Patent classifications
A63F13/88
SMART CUBE AND METHOD OF OPERATING THE SAME
Disclosed are a smart cube including a core housing having an accommodation space therein, a plurality of blocks having a surface formed therein to correspond to an outer circumference of the core housing and coupled to each other to be rotatable in a group around the core housing, and a controller configured to recognize a position of at least one of the blocks and to calculate a solution to place blocks having the same outer surface on at least one surface of the cube, wherein the block includes types of shaft blocks coupled to a center of each of top, bottom, front, rear, left, and right surfaces of the core housing, edge blocks in contact with each side surface of the shaft block, and corner blocks interposed between the adjacent edge blocks, the controller recognizes a position of at least one of the blocks based on a rotation direction and a rotation amount of the shaft block, and the plurality of blocks visually outputs a next step of a current step of the solution including a plurality of steps.
SEAT SYSTEM
A seat system includes a seat, a controller, and a terminal. The seat includes a seat body, and a plurality of sensors configured to acquire information for use in detecting a motion of a user seated on the seat body. The controller is configured to acquire the information from the sensors. The terminal comprises a screen. The controller is configured to cause an object operated by the user to move based on the information acquired from the sensors, and to cause a movable object on the screen to move according to a motion of the object operated by the user.
Suspending state of cloud-based legacy applications
A snapshot of a game may be generated by a client. At some point, a suspension request is delivered to a computer system. Once the suspension request is received, the computer system will suspend the emulated title. The computer system generates a snapshot of the game by recording the current state of all devices being emulated. The snapshot is then delivered to the client. It is emphasized that this abstract is provided to comply with the rules requiring an abstract that will allow a searcher or other reader to quickly ascertain the subject matter of the technical disclosure. It is submitted with the understanding that it will not be used to interpret or limit the scope or meaning of the claims.
Suspending state of cloud-based legacy applications
A snapshot of a game may be generated by a client. At some point, a suspension request is delivered to a computer system. Once the suspension request is received, the computer system will suspend the emulated title. The computer system generates a snapshot of the game by recording the current state of all devices being emulated. The snapshot is then delivered to the client. It is emphasized that this abstract is provided to comply with the rules requiring an abstract that will allow a searcher or other reader to quickly ascertain the subject matter of the technical disclosure. It is submitted with the understanding that it will not be used to interpret or limit the scope or meaning of the claims.
System and Method for Creating an Avatar
An avatar or avatar environment to visualize data may be provided within a social networking system or service, for example as part of the Internet, and/or within a desktop widget, panel, gadget, or the like. The avatar may further evolve or alter its appearance, animation, or other visual or audio characteristics in response to the data or other input such as athletic activity performed by a corresponding user. In particular, the avatar of an embodiment may respond to and provide visualization of athletic or sport performance data.
System and Method for Creating an Avatar
An avatar or avatar environment to visualize data may be provided within a social networking system or service, for example as part of the Internet, and/or within a desktop widget, panel, gadget, or the like. The avatar may further evolve or alter its appearance, animation, or other visual or audio characteristics in response to the data or other input such as athletic activity performed by a corresponding user. In particular, the avatar of an embodiment may respond to and provide visualization of athletic or sport performance data.
Smart cube and method of operating the same
Disclosed are a smart cube including a core housing having an accommodation space therein, a plurality of blocks having a surface formed therein to correspond to an outer circumference of the core housing and coupled to each other to be rotatable in a group around the core housing, and a controller configured to recognize a position of at least one of the blocks and to calculate a solution to place blocks having the same outer surface on at least one surface of the cube, wherein the block includes types of shaft blocks coupled to a center of each of top, bottom, front, rear, left, and right surfaces of the core housing, edge blocks in contact with each side surface of the shaft block, and corner blocks interposed between the adjacent edge blocks, the controller recognizes a position of at least one of the blocks based on a rotation direction and a rotation amount of the shaft block, and the plurality of blocks visually outputs a next step of a current step of the solution including a plurality of steps.
Storage medium storing game program, game apparatus, game system, and game processing method
An example information processing device chooses a subset of game objects as candidate game objects from among available game objects; selects a candidate game object as a selected game object according to the user's instruction; updating, when an update condition is satisfied, possession data in the memory so that the selected game object is set as a possessed game object possessed by the user; on a condition that the remaining time has been expired, replacing the candidate game object on the selection screen with a game object newly chosen from among the available game objects; and on at least one of a first condition that the candidate game object has been selected as a selected game object and a second condition that the update condition is satisfied, replacing the selected game object with a game object newly chosen from among the available game objects.
Storage medium storing game program, game apparatus, game system, and game processing method
An example information processing device chooses a subset of game objects as candidate game objects from among available game objects; selects a candidate game object as a selected game object according to the user's instruction; updating, when an update condition is satisfied, possession data in the memory so that the selected game object is set as a possessed game object possessed by the user; on a condition that the remaining time has been expired, replacing the candidate game object on the selection screen with a game object newly chosen from among the available game objects; and on at least one of a first condition that the candidate game object has been selected as a selected game object and a second condition that the update condition is satisfied, replacing the selected game object with a game object newly chosen from among the available game objects.
USER-BASED MINI-GAME GENERATION AND DISTRIBUTION
A computer-implemented methods for generating a mini-game are provided. One method includes recording gameplay of a game on a computer game system and receiving a signal to generate said mini-game, and responsive to said signal suspending play of the game. The method includes identifying a start point and an end point for the mini-game from the recorded game, and using said start point and said end point for generating executable instructions to enable play of the mini-game. The method includes saving said generated executable instructions to a distribution system. The distribution system includes at least one server to enable access to the mini-game to access said generated executable instructions. And, selection of the generated executable instructions enables interactive gameplay of the mini-game.