A63F2300/302

Apparatus, system, and method for controlling a computing device interaction using an accessory
12048882 · 2024-07-30 · ·

A method includes selecting a computing device interaction, configuring a user accessory based on the selected computing device interaction, and performing the computing device interaction using the configured user accessory. The method also includes quantifying a computing device interaction performance of one or more users and controlling the user accessory based on quantifying the computing device interaction performance. A body part of one of the one or more users is inserted into or received by the user accessory.

PROGRAMMABLE HAPTIC PERIPHERAL
20190076732 · 2019-03-14 ·

A system includes a host computer, a processor, and a haptic peripheral. The haptic peripheral includes a manipulandum movable in at least one degree of freedom, an inertial haptic output device, and a haptic output device. The inertial haptic output device is coupled to the manipulandum, and is configured to receive a control signal from the processor and output a transient haptic effect to the manipulandum in response to the control signal from the processor. The haptic output device is configured to receive a control signal from the processor and modify the stiffness of the manipulandum in response to the control signal from the processor.

System and method for game playing using vestibular stimulation

A method of gaming is generally described which includes detecting motions associated with the user by a feedback sensor device and providing motion information from the feedback sensor device to the game device. The method also includes providing a vestibular stimulation signal to a user, by a vestibular stimulation device in communication with a game device in response to the motion information and the game content.

DIRECTIONAL HAPTIC VEST SYSTEM AND METHOD
20190054374 · 2019-02-21 ·

A device including a wearable accessory, a plurality of pads, a plurality of haptic sensors, a plurality of speakers, an internal wire harness, a wireless transceiver, and a power supply. The device is useful for supplying haptic feedback by detecting point of impact on the body in a virtual game, and then transferring the force and sound from the wearable accessory to the wearer in a specific location on the wearable accessory.

METHOD AND DEVICES USED FOR IMPLEMENTING AUGMENTED REALITY INTERACTION AND DISPLAYING

An object of the present disclosure is to provide a method for implementing augmented reality interaction and presentation, a smart eyewear apparatus, a split-mount device, and a control device, wherein the smart eyewear apparatus implements a better user interaction experience with a linking between online information and offline information and a fusion of virtuality and reality by: establishing a communication connection with a split-mount device based on a communication protocol; transmitting relevant control information to the split-mount device based on the communication protocol; obtaining split-mount feedback data transmitted by the split-mount device based on the communication protocol; and presenting a corresponding augmented reality effect based on the split-mount feedback data, wherein the augmented reality effect includes a virtual image displayed in cooperation with a real scene, a voice effect played, and a vibration effect.

WEARABLE DEVICES, METHODS FOR CONTROLLING A WEARABLE DEVICE, AND COMPUTER-READABLE MEDIA
20180353852 · 2018-12-13 ·

According to various embodiments, a wearable device may be provided. The wearable device may include: a determination circuit configured to determine data related to a gaming action performed on a computer to which the wearable device is external; and a feedback circuit configured to provide feedback to a user based on the determined data.

Programmable haptic peripheral
10124252 · 2018-11-13 · ·

A system includes a host computer, a processor, and a haptic peripheral. The haptic peripheral includes a manipulandum movable in at least one degree of freedom, an inertial haptic output device, and a haptic output device. The inertial haptic output device is coupled to the manipulandum, and is configured to receive a control signal from the processor and output a transient haptic effect to the manipulandum in response to the control signal from the processor. The haptic output device is configured to receive a control signal from the processor and modify the stiffness of the manipulandum in response to the control signal from the processor.

SCENT-EMANATING APPARATUS

Disclosed herein is a scent-emanating apparatus including a discharging mechanism which permits a scent substance perceivable by a user together with a marker substance for detection to be discharged outwards, and a sensor to detect the marker substance discharged from the discharging mechanism.

Wearable garments recognition and integration with an interactive gaming system

Systems, methods and articles of manufacture for managing a wearable garment device. Embodiments include determining an identification credential that uniquely identifies a player within an interactive gaming environment. A gameplay state of the player within the interactive gaming environment is retrieved. The gameplay state includes at least one of a rank of the player, one or more accomplishments of the player and a group to which the player belongs within the interactive gaming environment. Embodiments determine a wearable garment device having a preexisting association with the player within the interactive gaming environment. The wearable garment device is configured with one or more display devices. A graphical depiction of at least a portion of the gameplay state is generated and embodiments cause the generated graphical depiction to be output for display using the one or more display devices of the wearable garment device.

Game system, game device and data processing apparatus
10092831 · 2018-10-09 · ·

A game system includes a game device at least including a control unit, a storage unit, an output unit, an input unit and a send unit; a display device, integrally formed with the game device or separately formed from the game device, at least including an input unit connected to the game device and a display unit; and a data processing apparatus at least including a control unit, a storage unit, an output unit and a receive unit, wherein the control unit of the game device causes a game to progress by executing a game program, and controls the send unit to send a signal to the data processing apparatus when a predetermined condition is satisfied in accordance with a progression status of the game, and wherein in the data processing apparatus, when the receive unit receives the signal, the control unit performs a predetermined process based on the signal.