Patent classifications
A63B69/3605
OBJECT FITTING USING QUANTITATIVE BIOMECHANICAL-BASED ANALYSIS
Systems and methods are disclosed for generating a 3D avatar and object fitting recommendations using a biomechanical analysis of observed actions with a focus on representing actions through computer-generated 3D avatars. Physical quantities of biomechanical actions can be measured from the observations, and the system can analyze these values, compare them to target or optimal values, and use the observations and known biomechanical capabilities to generate the 3D avatars and object fitting recommendations.
WEDGE GOLF CLUB FITTING SYSTEM AND METHOD
A system and computer-implemented method for generating a fitting recommendation for a golf club. In an example, the method includes receiving, by a computing device, player input data; receiving, by the computing device from a launch monitor communicatively coupled to the computing device, first swing analytics for at least one golf shot of a first shot type; and based on the player input data and the first swing analytics, generating, by the computing device, the fitting recommendation comprising at least one of a bounce or a grind for the golf club.
GOLFING DISTANCE CALCULATOR DEVICES AND METHODS
Distance display systems and methods are included which may be used to display an accurate range from a cup of a golf hole to a plurality of tee hitting positions.
Distance calculator devices and methods for golf practice ranges
Distance measuring devices and methods are included which may be used to measure and simultaneously display an accurate range of multiple targets such as the flags of a golf practice driving range.
Golf aid including heads up display for green reading
An electronic golf aid system for assisting users with reading greens on golf courses includes a camera that captures images of the user's field of view, and an electronic display device with a display screen that displays captured images. A processor, which communicates with the camera and display device, is programmed to: receive signals from the camera indicative of images of a golf ball and a cup on the green; determine respective locations for the golf ball and cup; determine a perspective view of the topology of the green between the golf ball and cup from the user's point of view; determine, based on the green's topology, a proposed trajectory line from the golf ball's location to the cup's location; and direct the electronic display device to display the proposed trajectory line superimposed on the surface of the green as the green is shown in real-time on the display screen.
QUANTITATIVE, BIOMECHANICAL-BASED ANALYSIS WITH OUTCOMES AND CONTEXT
Systems and methods are disclosed for generating a 3D avatar using a biomechanical analysis of observed actions with a focus on representing actions through computer-generated 3D avatars. Physical quantities of biomechanical actions can be measured from the observations, and the system can analyze these values, compare them to target or optimal values, and use the observations and known biomechanical capabilities to generate 3D avatars.
Systems and methods for integrating measurements captured during a golf swing
The present embodiments provide systems and methods for aggregating measurements captured by different technologies during a golf swing. By capturing measurements using different technologies, more accurate measurements may be provided to a user by selecting from the measurements, offsetting measurements based on the technologies used, and aligning measurements between devices. Further, by aggregating measurements received from different devices, additional features and functionality may be provided to the user that is absent from any one device used alone. Additionally, by storing the aggregated measurements, users, club fitters and instructors may access and leverage larger databases of measurements to better understand the user's golf swing and to provide better recommendations and instruction to the user.
Golf equipment identification and fitting system
Systems and methods for identifying golf equipment. The system may include one or more performance tracking devices, such as an optical sensor system or a radar sensor system for tracking at least one of a golf club swing or a golf ball flight. The system also may include at least one processor and memory storing instructions that, when executed by the at least one processor, cause the system to perform a set of operations. The operations include receiving current dynamic input for a golf shot from a golfer and current static input for the golfer. The operations also include executing a trained machine-learning model based on the received current dynamic input and current static input to generate predicted golf club properties and/or predicted golf ball properties for the golfer. The predicted golf club properties and/or predicted golf ball properties are displayed on a connected display.
GOLF EQUIPMENT IDENTIFICATION AND FITTING SYSTEM
Systems and methods for identifying golf equipment. The system may include one or more performance tracking devices, such as an optical sensor system or a radar sensor system for tracking at least one of a golf club swing or a golf ball flight. The system also may include at least one processor and memory storing instructions that, when executed by the at least one processor, cause the system to perform a set of operations. The operations include receiving current dynamic input for a golf shot from a golfer and current static input for the golfer. The operations also include executing a trained machine-learning model based on the received current dynamic input and current static input to generate predicted golf club properties and/or predicted golf ball properties for the golfer. The predicted golf club properties and/or predicted golf ball properties are displayed on a connected display.
Practice drill-related features using quantitative, biomechanical-based analysis
Systems and methods are disclosed for generating and providing guided practices and coaching feedback (e.g., illustrated in 3D images, video, or audio) that allow golfers to follow along to improve their physical swing in a digital environment. The feedback may be provided with a 3D avatar using a biomechanical analysis of observed actions with a focus on representing actions through computer-generated 3D avatars. Physical quantities of biomechanical actions can be measured from the observations, and the system can analyze these values, compare them to target or optimal values, and use the observations and known biomechanical capabilities to generate the guided practices and coaching feedback.