A63B69/26

Boxing chin, boxing and martial arts training accessory
11554307 · 2023-01-17 · ·

A boxing training accessory comprises a hand held punching pad with an image of a human face that has a small boxing bag hanging from a lower part of it, representing a human chin/jaw. The accessory provides a more specific target for a user to practice striking techniques and striking combinations while also providing a more realistic look and feel. The training accessory is useful across a range of combat sports including boxing, kickboxing, muay thai, karate, taekwondo, MMA and others.

Performance evaluation equipment, systems and related methods
11583750 · 2023-02-21 ·

This disclosure relates to using a hand held target (e.g. tae kwon do paddle) as a tool for providing physical performance instructions according to a digital workout performance template loaded in advance.

Headpiece with Adjustable Elastic Cord and Ball
20220338570 · 2022-10-27 ·

A headpiece apparatus comprising of a headband member having a frontal holster, a removable 3D printed component secured to said frontal holster of said headband, and an elastic cord with one end anchored within a ball and the other end entering through said 3D printed component, circumventing said headband before and finally exiting out the said 3D printed component. The said 3D printed component which was created with thermoplastic elastomer, holsters a barrel lock which enables the user to freely change the length of the elastic cord to their preference.

Boxing gaming device
11642582 · 2023-05-09 · ·

The present invention provides a gaming system for playing a boxing inspired game. The gaming device includes two vests that communicate with each other and keep score via wireless technology. The game is played by two players at a time with the general objective being for a player to hit their opponent's vest as many times as possible within the designated time period. The device allows players to engage in three different modes. Score tracking is announced by audio and does not require any additional devices for viewing the score.

Boxing gaming device
11642582 · 2023-05-09 · ·

The present invention provides a gaming system for playing a boxing inspired game. The gaming device includes two vests that communicate with each other and keep score via wireless technology. The game is played by two players at a time with the general objective being for a player to hit their opponent's vest as many times as possible within the designated time period. The device allows players to engage in three different modes. Score tracking is announced by audio and does not require any additional devices for viewing the score.

IMPACT-RESISTANT GLOVE FOR STRIKING HEAVY RUBBER BALLS
20230201699 · 2023-06-29 ·

An impact resistance sports glove consisting of a striking mass and a fabric or lecture covering for the redirection of a heavy sports ball. The glove features an exterior region for impacting a ball and for an interior palmer region adapted to receive a palm of the hand of the wearer. Further, the covering used flaps and bands that may incorporate straps, cords, buckles or tie downs to wrap around and secure a hand inside the glove.

ATHLETIC TRAINING APPAREL AND SYSTEM
20170361189 · 2017-12-21 · ·

A training system includes apparel and balls that fasten to the apparel. The apparel includes patches or strips of hook/loop fastener material that couples to strips of the hook/loop fastener material on the balls. The balls are removed during training by an opponent. The balls are placed on the apparel to emphasize training to that region.

ATHLETIC TRAINING APPAREL AND SYSTEM
20170361189 · 2017-12-21 · ·

A training system includes apparel and balls that fasten to the apparel. The apparel includes patches or strips of hook/loop fastener material that couples to strips of the hook/loop fastener material on the balls. The balls are removed during training by an opponent. The balls are placed on the apparel to emphasize training to that region.

PERFORMANCE EVALUATION EQUIPMENT, SYSTEMS AND RELATED METHODS
20230191232 · 2023-06-22 · ·

This disclosure relates to using a hand held target (e.g. tae kwon do paddle) as a tool for providing physical performance instructions according to a digital workout performance template loaded in advance.

Impact And Movement Sensing To Measure Performance
20230191222 · 2023-06-22 · ·

Methods and systems for force and inertial sensing in a garment. The system may include one or more wearable garments. The one or more garments may include one or more layers and an outer surface. Additionally, a force sensing array including a plurality of force sensing resistors, an inertial measurement unit, and a transmitter unit may be disposed within the one or more garments. A processor may comprise one or more receivers and may connect to the force sensing array, inertial measurement unit, or transmitter unit.