A63F13/5252

SYSTEMS AND METHODS FOR EMBEDDED VIDEO STREAMS
20220193553 · 2022-06-23 ·

Systems and methods for embedding multiple video streams within a single display. The systems and methods comprise trimming or clipping a first video feed (generally the output of a video game being played by the streamer) to fit within the minor axis width of a mobile device display in portrait mode. Additionally, a second video stream (generally the headshot feed of the streamer), is likewise trimmed and resized to fit within the same width. Blank space within the image is then filled in with blurred content extensions, generally from the first video stream, which provides a smooth and uniform color palette, and subdues perceived animation to provide an overall pleasing visual experience.

SYSTEM FOR CREATING PLAY-RECORDING VIDEO

For real-time creation of a play-recording video that is not boring, the system includes: a first terminal having a first display section; second terminals each having a second display section; a storage section holding display data of a virtual space and avatars of characters; an avatar display controller which displays avatars within the virtual space according to input operations on the second terminals; a shooting position setter which sets, as a shooting position, a long-shot position or an avatar-capturing position for capturing a character's avatar according to an input operation on the first terminal; a virtual space imager which creates an image taken with a virtual camera at the shooting position; first and second screen display controllers which display the image on the first and second display sections; and a play-recording-video creator which sequentially records a play screen and creates a video.

Systems and methods for allowing interactive broadcast streamed video from dynamic content
11358057 · 2022-06-14 · ·

Some implementations of the disclosure are directed to allowing interactive broadcast streamed video from games and other dynamic content. In accordance with some implementations, a content creator may publish a plurality of video surfaces of an environment for streaming to a plurality of client devices for video playback. The plurality of video surfaces may correspond, for example, to a cube map of a gaming environment captured from the perspective of a player. Upon receiving a stream including multiple video surfaces such as a cubemap, a media player of a viewer may generate a fully-rendered three-dimensional view of the environment.

SCREEN SWITCHING METHOD AND APPARATUS, DEVICE, AND MEDIUM

A screen switching method includes obtaining, by a first client, a switching instruction, the switching instruction being generated by a second client, the first client and the second client being different clients, and the switching instruction instructing screen switching, and obtaining, by the first client, a first screen according to the switching instruction, the first screen being a preset screen. The method further includes switching, by the first client, a second screen displayed on a display interface of the first client, to the first screen according to the switching instruction, and the first screen and the second screen being different screens.

INFORMATION PROCESSING DEVICE, INFORMATION PROCESSING METHOD, AND INFORMATION PROCESSING PROGRAM
20230260201 · 2023-08-17 · ·

An information processing device for drawing an object arranged in a three-dimensional virtual space, in an expression viewed from a virtual camera, the object including a field object associated with a two-dimensional plane defined by a first axis and a second axis, and a specific object arranged on the field object, the device including: a change processing unit changing a region of the field object falling within a viewing angle of the virtual camera; and a deformation processing unit deforming the field object, in which in a case where the region is changed by the change processing unit, the deformation processing unit makes a deformation mode of the field object different when it is determined that the specific object is positioned in the region after being changed and when it is determined that the specific object is not positioned in the region after being changed.

Virtual reality application data processing method, computer device and storage medium

A method of processing data in a virtual reality (VR) application is provided. The VR application is restored to an initial running state in response to receiving a playback start instruction. Manipulation data that are transmitted to a runtime library to be pre-captured and stored are obtained, the manipulation data having a time sequence and being used to control running of the VR application. The manipulation data are imported into the runtime library based on the time sequence. The imported manipulation data are transferred to the VR application in the initial running state by using the runtime library and performing playback processing based on the transferred manipulation data.

Display control apparatus and display control method

Methods and apparatus provide for: generating virtual space images by specifying from among a plurality of viewpoint positions and a plurality of directions of line of sight in the virtual space; and displaying the virtual space images on a head-mounted display, where the generating includes changing from a currently selected viewpoint position among the plurality of viewpoint positions to a newly selected viewpoint position among the plurality of viewpoint positions, which is selected in accordance with operation by a user, when generating the virtual space images in response to changing to the newly selected viewpoint position, the generating includes specifying, as a new direction of line of sight among the plurality of directions of line of sight, a direction in which a first position in the virtual space is seen from the newly selected viewpoint position, and at least some of the plurality of viewpoint positions are separated from each other.

Method and apparatus for observing virtual item in virtual environment and readable storage medium

This application discloses a method and apparatus for observing a virtual item in a virtual environment performed at a computer device and a non-transitory computer-readable storage medium. The method includes: displaying a first environment interface, the first environment interface including a picture of a virtual environment when performing rotation observation by using a first rotation axis distance; receiving a viewing angle rotation operation; adjusting, when an operation parameter of the viewing angle rotation operation satisfies an item observation condition, the first rotation axis distance to a second rotation axis distance by adjusting a position of a rotation center; and displaying a second environment interface, the second environment interface including a picture of the virtual environment when performing rotation observation on a virtual item in the virtual environment by using the second rotation axis distance.

Method and apparatus for observing virtual item in virtual environment and readable storage medium

This application discloses a method and apparatus for observing a virtual item in a virtual environment performed at a computer device and a non-transitory computer-readable storage medium. The method includes: displaying a first environment interface, the first environment interface including a picture of a virtual environment when performing rotation observation by using a first rotation axis distance; receiving a viewing angle rotation operation; adjusting, when an operation parameter of the viewing angle rotation operation satisfies an item observation condition, the first rotation axis distance to a second rotation axis distance by adjusting a position of a rotation center; and displaying a second environment interface, the second environment interface including a picture of the virtual environment when performing rotation observation on a virtual item in the virtual environment by using the second rotation axis distance.

Display method and apparatus for virtual environment picture, and device and storage medium

Embodiments of this disclosure disclose a method and apparatus for displaying a virtual environment picture, a device, and a storage medium, and belong to the computer field. The method includes: creating a first virtual camera and a second virtual camera; performing parameter initialization on the first virtual camera based on device information, to adjust a proportion of the target virtual object in a virtual environment picture; performing parameter initialization on the second virtual camera; and displaying the virtual environment picture based on pictures acquired by the first virtual camera and the second virtual camera. This method can adapt the target virtual object to a device screen, thereby preventing that the device screen has a ratio different from that of a preset virtual environment picture from causing incomplete display of the target virtual object or an obscured central field of view.