A63F13/285

System and method for use in haptic signal generation

The application describes techniques for adaptively setting a threshold that will be used to determine the gain applied to a haptics signal.

Brainwave entrainment using virtual objects and gamification
11517709 · 2022-12-06 · ·

A system and method for brainwave entrainment using virtual objects and gamification, in which brainwave entrainment is applied using some combination of gaming elements, brainwave is enhanced by virtue of the user's active participation, and long-term use is encouraged by virtue of the entertaining nature of the gamification. Depending on configuration, the system and method may comprise a display comprising virtual objects, a light-producing device (other than the display), an audio-producing device such as speakers or headphones, a haptic feedback device such as a vibratory motor, a means for monitoring the user's attention, and a software application which applies brainwave entrainment using some combination of the display, the light-producing device, the audio-producing device, and the haptic feedback device.

SYSTEM, APPARATUS, AND METHOD FOR SYNCHRONOUSLY CONTROLLING DEVICES
20220378648 · 2022-12-01 ·

A system is disclosed. The system has an accessory control module, comprising computer-executable code stored in non-volatile memory, a processor, a user device of a human viewer, a viewer accessory configured to communicate with the user device, the viewer accessory including a first motor or a first heater, a model device of a human model, and a model accessory configured to communicate with the model device, the model accessory including a second motor or a second heater. The accessory control module, the processor, the user device, the viewer accessory, the model device, and the model accessory are configured to provide a chat communication application between the human viewer and the human model configured to provide chat between the human viewer via the user device and the human model via the model device.

Haptic device that allows blind users to interact in real-time in virtual worlds

In some embodiments, a haptic device comprises first and second multi-dimensional spatial haptic devices. The first spatial haptic device includes a handle to represent a location of one object in a virtual document or space. The second spatial haptic device includes a handle to represent a location of another object in the same virtual document or space. The first and the second handles are spatially registered with respect to each other. In some embodiments, a third spatial haptic device includes a handle to represent a location of yet another object in a virtual document or space.

Haptic device that allows blind users to interact in real-time in virtual worlds

In some embodiments, a haptic device comprises first and second multi-dimensional spatial haptic devices. The first spatial haptic device includes a handle to represent a location of one object in a virtual document or space. The second spatial haptic device includes a handle to represent a location of another object in the same virtual document or space. The first and the second handles are spatially registered with respect to each other. In some embodiments, a third spatial haptic device includes a handle to represent a location of yet another object in a virtual document or space.

Operation device

An operation device includes a movable member that is movable within a predetermined range, and a restriction member that is disposed in a state of being movable in a movable direction of the movable member, that restricts the movable range of the movable member by coming into contact with a contact surface of the movable member in the movable direction, and that can be switched between a state of being in contact with a first range of the contact surface and restricting the movable range of the movable member and a state of being in contact with a second range, the second range being different from the first range, of the contact surface and restricting the movable range of the movable member.

Operation device

An operation device includes a movable member that is movable within a predetermined range, and a restriction member that is disposed in a state of being movable in a movable direction of the movable member, that restricts the movable range of the movable member by coming into contact with a contact surface of the movable member in the movable direction, and that can be switched between a state of being in contact with a first range of the contact surface and restricting the movable range of the movable member and a state of being in contact with a second range, the second range being different from the first range, of the contact surface and restricting the movable range of the movable member.

Controller with sensor-rich controls

Described herein are controllers with sensor-rich controls for enhanced controller functionality. An example control may include a pressure sensor that is configured to detect an amount of a force of a press on a cover of the control based at least in part on a proximity of a metal layer to the pressure sensor. This control may further include a touch sensor for detecting an object contacting the cover of the control. Additional embodiments disclose, among other things, integrated trackpads and D-pads, as well as backlighting features that indicate a functional state of the controller.

Controller with sensor-rich controls

Described herein are controllers with sensor-rich controls for enhanced controller functionality. An example control may include a pressure sensor that is configured to detect an amount of a force of a press on a cover of the control based at least in part on a proximity of a metal layer to the pressure sensor. This control may further include a touch sensor for detecting an object contacting the cover of the control. Additional embodiments disclose, among other things, integrated trackpads and D-pads, as well as backlighting features that indicate a functional state of the controller.

Gaming accessory with sensory feedback device

A method that incorporates teachings of the subject disclosure may include, for example, receiving, by a device comprising a processor, a first signal from a motion-sensitive component of the device; receiving, by the device, a second signal from a touch-sensitive interface of the device, detecting, by the device, from a combined signal comprising the first signal and the second signal, a selection of a portion of the device; and causing, by the device, a sensory feedback generator to provide a feedback signal in accordance with the combined signal. The feedback signal may comprise an audible sound, a visual effect, a tactile effect, or any combination thereof. Additional embodiments are disclosed.