A63F2300/8094

PROCESSING SYSTEM, COMPUTER-READABLE NON-TRANSITORY STORAGE MEDIUM HAVING STORED THEREIN PROCESSING PROGRAM, PROCESSING APPARATUS, AND PROCESSING METHOD
20210228985 · 2021-07-29 ·

A plurality of characters with which outer appearance images and game parameters are respectively associated, even several characters having the same outer appearance images are individually managed, and a game is executed using the plurality of characters possessed by a user. For a specific character designated by the user among specific characters for which a change allowing condition for the outer appearance image is satisfied, the outer appearance image is changed to a first image set in advance in association with the specific character or a second image that has become selectable by the change allowing condition being satisfied, on the basis of a user's instruction. Further, the game parameters of all the specific characters for which the change allowing condition is satisfied are changed.

Computer-readable non-transitory storage medium having game program stored therein, game process control method, and game apparatus

On a plurality of paths within a virtual space, objects moving in movement directions that are determined for the paths, respectively, are displayed. When an operation input has been performed by a player, whether a plurality of the objects that satisfy a predetermined condition have been designated is determined. When it is determined that the plurality of the objects that satisfy the predetermined condition have been designated, the plurality of the designated objects are caused to enter a state of being selected. At predetermined timing, control in which a display manner of selected objects that are the objects in the state of being selected is changed or the selected objects are eliminated from the path is performed.

METHOD AND APPARATUS CONTROLLING A USER INTERFACE
20210170282 · 2021-06-10 ·

A computer device comprises a user interface configured to display time information associated with a feature. The time information indicates when the feature will change from one of being available and unavailable to the other of being available and unavailable. The time information changes at a first rate. At least one processor is configured, in response to a user interaction via the user interface, to cause the user interface to display content, the time information being configured to change at a second different rate while the content is displayed.

System And Method For Progressively Deeper Guided Communication
20210266285 · 2021-08-26 · ·

A system and a method for progressively deeper forms of communication between two previously unknown individuals in a predetermined time frame are disclosed herein. The method includes progressively exchanging texts, video messages and telephone numbers within a set time period. The method and system also includes playing compatibility games at different levels of the match flow relationship.

METHOD AND SYSTEM FOR SCENARIO SELECTION AND MEASUREMENT OF USER ATTRIBUTES AND DECISION MAKING IN A DYNAMIC AND CONTEXTUAL GAMIFIED SIMULATION
20210275911 · 2021-09-09 ·

A computer implemented method of determining the cultural style of a participant of an organization by accessing records of organizational data and participant data to generate an instance of simulation, and initiating a game simulation session. It includes receiving inputs from the participant to automatically calculate and generate a first set of simulation events, and presents to the participant a first set of events, and receives a response as textual or spoken inputs in an unstructured form. It further performs text analytics on the inputs, identifies themes and clusters based on frequency and meaning of inputs, and calculates probabilities and generates a further set of simulation events for a changed state of organizational model. It further includes presenting a further set of simulation events to the participant for inputs. These method steps are iterated until a state marker is reached. The semantic relationships are then analyzed and reports generated on culture styles.

DEVICES, SYSTEMS, AND METHODS FOR DISTRIBUTED GAME ARCHITECTURE
20210178276 · 2021-06-17 ·

Devices, systems, and methods of the present disclosure are directed to providing a Science, Technology, Engineering, and Mathematics (STEM) based distributed games that allows two or more teams of players to develop mathematical and problem-solving skills. Game controllers allow each team to submit a number to a game device that performs one or more arithmetic operations on the set of numbers to compute a guess that is compared to a puzzle solution. If the guess equals the puzzle solution prior to a timer time period expiring, then the players win a reward, such as deploying a shower of confetti, providing candy, display of lights, conspicuous sounds, vibrations, and/or the like.

TRAINING PROCESSING DEVICE, INTERMEDIATION DEVICE, TRAINING SYSTEM, AND TRAINING PROCESSING METHOD

A training processing device manages a training for a robot manipulation using a manipulation terminal. The training processing device communicates information with the manipulation terminal through a communication network, accepts first information that is information on the robot manipulation inputted into the manipulation terminal, while the manipulation terminal executing a computer program for the training of the robot manipulation, and manages the training based on the first information.

SYSTEM AND METHOD FOR PERFORMING CONSTELLATION GAME USING VIRTUAL REALITY
20210173472 · 2021-06-10 ·

This application relates to a system and method for performing a constellation game using virtual reality. In one aspect, the constellation game is played using a wearable input device in a state that a user is mounted with a head mounted display (HMD). The system and method may be configured so that when a user is provided with a celestial image according to a user gaze direction to select a constellation after starting the game, an image of dots on an outline of the selected constellation is provided. When the dots are connected to each other, a constellation image and illustration and storytelling information corresponding to the constellation are provided.

METHOD AND SYSTEM FOR PROVIDING AN EVENT SPACE ASSOCIATED WITH A PRIMARY VIRTUAL SPACE
20210166256 · 2021-06-03 ·

An approach to facilitate providing an event space associated with a primary virtual space is provided. An event space is provided to users of a primary virtual space, wherein the event space comprises one or more event objectives. Users of the primary virtual space having primary user accounts have associated event space accounts indicating event user parameters, event game parameters, and event inventory information for the first user. The user may be provided with event virtual items for purchase wherein the event virtual items are used in the event space during the event period. In response to a determination of the progress of the user associated with one or more event objectives an event award is determined for distribution to the user, wherein the event award may be used within the primary virtual space.

SYSTEMS AND METHODS FOR DYNAMIC POINT CALCULATION USING REAL-TIME SCORING UPDATES FOR BRACKET BASED GAMING
20210154577 · 2021-05-27 ·

Systems, methods and devices for promoting a social gaming environment including instructions stored on a computer-readable medium that, when executed by a processor, cause the processor to change point calculations for selections of a dynamic bracket gaming environment.