Patent classifications
A63F2300/6063
Information processing system, information processing method, information processing apparatus, and non-transitory storage medium having stored therein information processing program
An example of an information processing system includes a plurality of information processing terminals and a server. One terminal outputs an inaudible sound, thereby transmitting a user ID to the other terminal. The other terminal senses the inaudible sound and distinguishes the user ID of the one terminal in accordance with the inaudible sound. Based on the distinguished user ID, the other terminal acquires user information from the server and displays the acquired user information. The other terminal transmits a friend request to the server. When receiving friend requests from both terminals, the server stores the user IDs of both terminals in association with each other.
Video game controller
A video game controller can automatically operate as a video game controller with audio capability and a video game controller without audio capability based upon a signal received via a switch in communication with an audio jack of the video game controller when a headset is coupled to the audio jack. Connection of the headset to the controller automatically causes video game audio to be communicated from the video game console to the headset via the controller. The video game audio is communicated at a default volume level to the headset upon coupling of the headset to the video game controller. The volume level of the audio communicated to the headset can be adjustable up or down via a directional pad of the video game controller while an audio control button on the video game controller is pressed.
INFORMATION PROCESSING SYSTEM, INFORMATION PROCESSING METHOD, INFORMATION PROCESSING APPARATUS, AND NON-TRANSITORY STORAGE MEDIUM HAVING STORED THEREIN INFORMATION PROCESSING PROGRAM
An example of an information processing system includes a plurality of information processing terminals and a server. One terminal outputs an inaudible sound, thereby transmitting a user ID to the other terminal. The other terminal senses the inaudible sound and distinguishes the user ID of the one terminal in accordance with the inaudible sound. Based on the distinguished user ID, the other terminal acquires user information from the server and displays the acquired user information. The other terminal transmits a friend request to the server. When receiving friend requests from both terminals, the server stores the user IDs of both terminals in association with each other.
Information processing system, information processing method, information apparatus, and non-transitory storage medium having stored therein information processing program
An example of an information processing system includes a plurality of information processing terminals and a server. One terminal outputs an inaudible sound, thereby transmitting a user ID to the other terminal. The other terminal senses the inaudible sound and distinguishes the user ID of the one terminal in accordance with the inaudible sound. Based on the distinguished user ID, the other terminal acquires user information from the server and displays the acquired user information. The other terminal transmits a friend request to the server. When receiving friend requests from both terminals, the server stores the user IDs of both terminals in association with each other.
SYSTEM AND METHOD FOR SYNCHRONIZING AND PREDICTING GAME DATA FROM GAME VIDEO AND AUDIO DATA
Systems and methods for capturing and utilizing multimedia-based analytics to generate predictions about game-play in computer-based games and contests. In an embodiment, a video feed analyzes one or more video feeds frame by frame to determine one or more features within each video frame. Each feature may be collected in a central data collector and converted to one or more metrics about each collected parameter or feature. These metrics may be used to analyze and predict various aspects of the underlying game or contest, such as probability of winning by one side or the other. Further, the predictive data and analytical data may be displayed on a display separate from actual gameplay or may be overlaid upon the game play video feed. In this manner, the overlay video may be synchronized with the original video feed to present predictive data in conjunction with the video data used to influence the predictive data at the time.
System and method for synchronizing and predicting game data from game video and audio data
Systems and methods for capturing and utilizing multimedia-based analytics to generate predictions about game-play in computer-based games and contests. In an embodiment, a video feed analyzes one or more video feeds frame by frame to determine one or more features within each video frame. Each feature may be collected in a central data collector and converted to one or more metrics about each collected parameter or feature. These metrics may be used to analyze and predict various aspects of the underlying game or contest, such as probability of winning by one side or the other. Further, the predictive data and analytical data may be displayed on a display separate from actual gameplay or may be overlaid upon the game play video feed. In this manner, the overlay video may be synchronized with the original video feed to present predictive data in conjunction with the video data used to influence the predictive data at the time.
Virtual motor vehicle controlling system
The present disclosure discloses a virtual motor vehicle engine controlling system including a processor, a virtual motor vehicle engine, a start/stop controlling unit, a brake controlling unit, a acceleration controlling unit, a sound play controlling unit and a video play controlling unit, the virtual motor vehicle engine controlling system further including a tactile feedback unit controlled by the processor which may perform tactile feedback to the user at the virtual motor vehicle engine interface. The virtual motor vehicle engine controlling system of the present invention has a better effect of user experience compared with related technologies.
Method for realizing user interface using camera and mobile communication terminal for the same
A method for realizing a user interface using a camera module and a mobile communication terminal for the same. If a user makes a predetermined motion in a state in which the camera module of the mobile communication terminal is activated, the mobile communication terminal performs a predetermined action according to the motion pattern by recognizing the user motion and patterning the motion. In this case, the action performed according to the motion pattern corresponds to mouse control in a mouse mode, game control in a game mode, and character input in a character input mode.
Method and device for audio generation
The present disclosure relates to a method and device for audio generation. The method includes: obtaining a target rhythm, a target verse melody and a target chorus melody; configuring the target rhythm as a first audio track, the target verse melody as a second audio track, and the target chorus melody as a third audio track; generating a target audio by aligning start playing time of the first audio track, the second audio track and the third audio track to beat occurrence time of a first beat, a second beat and a third beat in a first metronome data respectively.
APPARATUS AND METHOD FOR MANAGING USER INPUTS IN VIDEO GAMES
A system that incorporates teachings of the present disclosure may include, for example, a computing device having a controller to obtain a user input that was inputted into a first accessory operably coupled with the computing device where the first accessory provides a user interface for user interaction with a video game, determine a language of an intended recipient of the user input based on an identity of the intended recipient, access a multi-lingual library comprising a plurality of words associated with the video game, match the user input to one or more words of the plurality of words of the multi-lingual library to generate a translated message in the determined language of the intended recipient, and provide the translated message to a second accessory for presentation to the intended recipient in real-time. Additional embodiments are disclosed.