Patent classifications
A63F9/16
BATTLING ENVIRONMENT WITH MULTIPLE PLAY LEVEL SURFACES
A battling stadium game apparatus and methods for toy tops providing multiple play level surfaces which may include platform inserts to actively direct interactions of spinning tops across multiple play level surfaces, a base, concave areas at a first play level surface at the base, concave areas with battling surfaces at the first play level. The battling surface includes a middle area and a periphery area surrounding the middle area, an overdrive surface disposed at a second play level surface at the base, the overdrive surface is at a level elevated from the concave arena. A lid nests within the base and defines an exterior wall around the perimeter of the base, with a third level platform element between the base and the lid for a third play level surface.
BATTLING ENVIRONMENT WITH MULTIPLE PLAY LEVEL SURFACES
A battling stadium game apparatus and methods for toy tops providing multiple play level surfaces which may include platform inserts to actively direct interactions of spinning tops across multiple play level surfaces, a base, concave areas at a first play level surface at the base, concave areas with battling surfaces at the first play level. The battling surface includes a middle area and a periphery area surrounding the middle area, an overdrive surface disposed at a second play level surface at the base, the overdrive surface is at a level elevated from the concave arena. A lid nests within the base and defines an exterior wall around the perimeter of the base, with a third level platform element between the base and the lid for a third play level surface.
Spinning top launching device
A first locking mechanism is configured to block rotating the first and second holders by locking an operation component or by locking the first and second holders when the cap is not mounted on one of the first and second holders, and is configured to unlock rotating the first and second holders by being engaged with the cap when the cap is mounted on one of the first and second holders and when the cap is arranged to face upwardly towards a upper side. A second locking mechanism is configured to block rotating the first and second holders by locking the operation component or by locking the first and second holders when the cap is mounted on one of the first and second holders and when the cap is arranged to face downwardly to a lower side opposite to the upper side.
Spinning top launching device
A first locking mechanism is configured to block rotating the first and second holders by locking an operation component or by locking the first and second holders when the cap is not mounted on one of the first and second holders, and is configured to unlock rotating the first and second holders by being engaged with the cap when the cap is mounted on one of the first and second holders and when the cap is arranged to face upwardly towards a upper side. A second locking mechanism is configured to block rotating the first and second holders by locking the operation component or by locking the first and second holders when the cap is mounted on one of the first and second holders and when the cap is arranged to face downwardly to a lower side opposite to the upper side.
GAMING APPARATUS FOR SPINNING TOP TOY GAME
The present disclosure provides an apparatus for spinning top toy games. The apparatus includes a playing path for playing the spinning top toy game. The playing path is either a virtual playing path customized using one or more augmented reality (AR) elements rendered by an application of a user device or a physical playing path configured on a gaming board or a suitable surface using at least one pre-prepared section. A spinning top used a gaming component for playing the spinning top toy game and configured to achieve a rotational motion around a central axis thereof. A blower device configured to drive air through an air outlet port from an air inlet port. A user operates the blower device for driving air to the spinning top thereby resulting in a rotational of the spinning top and manoeuvres the spinning top along the playing path.
GAMING APPARATUS FOR SPINNING TOP TOY GAME
The present disclosure provides an apparatus for spinning top toy games. The apparatus includes a playing path for playing the spinning top toy game. The playing path is either a virtual playing path customized using one or more augmented reality (AR) elements rendered by an application of a user device or a physical playing path configured on a gaming board or a suitable surface using at least one pre-prepared section. A spinning top used a gaming component for playing the spinning top toy game and configured to achieve a rotational motion around a central axis thereof. A blower device configured to drive air through an air outlet port from an air inlet port. A user operates the blower device for driving air to the spinning top thereby resulting in a rotational of the spinning top and manoeuvres the spinning top along the playing path.
SPIN AND CATCH GAME
A spinner (100) adapted to spin on a surface comprising: a spinning mechanism (300) activated by a string (142); a structure encapsulating the spinning mechanism (300); a plurality of tentacles (110) having two ends, wherein each tentacle (110) is in connected to the structure on one end and terminated with a connector on the free end; a flywheel (122) having a tip (121), wherein the flywheel (122) is connected to the spinning mechanism (300) from the opposite side of the tip (121); and wherein upon pulling the string (142) the spinner (100) spins, wherein the tip (121) is in contact with the surface and the plurality of tentacles (110) are slightly elevated above the surface while the spinner (100) spins.
SPIN AND CATCH GAME
A spinner (100) adapted to spin on a surface comprising: a spinning mechanism (300) activated by a string (142); a structure encapsulating the spinning mechanism (300); a plurality of tentacles (110) having two ends, wherein each tentacle (110) is in connected to the structure on one end and terminated with a connector on the free end; a flywheel (122) having a tip (121), wherein the flywheel (122) is connected to the spinning mechanism (300) from the opposite side of the tip (121); and wherein upon pulling the string (142) the spinner (100) spins, wherein the tip (121) is in contact with the surface and the plurality of tentacles (110) are slightly elevated above the surface while the spinner (100) spins.
Spinning top toy and spinning top toy set
A spinning top toy for spinning on a surface includes a shaft part and a body. The shaft part includes a shaft part body and a ground contact part being integrally formed with the shaft part body. The shaft part extends in an axial direction. The body is configured on the shaft part. The ground contact part includes a wheel-shaped body being slidably configured on the shaft part body. The wheel-shaped body is configured to be moved to a first position, and is configured to be moved to a second position. The second position is closer to the surface than the second position in the axial direction. The wheel-shaped body is configured to be in contact with the surface when at the second position.
PLAYING SURFACE FOR SPINNING TOP TOY APPARATUS AND METHODS
A toy battle arena game and method for manufacturing an asymmetrical battling stadium providing unique arena having four inclined battling surface curved regions collectively creating an asymmetrical concave bowl-shaped battling stadium for generating unpredictable top action about and around an asymmetrical battling surface for exciting and dynamic game play in a relatively small arena. Four semi-circular or curved inclined surfaces each includes a banked corner and are each defined by arc segment with a radius prescribing a midpoint of each arc segment. Connecting midpoints of each arc segment or partial sphere delineates an irregular quadrilateral in a central area of stadium to collectively create an asymmetrical battling surface which enhances game play by maximizes random and dynamic interactions between actively spinning tops about and around the asymmetrical battling surface.