A63F13/63

METHOD AND APPARATUS FOR GENERATING VIRTUAL EQUIPMENT, STORAGE MEDIUM, AND ELECTRONIC DEVICE
20230101933 · 2023-03-30 ·

This application discloses a method and apparatus for generating virtual equipment, a storage medium, and an electronic device. The method includes displaying identifiers of virtual equipment in a target game interface, the virtual equipment comprising first virtual equipment and second virtual equipment; receiving a first triggering operation performed on the identifier of the first virtual equipment from the target game interface; in response to the first triggering operation, displaying a candidate identifier of a first fused virtual equipment, the first fused virtual equipment is a fusion of the second virtual equipment and the first virtual equipment in the target game interface; and in response to dragging the identifier of the first virtual equipment and dropping the identifier at a position overlapped with an identifier of the second virtual equipment, fusing the second virtual equipment and the first virtual equipment.

METHOD AND APPARATUS FOR GENERATING VIRTUAL EQUIPMENT, STORAGE MEDIUM, AND ELECTRONIC DEVICE
20230101933 · 2023-03-30 ·

This application discloses a method and apparatus for generating virtual equipment, a storage medium, and an electronic device. The method includes displaying identifiers of virtual equipment in a target game interface, the virtual equipment comprising first virtual equipment and second virtual equipment; receiving a first triggering operation performed on the identifier of the first virtual equipment from the target game interface; in response to the first triggering operation, displaying a candidate identifier of a first fused virtual equipment, the first fused virtual equipment is a fusion of the second virtual equipment and the first virtual equipment in the target game interface; and in response to dragging the identifier of the first virtual equipment and dropping the identifier at a position overlapped with an identifier of the second virtual equipment, fusing the second virtual equipment and the first virtual equipment.

Systems and methods for gated in-game access based on collections of unique digital articles
11571625 · 2023-02-07 · ·

Systems and methods to providing gated in-game access based on collections and/or combinations of unique digital articles in an online gaming platform are disclosed. Exemplary implementations may execute instances of a game; manage player accounts associated with the players, including a first player account associated with a first player, wherein a first account inventory includes a first and a second unique digital article; receive, from the first player, a first action request for an in-game action that requires ownership of the first and second unique digital articles (as recorded on an immutable ledger); permit the first action request (and other similar requests) unless and until the first player is no longer the registered owner of the first and second unique digital articles.

GAMING SYSTEM AND METHOD HAVING PLAYER DEFINED GAMES
20220347577 · 2022-11-03 ·

Various game systems and methods enable players to create one or more player defined games. At least a portion of the player defined games may be played in one or more secondary games. The player defined games may include one or more remotely located players. The game systems and methods may use an improved data communication process with one or more secondary game servers to obtain data related to one or more secondary games more efficiently. In some implementations, the improved data communication process enables more efficient evaluation of one or more player defined games.

GAMING SYSTEM AND METHOD HAVING PLAYER DEFINED GAMES
20220347577 · 2022-11-03 ·

Various game systems and methods enable players to create one or more player defined games. At least a portion of the player defined games may be played in one or more secondary games. The player defined games may include one or more remotely located players. The game systems and methods may use an improved data communication process with one or more secondary game servers to obtain data related to one or more secondary games more efficiently. In some implementations, the improved data communication process enables more efficient evaluation of one or more player defined games.

METHOD AND APPARATUS FOR CONFIGURING VIRTUAL SCENE, AND STORAGE MEDIUM THEREOF

A method and apparatus for configuring a virtual scene are provided. The method includes obtaining a target configuration information for a target scene element in the virtual scene based on an instruction by a first client indicating a candidate scene element; and instructing a second client to display the target scene element in the virtual scene based on the target configuration information, wherein a player activity in the virtual scene is only viewable via the first client and the player activity in the virtual scene is interactable via the second client.

Systems and methods for facilitating distribution of in-game instructions pertaining to an online gaming platform

Systems and methods for facilitating distribution of in-game instructions pertaining to an online gaming platform are disclosed. Exemplary implementations may: create an asset that includes and/or refers to a set of in-game instructions provided by a first user of the online gaming platform; receive a request, from a second user of the online gaming platform, for execution of the set of in-game instructions to facilitate a first transformation of one or more particular in-game assets; perform a first verification whether the second user owns the asset; and transform the one or more particular in-game assets into one or more particular transformed and/or new in-game assets in accordance with the set of in-game instructions and the request for the first transformation, responsive to the first verification verifying that the second user owns the asset.

Systems and methods for facilitating distribution of in-game instructions pertaining to an online gaming platform

Systems and methods for facilitating distribution of in-game instructions pertaining to an online gaming platform are disclosed. Exemplary implementations may: create an asset that includes and/or refers to a set of in-game instructions provided by a first user of the online gaming platform; receive a request, from a second user of the online gaming platform, for execution of the set of in-game instructions to facilitate a first transformation of one or more particular in-game assets; perform a first verification whether the second user owns the asset; and transform the one or more particular in-game assets into one or more particular transformed and/or new in-game assets in accordance with the set of in-game instructions and the request for the first transformation, responsive to the first verification verifying that the second user owns the asset.

GAME EFFECT GENERATING METHOD AND APPARATUS, ELECTRONIC DEVICE, AND COMPUTER READABLE MEDIUM
20230091484 · 2023-03-23 ·

Embodiments of the present disclosure provide a method and an apparatus for generating a game effect, an electronic device, and a computer-readable medium, and the method includes following steps: acquiring an effect setting operation of a user, the effect setting operation including a setting operation of a multimedia material, a setting operation of a scoring rule, and a setting operation of an ending rule; and generating a configuration file of a game effect according to the multimedia material, the scoring rule, and the ending rule. The configuration file is used to indicate presentation of the game effect on a target video; and during the presentation of the game effect, the multimedia material is presented on the target video, scoring is performed and displayed according to the scoring rule, and a game is over in a case that the ending rule is satisfied.

METHOD OF DISPLAYING IMAGE, ELECTRONIC DEVICE AND STORAGE MEDIUM

A method of displaying an image, an electronic device, and a storage medium, which relate to an image processing field, in particular to fields of a three-dimensional display technology and a computer graphics technology, and are applied to augmented reality, virtual reality, mixed reality or other scenarios. The method includes: obtaining an adjusted parameter value in response to a triggering operation of an editing control for a parameter item to be adjusted; generating a three-dimensional avatar related to a target image, based on the adjusted parameter value, three-dimensional model data, and target image data of the target image; generating a preview image of the three-dimensional avatar according to the three-dimensional avatar; and displaying the three-dimensional avatar by using the adjusted parameter value, in response to a determination that a preview effect of the preview image meets an expected effect.