A63F2300/1081

Customizable, adaptable, multiuser computer-based role-playing method and apparatus therefor
11235250 · 2022-02-01 ·

Game client, game server, Web application server, and database server including database with data representative of a virtual world. Game client or server, or both, includes motifs, motif manager, character manager, scenes-a-faire manager, and display manager coupled to display, all in communication with game manager, and pseudorandomizer, which can instigate changing of a motif. Motifs are representative of a game character or environment. A user interface has mass sensor, accelerometer, haptic device, first device for visual input, output, or both, second device for audio input, output, or both, and tactile sensor, effector or both. Included may be automatic translator, or TTS/STT module. The online game can be virtual world representative of at least two of a northern continent, a western continent, a southern continent, a central continent, and an eastern continent. Methods provide game client, game server, and a database that manipulate character or environment motifs and scenes-a-faire.

DUAL RADIO GAMING HEADSET
20220201394 · 2022-06-23 ·

A gaming machine having an audio channel outputting game sound and an audio channel intaking microphone sound and outputting chat sound is coupled with a headset having earpieces and a microphone and a Bluetooth transceiver in the headset for sending and receiving the microphone and chat sounds. A radio receiver or wired connection in the headset receives the game sounds. Circuitry in the headset is connected between the transceiver and receiver for mixing the microphone, chat, and game sounds and feeding them all to the earpieces.

Audio play and acquisition method and apparatus, device, and readable storage medium

This application discloses an audio play and acquisition method. The method is applicable to a terminal connected to a Bluetooth headset. The terminal is configured with a terminal microphone, and the Bluetooth headset is configured with a headset microphone. The terminal displays a program interface for playing first audio through the Bluetooth headset in a form of a stereo sound effect. After receiving a voice input signal, the terminal invokes the terminal microphone to activate a voice input channel to acquire second audio as voice input content. When the first audio is played through the Bluetooth headset in a form of the stereo sound effect, the second audio is acquired as the voice input content through the terminal microphone. The second audio is acquired through the terminal microphone while ensuring the first audio is played with a stereo sound effect by the Bluetooth headset.

Gameplay event detection and gameplay enhancement operations

Information handling systems, methods, and computer-readable media enable gameplay event detection and gameplay enhancement operations. One or more in-game events may be detected by monitoring audio content, by monitoring video content, by monitoring user input, by monitoring other information, or a combination thereof. The one or more in-game events (and information related to the one or more in-game events) may be stored at a database. Information of the database may be accessed to trigger one or more gameplay enhancement operations. The one or more gameplay enhancement operations may include an automatic highlight capture operation, a dynamic screen aggregation operation, a dynamic position switch operation, a dynamic player switch operation, a gameplay enhancement operation using one or more peripheral devices (e.g., a lighting effect or a haptic feedback event), one or more other gameplay enhancement operations, or a combination thereof.

Method for card and lot selection based on measurements of movement, biometrics, or environmental data
20230256325 · 2023-08-17 ·

The present invention provides a method for selecting a card, lot, or number using a shuffling process that relies on measurements of movement, biometrics, or environmental data within interactive electronic media. The invention provides an alternative to random number generators for media which relies on random selection outputs such as divination tools or a game of chance. The incorporation of a user's movement or environmental data into the selection process provides an element of interest and amusement. The present invention also provides for a selection method that reliably generates a unique selection upon each use by utilizing precise measurements and mathematical formulas to catalogue and shuffle the cards or lots in a system.

Technique for online video-gaming with sports equipment

Methods and apparatus for use in an Internet-of-Things (IoT) system are presented. A method performed by a network node in an Internet-of-Things (IoT) system is presenting in an example embodiment. According to this example method, a network node or a plurality of network nodes working collaboratively can obtain data captured by one or more IoT devices and associated with an interactive activity with which different participants interface at different sites. Furthermore, the network node(s) may determine a state of the activity by applying the data to a data model. Moreover, the network node(s) can, in an example method, provide one or more feedback signals to feedback devices associated with one or more of the different sites to actualize the determined state of the activity, where at least two of the different sites have disparate, meaning non-identical, feedback device sets.

Game processing program, game processing method, and game processing device
11318372 · 2022-05-03 · ·

A game processing device includes a scene determination portion, a sound recognition portion, a conformity determination portion, and an action controller. The scene determination portion determines whether a scene is an input scene in which sound input information can be input. The sound recognition portion, at an input scene, recognizes sound that is input as the sound input information. The conformity determination portion determines a degree of conformity between (a) the sound input information that is recognized and (b) reference information. The action controller changes an action effect according to the degree of conformity.

Information processing device, information processing method, and program
11311803 · 2022-04-26 · ·

There is provided an information processing device, an information processing method, and a program that make it possible to control a communication partner without losing a sense of immersion and without impairing a VR world view in communication between players in (virtual reality) VR. A range in which another player capable of recognizing a content spoken by a player is present is determined as an utterance range on the basis of context information. In the following, since the spoken information is transmitted only to the player who is confirmed as the utterance range, it is possible to control the partner at the time of utterance by the context information. The present disclosure is able to be applied to an information processing device.

Portable Multi-Player Smartphone Video Gaming System
20210362046 · 2021-11-25 ·

A multi-player smartphone video gaming system using a smartphone with a video game controller and a video game projector connected to an input-output port of the smartphone with wired connections. Earphones and a microphone are connected to an audio in/out port of the smartphone. A host server provides a multi-player video game playing application and video games for the smartphone through an Internet interface on the smartphone. The host server provides a platform for multi-player video gaming over the Internet through the internet interface of the smartphone. The smartphone, controller, and video game projector occupy less than 0.5 cubic feet of space. The projected video game display can be displayed up to 170 inches wide.

ELECTRONIC DEVICE FOR PROVIDING INTERACTIVE GAME AND OPERATING METHOD THEREFOR
20220008828 · 2022-01-13 ·

Disclosed is a method, performed by an electronic device, of providing a user with an interactive game, the method including obtaining user data collected with respect to the user, determining a user data type for providing the interactive game, based on the user data, generating a question and choices for the interactive game, based on user data that belongs to the determined user data type, from among the user data, and providing the user with the interactive game including the question and the choices.