Patent classifications
A63B69/3688
SMART SYSTEM FOR DISPLAY OF DYNAMIC MOVEMENT PARAMETERS IN SPORT AND TRAINING
This invention relates to a system that interconnects real golf or other sports equipment to a computer. From hereon, sports apparatus, sports equipment, sports equipment items, are examples of a gaming apparatus, unit, tool, or item, and the latter should be understood to be included in the former. In a preferred embodiment the computer is coupled wirelessly to sports implement component, in one embodiment, the sporting equipment is a race car steering wheel coupled with a driver's hand, boxing gloves coupled with a fist, tennis racquet, couple with a tennis ball, basketball coupled with a shooting hand, football couple with a throwing hand, bicycle coupled with a pedal, bowling ball coupled with a bowling throw, soccer couple with a kick, volleyball coupled with a hitting hand, baseball bat coupled with a baseball, all using sensors including accelerometers, gyroscopes and a compass and or a combination of multiple sensing devices.
Smart system for display of dynamic movement parameters in sports and training
A system that wirelessly integrates actual game equipment with a computer and the internet to allow players remotely located from one another to play a competitive real or simulated game of golf. An individual player may opt to play solo or practice to improve basic golfing techniques. The system includes smart golf clubs, a golf ball receptacle, and a golf club motion sensing devices, all containing circuits, contact and or noncontact motion sensors coupled with signal processing and radio frequency transmitter circuitry to wirelessly communicate game performance information to a remote receiver-computer. The computer displays player information and visually simulates and controls a game between one or more local players or via the internet having similar equipment and remotely located from each other. Standard golf clubs may be retrofitted with the sensors and associated circuitry to convert such clubs into smart clubs for use with the system. The system employs specially developed computer software to process player performance data, control game play, communicate game information between players, generate and control visual simulations, and display player performance information and dynamic motion parameters.
Method of Conducting Interactive Computer Sports on and off the Internet
A multifunctional self-contained system that wirelessly integrates actual sports equipment with a computer providing critical feedback to improve all aspects of a player's game, and also allows players to play an actual competitive real or visually simulated game or sports with one or more players. Therefore, an individual player may opt to play solo or practice to improve basic golfing skills and techniques. The system includes sport implements that include, but are not limited to, smart golf clubs, a golf ball receptacle and a golf club motion sensing device, all containing circuits with contact sensors and or motion sensors coupled with signal processing and radio frequency transmitter circuitry to wirelessly communicate game status and performance parameters to a remote receiver and computer. The computer then optionally displays important parameters such as proximity of a sports implement contact face to an object, the impact of a sports implement with a sports equipment item, wherein the contact force, contact time, impact location, face angle, spatial orientation of a sports implement in motion, and the subsequent energy, velocity, and trajectory of game projectile such as a golf ball. The sports implements can be further equipped with motion sensing devices, and its motion and swing trajectory is visually simulated on the computer display. Standard sport implements which include, but are not limited to, golf clubs may be retrofitted with the device sensors and associated electronic circuitry to convert such clubs into smart clubs for use with the system. The system employs specially developed computer software to process player performance data, control game play, communicate game information to players, generate and control visual simulations, and display player performance information.
Golf Ball Putting Alignment System and Method
A golf ball aligning device comprises a shaft having a first and a second end, a handle mounted to the first end and a head member mounted to the second end. The head member further comprises a ball opening extending through the height of the head member having a chamfered or rounded bottom edge to engage a golf ball. An alignment grid on the top face of the head member comprises a crosshair pattern centered with the ball opening. A golf ball engaged with the bottom edge may be manipulated and oriented relative to the alignment grid for setting the trajectory of a shot.
Smart Acoustic Drum and Sing Music System
A system that wirelessly integrates actual drum equipment and singing equipment with a computer and the internet to allow musicians and or singers remotely located from one another to play music and or a competitive real or simulated music and or singing competition. An individual musician may opt to play music solo or practice to improve basic music, drumming, and or singing techniques. The system includes smart music and drum systems, an audio detection system, and drum motion sensing devices, all containing circuits and contact sensors or motion sensors, coupled with signal processing and radio frequency transmitter circuitry, thereby wirelessly communicating game performance information to a remote receiver-computer. The computer displays musician and or singing information, and visually simulates and controls a music and or a singing competition between two or more musicians, via the internet, having similar equipment and remotely located from each other. Standard drum sets may be retrofitted with the sensors and associated circuitry to convert such drum sets into smart drum sets for use with the system. Standard microphones may be retrofitted with the sensors and associated circuitry to convert such microphones into smart microphones for use with the system. The system employs specially developed computer software to process musician performance data, control the music competition, communicate music and information between musicians and or singers, generate and control visual simulations, and display singer and or musician performance information.
Method of transmitting sensor data created in a game environment to a set of processors outside the game environment based on predefined
Players of tournament games require a network for them to play with one another remotely. But, in order for play to occur simultaneously, players must be informed that a game is ongoing or underway. Similarly, if one player wishes another player to join, the one player must invite the other, by in part, informing the other player of the time and location of play as well as information specific to the game the one player is participating in or forming. Accordingly, a communication means is required to bring players together. A communication means for remote players does not exist for players of real-world games where players use physical instruments where game data is based at least in part on sensor-acquired data.
Method of Conducting Interactive Computer Sports on and off the Internet
A multifunctional self-contained system that wirelessly integrates actual sports equipment with a computer providing critical feedback to improve all aspects of a player's game, and also allows players to play an actual competitive real or visually simulated game or sports with one or more players. Therefore, an individual player may opt to play solo or practice to improve basic golfing skills and techniques. The system includes sport implements that include, but are not limited to, smart golf clubs, a golf ball receptacle and a golf club motion sensing device, all containing circuits with contact sensors and or motion sensors coupled with signal processing and radio frequency transmitter circuitry to wirelessly communicate game status and performance parameters to a remote receiver and computer. The computer then optionally displays important parameters such as proximity of a sports implement contact face to an object, the impact of a sports implement with a sports equipment item, wherein the contact force, contact time, impact location, face angle, spatial orientation of a sports implement in motion, and the subsequent energy, velocity, and trajectory of game projectile such as a golf ball. The sports implements can be further equipped with motion sensing devices, and its motion and swing trajectory is visually simulated on the computer display. Standard sport implements which include, but are not limited to, golf clubs may be retrofitted with the device sensors and associated electronic circuitry to convert such clubs into smart clubs for use with the system. The system employs specially developed computer software to process player performance data, control game play, communicate game information to players, generate and control visual simulations, and display player performance information.
Smart Software Computer Sports on and off the Internet
A multifunctional self-contained system that wirelessly integrates actual sports equipment with a computer providing critical feedback to improve all aspects of a player's game, and also allows players to play an actual competitive real and or visually simulated game or sports with one or more players. Therefore, an individual player may opt to play solo or practice to improve basic golfing skills and techniques. The system employs specially developed sports computer software to process player performance data, control game play, communicate game information and status to players, generate and control visual simulations, and display player performance information for standalone and multiplayer game play both on and off the Internet. The system includes sport implements that include, but are not limited to, smart golf clubs, a golf ball receptacle and a golf club motion sensing device, among other sports implements, all containing circuits with contact sensors and or motion sensors coupled with signal processing and radio frequency transmitter and or receiver circuitry to wirelessly communicate game status and performance parameters to a remote receiver and computer. The computer then optionally displays important parameters such as proximity of a sports implement contact face to an object, the impact of a sports equipment item with a sports implement, wherein the contact force, contact time, impact location, face angle, the spatial orientation of a sports implement in motion, and the subsequent energy, velocity, and trajectory of a game projectile such as a golf ball. The sports implements can be further equipped with motion sensing devices, and its motion and or swing trajectory is visually simulated on the computer display. Standard sport implements which include, but are not limited to, golf clubs may be retrofitted with the device sensors and associated electronic circuitry to convert such clubs into smart clubs for use with the system.
Golf Putting Training Tool
A golf putter training tool having a putter mounting base on top of an artificial green connected through a slot to a linear putting guide located beneath the artificial green. A golfer engages putter mounting base with a golf club, which is held in place by a friction or interference fit next to or on a sponge-like or rubber-like material. Practice shots made on the tool are constrained to be linear back-and-forth by linear putting guide. This constraint helps the golfer develop muscle memory for correctly aiming a put. Putter mounting base has an alignment guide against which the face of the golf club rests, constraining the face of the golf club square to the ball when the golfer makes the stroke. This constraint helps of golfer develop muscle memory for hitting the ball squarely. The tool has accessories such as a gravity ball feed mechanism.
Smart Receptacle for Interactive Sports
A multifunctional self-contained system that wirelessly integrates actual sports equipment with a computer providing critical feedback to improve all aspects of a player's game, and also allows players to play an actual competitive real or visually simulated game or sports with one or more players. Therefore, an individual player may opt to play solo or practice to improve basic golfing skills and techniques. The system includes sport implements that include, but are not limited to, smart golf clubs, a golf ball receptacle and a golf club motion sensing device, all containing circuits with contact sensors and or motion sensors coupled with signal processing and radio frequency transmitter circuitry to wirelessly communicate game status and performance parameters to a remote receiver and computer. The computer then optionally displays important parameters such as proximity of a sports implement contact face to an object, the impact of a sports implement with a sports equipment item, wherein the contact force, contact time, impact location, face angle, spatial orientation of a sports implement in motion, and the subsequent energy, velocity, and trajectory of game projectile such as a golf ball. The sports implements can be further equipped with motion sensing devices, and its motion and swing trajectory is visually simulated on the computer display. Standard sport implements which include, but are not limited to, golf clubs may be retrofitted with the device sensors and associated electronic circuitry to convert such clubs into smart clubs for use with the system. The system employs specially developed computer software to process player performance data, control game play, communicate game information to players, generate and control real-time audio-video visual simulations, and display player performance information.