Patent classifications
A63F11/0051
EVENT MANAGEMENT APPARATUS, COMPUTER PROGRAM AND SYSTEM
An event management apparatus communicably connected to a user terminal comprises a presentation control unit, which presents first game media and events using second game media corresponding to the first game media, to the user terminal, a deck creation control unit which creates a deck made up of selected first game media, which are selected from the presented first game media, a registration control unit which registers user identification information of a user, the created deck, and event identification information of an event selected from the events to be associated with one another, wherein on condition that the user checks in at an event venue where a registered event is held, the presentation control unit presents opponent information which indicates information relating to an opponent of the user in a match game using corresponding second game media, which correspond to the created deck, to the user terminal.
EVENT MANAGEMENT APPARATUS, COMPUTER PROGRAM AND SYSTEM
An event management apparatus which can communicate with a user terminal comprises a presentation control unit configured to present multiple first game media and multiple events using second game media corresponding to the first game media, to the user terminal, a deck creation control unit configured to create a deck based on a first game medium selected from the presented multiple first game media, and a registration control unit configured to register the created deck, two or more events including a first event and a second event, which are selected from the multiple events, wherein the registration control unit perform control so that the second game media can be registered according to relationship between the first event and the second event.
EVENT MANAGEMENT APPARATUS, COMPUTER PROGRAM AND SYSTEM
An event management apparatus, which is communicably connected to a user terminal comprises a presentation control unit for presenting a plurality of first game media and a plurality of events using second game media, which correspond to the first game media to the user terminal; a deck creation control unit capable of creating a deck based on some of the first game media selected from the presented first game media; a registration control unit capable of registering user identification information of a user, the created deck, event identification information of one event selected from among multiple events, wherein the first media is virtual game media, and the second media is a real game media.
Peg Scoreboard Assembly
A peg scoreboard assembly includes a pegboard that has a series of wells each extending into the pegboard. The series of wells are strategically arranged into a plurality of groups on the pegboard to represent points that can be achieved in the game of dominos. Additionally, a storage compartment is integrated into the pegboard. A plurality of pegs is removably stored in the storage compartment and each of the plurality pegs can be assigned to a respective player of the game of dominos. Each of the plurality of pegs is insertable into a respective one of the series of wells during game play and is moved along a number of the series of wells which corresponds to a score achieved by a respective player during each of the respective player's round of dominos to facilitate each player to track their score during the game of dominos.
PROJECTION FEATURE FOR AMUSEMENT DEVICES
An amusement game device is provided. The amusement game device includes a projectile launcher configured to launch a projectile, and a light-emitting device associated with the projectile launcher. The light-emitting device is configured to emit light for a first period of time towards the projectile at a time after the projectile has been launched by the projectile launcher. The amusement game may also include one or more projectors, such as for causing different target information to be displayed.
FLUID-BASED GAME TIMER SYSTEM
A fluid-based game timer system for use with turn-based games. The fluid-based game timer system includes a reservoir for holding a volume of fluid (such as beer), a constant flow tank to regulate the flow of the fluid through the system and to keep the flow constant or near constant, and a control assembly to direct the flow of the fluid into a particular player's cup during his/her turn.
Group Bonding Tile-Based Apparatus for Structured Word Formation and Scoring
The present invention is a structured tile-based game apparatus designed for word formation, strategic gameplay, and social interaction. The apparatus includes 100 tiles categorized into common, premium, blank, and optional bonus tiles, each assigned distinct numerical score values. A pouch with an ergonomic design allows for secure storage and random tile drawing. The game is played on a flat surface, optionally enhanced with a grid layout, bonus spaces, or magnetic stability features. Additional components include a scoring mechanism for calculating points based on tile placement and unplayed tiles, a display board for score tracking, a timer for turn regulation, and an optional word verification system. Tiles are durable, with engraved, painted, or imprinted designs, and may support multilingual gameplay. The invention is adaptable for physical and digital formats, providing an engaging, educational, and accessible experience for players of various ages, promoting cognitive skills, strategic thinking, and group bonding.
Method for providing image of dart game
Disclosed is a method of providing a dart game image, performed by a dart game device. The method includes: receiving second play-related data from a plurality of other devices; determining, based at least in part on the second play-related data, a display attribute for a second object related to the plurality of other devices; and displaying the second object, based on the determined display attribute.
BASEBALL BOARD GAME
A baseball board game is provided. The baseball board game includes: a baseball field board; a plurality of pieces for baserunners; a defensive dice to be provided to a defensive-side player, each of faces thereof represents each piece of information on a plurality of 1-st events and 2-nd events; a 1-st offensive dice to be provided to an offensive-side player when a result of the defensive dice is determined as one of the 2-nd events except a walk and a strikeout, each of faces thereof represents each piece of information on a plurality of 3-rd events and 4-th events; and a 2-nd offensive dice to be provided to the offensive-side player when a result of the 1-st offensive dice is determined as one of the 4-th events, each of faces thereof represents each piece of information on a plurality of 5-th events and 6-th events.
BEVERAGE PONG GAME
A beverage pong game for simulating the game of baseball includes a mat elongated along a lengthwise axis and baseball game indicia applied to the mat. A plurality of first cups is each positionable upon the mat and a plurality of second cups is each positionable upon the mat. A plurality of first balls is assigned to a respective one of a group of home team players for tossing into a respective one of the plurality of second cups. A plurality of second balls is each assigned to a respective one of a group of visiting team players for tossing into a respective one of the plurality of first cups. A plurality of game markers is assigned to an umpire such that the umpire can monitor the progress and score of the group of home team players and the progress and score of the group of visiting team players.