A63F2009/2447

GAME DEVICE AND ASSOCIATED METHODS
20240245985 · 2024-07-25 ·

A portable handheld and/or wearable screenless electronic game (10) device with at least one proximity sensor. The proximity sensor detects a proximity of the game device (10) to an object (10b) and/or detects a proximity of the object (10b) to the game device (10), such that the game device (10) detects a relative proximity between the game device (10) and the object (10b). The game device (10b) changes game state or configuration in dependence on a proximity trigger signal, the proximity sensor providing the proximity trigger signal when the object (10b) is detected within a minimum threshold relative proximity to the game device (10).

GESTURE RECOGNITION DEVICE WITH MINIMAL WAND FORM FACTOR
20240256050 · 2024-08-01 ·

Provided is a gesture-recognition (GR) device that includes a printed circuit board (PCB) and a controller. The circuit board has an aspect ratio exceeding a threshold value that corresponds to at least a 70 percent difference between length and width of the PCB. The PCB includes a first unit and a second unit. The first unit corresponds to a base unit to be grasped by hand of a user. The second unit corresponds to an elongate unit that extends outward from the first unit. The second unit is characterized by a minimal wand form factor. A rigid strength of the second unit is based on at least a shape of an outer shell and a structural attribute of the second unit. The controller controls illumination of a plurality of light sources mounted on the second unit of the circuit board based on assertion signals.

Contactless tactile feedback on gaming terminal with 3D display
10195525 · 2019-02-05 · ·

An electronic gaming machine (EGM) includes a display having a display surface configured to provide stereoscopic 3D viewing of at least a portion of the game. The portion of the game includes a 3D interface element. The EGM further includes a locating sensor that generates an electronic signal based on a player's location in a sensing space. The EGM includes an ultrasonic emitter configured to emit an ultrasonic field. At least a portion of the ultrasonic field is located in the sensing space. The EGM also includes one or more processors configured to: identify a location of one or more player features based on the electrical signal from the locating sensor; determine that the location of the player features is associated with the 3D interface element; and control one or more of the ultrasonic emitters based on the identified location to provide tactile feedback to the player.

CUBE SET OPERATING BASED ON SHORT-DISTANCE WIRELESS COMMUNICATION AND METHOD AND SYSTEM FOR RECOGNIZING CUBE PATTERN USING SAME
20190015736 · 2019-01-17 ·

Provided is a cube set operating based on short-distance wireless communication and a method and system for recognizing a cube pattern using the same. The cube set includes a plurality of cubes having different patterns formed on faces and a cube case in which a plurality of partition spaces where the plurality of cubes is respectively seated has been formed. One or more magnetic bodies are formed in at least some of the faces of the cube, and a plurality of magnetic sensors is formed in each of the partition spaces of the cube case.

SENSING DEVICE, BALL SHAFT FOR SMART MAGIC CUBE, AND SMART MAGIC CUBE
20240269543 · 2024-08-15 ·

A sensing device, a ball shaft for smart magic cube, and a smart magic cube are provided. By optimizing the sensing device of the smart magic cube, only two circuit boards are needed to sense rotation states in six directions, thereby changing a current technology that requires setting PCB boards and sensors in each direction of the smart magic cube. The smart magic cube has a simple structure and is easy to assemble, which may reduce production costs.

In-seat experience system

An in-seat experience system includes: a seat which includes a seat body, a sensor, and a seat controller allowed to acquire a measurement value from the sensor; an experience instruction device connected to the seat controller, configured to notify an occupant seated on the seat body a motion instruction and to store user identification information; and a server capable of communicating with the experience instruction device. The experience instruction device makes a determination based upon a measurement value of the sensor as to whether or not a first condition is satisfied, and to transmit a result of the determination to the server when at least the first condition is satisfied, and the server is allowed to increase a point score stored for the corresponding user identification information with a condition that the result of the determination that the first condition is satisfied is received from the experience instruction device.

Laser Tag Sword System and Method of Use
20180353845 · 2018-12-13 · ·

A computerized method for operation of laser tag melee weapons is disclosed. The laser tag melee weapons contain infrared emitters, infrared receivers, microprocessors, accelerometers, and gyroscopes. The operation of the infrared emitter is based upon a pattern of signals received by the microprocessor from the accelerometer and gyroscope. The method is also directed toward altering game play information (such as user health, weapon status, power ups, or other game information) based on a pattern of signals received by the microprocessor from the accelerometer and gyroscope. When a user makes a specific movement pattern of the laser tag melee weapon, the microprocessors recognize the specific movement based on patterns of signals received. The microprocessors also compare signals received from the accelerometer and gyroscope to hit signals received from infrared receivers to determine if a user should be hit in the game.

Game controller and game system
10137365 · 2018-11-27 · ·

A first control unit includes a first operation data generation section for generating first operation data in accordance with a motion of a first control unit body included in the first control unit. A second control unit includes a second operation data generation section for generating second operation data in accordance with a direction input operation performed by a player or a motion of a second control unit body included in the second control unit. Further, one of the first control unit and the second control unit includes a transmission section for transmitting the first operation data and the second operation data to a computer at a predetermined timing.

Position detection device
10126894 · 2018-11-13 · ·

The present invention discloses a position detection device including a first electrode layer, a second electrode layer, and a processor. The first electrode layer includes a plurality of first electrodes, and the second electrode layer includes a plurality of second electrodes. A gap is formed between the first electrode layer and the second electrode layer. The processor detects a plurality of capacitive values between the plurality of first electrodes and the plurality of second electrodes so as to measure the movement track of a conductive object passing through the gap.

Rim-mounted roulette ball launching system

A ball-launching system mounts to a top rim of a roulette wheel and positions a ball launcher configured to launch a roulette ball into the roulette wheel. The ball-launching system includes an outer jaw and an inner jaw which clamp to the top rim. At least a part of a ball launcher extends into a concave bowl of the roulette wheel and facilitates launching the roulette ball directly into a ball track underneath the top rim within the concave bowl.