A63F13/235

Display control program, display control apparatus and display control method

Methods and apparatus provide for carrying out a method for rendering a virtual-three dimensional space on a display, including: acquiring information indicative of a position of a head mounted display worn on a head of a user; acquiring information indicative of a position of an input apparatus for use by the user; acquiring information indicative of an instruction entered in the input apparatus; and generating an image of the virtual three-dimensional space to be displayed on the head mounted display at a viewpoint position and a sightline direction, where the generating includes generating an image of the input apparatus at the position in the image determined on a basis of a relative position with the head mounted display of the input apparatus, and where the generating includes generating an image of a hand of the user when the user controls the input apparatus.

Display control program, display control apparatus and display control method

Methods and apparatus provide for carrying out a method for rendering a virtual-three dimensional space on a display, including: acquiring information indicative of a position of a head mounted display worn on a head of a user; acquiring information indicative of a position of an input apparatus for use by the user; acquiring information indicative of an instruction entered in the input apparatus; and generating an image of the virtual three-dimensional space to be displayed on the head mounted display at a viewpoint position and a sightline direction, where the generating includes generating an image of the input apparatus at the position in the image determined on a basis of a relative position with the head mounted display of the input apparatus, and where the generating includes generating an image of a hand of the user when the user controls the input apparatus.

System and method for adjusting input polling rate in gaming input devices

A gaming input device implements a method of adjusting input polling rate in various usage scenarios to optimize performance in light of scenario-specific considerations. The device detects a usage scenario and maps it to an optimized input polling rate, then requests the optimized input polling rate from associated firmware and hardware so an adjustment can be accomplished. The automated adjustment to polling rate accounts for problems associated with various usage scenarios, such as latency and power consumption, and allows for optimization specific to each scenario.

Single radio switching between multiple wireless links

A computing device (such as a computer gaming console) uses only a single radio to concurrently communicate with a wireless network access point and wireless client devices such as game controllers or peripherals. To establish and maintain both a high-throughput link with the access point, and a low-latency link with the client device(s), the single Wi-Fi radio of the computing device is configured to periodically switch between a channel used for the high-throughput link and a different channel that is used for the low-latency link—thus implementing a combination of frequency division multiplexing (FDM) and time division multiplexing (TDM). The console may use aspects of the Wi-Fi protocol standard to ensure that periodically switching its single radio between the two channels is accomplished while maintaining reliable communication on both channels.

Control apparatus and control program

An apparatus includes a housing having a holding portion for gripping by a hand of a user; a manipulation block having a first side that includes at least one of: (i) one or more pressable buttons, and (ii) a stick button, and having a second side that includes a trigger button; and at least one of: (i) a thumb sensor block, located proximate to the first side of the manipulation block, and operable to detect the presence of the thumb of the hand of the user when the holding portion is gripped by the user, (ii) a first finger sensor, located on the trigger button, and operable to detect the presence of the at least one finger of the hand of the user when the holding portion is gripped by the user, and (iii) a second finger sensor, located proximate to both the second side of the manipulation block and the holding portion of the housing, and operable to detect the presence of at least one of a middle finger, a ring finger, and a pinky finger of the hand of the user when the holding portion is gripped by the user.

Control apparatus and control program

An apparatus includes a housing having a holding portion for gripping by a hand of a user; a manipulation block having a first side that includes at least one of: (i) one or more pressable buttons, and (ii) a stick button, and having a second side that includes a trigger button; and at least one of: (i) a thumb sensor block, located proximate to the first side of the manipulation block, and operable to detect the presence of the thumb of the hand of the user when the holding portion is gripped by the user, (ii) a first finger sensor, located on the trigger button, and operable to detect the presence of the at least one finger of the hand of the user when the holding portion is gripped by the user, and (iii) a second finger sensor, located proximate to both the second side of the manipulation block and the holding portion of the housing, and operable to detect the presence of at least one of a middle finger, a ring finger, and a pinky finger of the hand of the user when the holding portion is gripped by the user.

Directional wireless communication
11623136 · 2023-04-11 · ·

A method for establishing communication between a portable electronic device and an electronic gaming machine within a gaming environment includes receiving wireless signal data transmitted from the portable electronic device, determining a wireless signal strength relative to the electronic gaming machine based on the wireless signal data, and based on a determination that the wireless signal strength relative to the electronic gaming machine has increased, exceeded a predetermined threshold level, and leveled off for an amount of time exceeding a time threshold after becoming stronger, initiating a wireless communication link between the electronic gaming machine and the portable electronic device.

Directional wireless communication
11623136 · 2023-04-11 · ·

A method for establishing communication between a portable electronic device and an electronic gaming machine within a gaming environment includes receiving wireless signal data transmitted from the portable electronic device, determining a wireless signal strength relative to the electronic gaming machine based on the wireless signal data, and based on a determination that the wireless signal strength relative to the electronic gaming machine has increased, exceeded a predetermined threshold level, and leveled off for an amount of time exceeding a time threshold after becoming stronger, initiating a wireless communication link between the electronic gaming machine and the portable electronic device.

MODULAR INTERACTIVE DIGITAL GAME BOARD
20230073122 · 2023-03-09 ·

The present invention relates to a modular interactive digital game board comprising one or more touch pads and one or more movable elements (14) comprising at least one near field communication tag (16), each of the touch pads (1) being configured to interconnect and detect one or more of the movable elements (14), the at least one tag (16) being configured such that an identifier is transmitted in the presence of an electromagnetic field.

GAME CONTROLLER WITH MAGNETIC WIRELESS CONNECTOR

A game controller for a mobile device having a first handle, a second handle, a bridge coupling the first handle to the second handle, and a magnetic connector. The first handle includes a user-accessible, first hardware interface configured to accept touch inputs. The second handle includes a user-accessible, second hardware interface configured to accept touch inputs. The magnetic connector is configured to magnetically retain a mobile device to the game controller.