A63F3/00697

BOARD LOGIC GAME ASSEMBLY AND METHOD
20180161667 · 2018-06-14 ·

A board logic game having a plurality of challenges for at least one player, the game comprising: a game board having game squares and at least one object square; at least one playing piece having a shape to fit within a game square, the at least one playing piece configured to be displaced between game squares; a challenge card specifying a maze structure, an initial game square position of the at least one game piece, and the at least one object square location; the maze structure having a maze template, the maze template including at least one maze piece, the at least one maze piece configured to be positioned within the maze template, the maze structure configured to be moved on the game board; wherein one of the plurality of challenges is solved by moving the maze structure on the game board and by thereby progressively biasing the playing piece to the at least one object square.

Game pieces and a set of such game pieces
09987549 · 2018-06-05 · ·

Game piece in the form of a polyomino or polycube or similar, consisting of a number of blocks (5) that are put together in an orthogonal pattern, characterized in that the game piece (4) comprises at least two parts (6) that are each formed by a number of aforementioned blocks (5) connected together in a fixed way, whereby these parts (6) are slidably coupled with respect to one another in such a way that they enable a number of forms of game pieces (4) to be formed with the game piece (4) concerned.

BOARD GAME
20240359087 · 2024-10-31 ·

A board game assembly which includes a game board having a side wall that supports a top surface. The top surface includes, a curved portion, a first planar portion, and a second planar portion, where the first planar portion and the second planar portion are positioned opposite sides of the curved portion. The board game assembly also includes, a first game piece configured to stand on the first planar portion, where the first game piece includes a ramp configured to facilitate rolling a marble. The board game assembly further includes a second game piece configured to stand on the second planar portion, wherein the second game piece includes a ramp configured to facilitate rolling a marble.

Board Game and Method for Use
20180133588 · 2018-05-17 ·

A board game incorporating bottle flip action, in which players attempt to flip a partially filled water bottle into the air so that it lands on its bottom in a designated target area on a game board, or in accordance with the play outlined on a game challenge card. Players earn points and move their playing pieces along a scoreboard by successfully completing individual challenges, challenges with an opposing player, group challenges with all players, or creating their own challenge.

Game Pieces for Use with Touch Screen Devices and Related Methods

There is provided a system and method for communicating with a first peripheral device, of a plurality of peripheral devices, using a touch-sensitive system that has a processor and a touch surface. According to an exemplary embodiment, a method includes detecting, using the processor, a plurality of touches on the touch surface of the touch-sensitive system that are made by the first peripheral device. The method further includes identifying, using the processor, the first peripheral device based on the plurality of touches on the touch surface of the touch-sensitive system that are made by the first peripheral device. The method additionally includes communicating data, using the processor, to a receptive circuit of the first peripheral device in response to the identifying of the first peripheral device.

Board game with stackable tokens

Multi-player board games are described that include a playing board that comprises a collection of playing spaces and home spaces, groups of stackable tokens, and playing dice. Also described are methods of playing the games in which players roll the dice to determine how many spaces they may move their respective token(s). Players strategically stack or split their tokens and try to return to their home space in order to collect tokens from other players. The winner is determined by which player has the greatest number of tokens.

CHESS GAME
20180117455 · 2018-05-03 ·

A chess game, comprising a set of standard chess pieces on a standard chess board; and a set of cloaking devices, designed to prevent the image of each individual chess piece to be seen by an opponent, yet allowing a user of those particular chess pieces to view the individual chess piece.

Teaching Tile Set with Pictorial Characters Thereon
20180117456 · 2018-05-03 ·

A teaching tile set with pictorial characters thereon includes a set of tiles with pictorial characters thereon and a first Chinese character tree diagram board. The first Chinese character tree diagram board has multiple first pictorial characters thereon and multiple derived relationships among the multiple first pictorial characters, and each first pictorial character is mapped to the pictorial character on one tile of the set of tiles. The pictorial characters on the set of tiles provide modern characters that pictorize Chinese characters to simulate initial forms of ancient Chinese characters. By collaborating the teaching tile set with group games to learn derived relationships of Chinese characters, recognize Chinese characters with the same root, and distinguish components of Chinese characters, the goal of facilitating learners' understanding of the way of composing Chinese characters can be realized.

CHOPSTICKS HANDLING GAME DEVICE AND GAMING METHOD
20180117454 · 2018-05-03 · ·

Provided are a chopsticks handling game device capable of supporting not only the pinching of objects of various sizes but also a stabbing and cutting operation using the chopstick tips and a gaming method using the same. The chopsticks handling game device of the present invention includes a combination of a pair of chopsticks and a plurality of rings having different outside diameters, wherein the plurality of rings can be concentrically arranged in accordance with the size of the outside diameter. The gaming method of the present invention comprises lifting rings by pinching the outer circumferential sides of concentrically arranged rings with the tips of a pair of chopsticks sequentially from the outermost ring to the innermost ring and concentrically rearranging the rings in an adjacent position.

NUMERICAL SEQUENCE BOARD GAME
20180099214 · 2018-04-12 ·

A numerical sequence board game. The numerical sequence board game includes a gridded board and corresponding playing pieces. The hexagonal-shaped playing pieces may be placed on corresponding hexagonal grids on the gridded board during game play. Each playing piece may include numerical indicia that can be used to form numerical sequences with other playing pieces, wherein the numerical sequences may be formed in one or more directions on the gridded board.