A63F2001/0441

Educational Card Game for Chess
20220406218 · 2022-12-22 ·

An educational card game that teaches chess and has a plurality of decks. Each deck has a character that teaches lessons about chess and then later applies the lessons via puzzles for the user to solve. The puzzle cards have solutions in chess notation, and a unique card is dedicated to teach chess notation. The cards offer annotation and visual aids to simplify complex chess strategies, tactics, and more in flashcard format. Each card is color coded and numbered for simple navigation and difficulty deciphering. A single card is dedicated to teach chess notation and is used as a reference card to help understand other cards that include chess notation.

METHOD AND SYSTEM FOR PLAYING ENTREPRENEURIAL GAME
20220347552 · 2022-11-03 ·

A system and method for playing a game directed towards fostering novel concepts and products. Players take predetermined concepts and combine the concepts to evoke an idea that will be used for a pitch. The pitch is then discussed and the players determine which pitches seem promising and valid.

BUSINESS-STRATEGY BOARD GAME
20230122745 · 2023-04-20 ·

A business-strategy game and method of playing a business-strategy game is presented herein. The game includes a playing defining a path of game spaces through which the players of the game traverse with corresponding game pieces. A number of the game spaces are associated with financial activities representative of properties and merchants. Each player includes a power status and at least one refund status, wherein said at least one power status is capable of being changed throughout said game. The power status is used to define requirements for financial activities including amounts owed for purchasing goods and services and whether previously accrued credit amounts are due.

CHESSBOARD WITH BATTLE ZONE
20220323852 · 2022-10-13 ·

A chessboard defines a first longitudinal edge, a second longitudinal edge, a lateral axis of symmetry bisecting the chessboard into two lateral halves, and a top surface extending between the longitudinal edges, the top surface defining a plurality of chessboard squares. The plurality of chessboard squares defines a plurality of ranks, each rank extending as a single row of chessboard squares from the first longitudinal edge to the second longitudinal edge. Ranks adjacent to the lateral axis of symmetry define two central ranks that together comprise a battle zone. Chessboard squares located outside of the battle zone define a first color scheme in which the chessboard squares located outside the battle zone alternate between a first color and a second color different from the first color. Chessboard squares in the plurality of chessboard squares located within the battle zone define a second color scheme differing from the first color scheme.

Board Game for Incorporating Beverages and Method for Playing
20230201702 · 2023-06-29 ·

The present invention relates to a board game providing opportunities for drinking both alcoholic and non-alcoholic beverages during playing of a game while performing daring tasks and sharing fun stories with other players. The game provides customized game pieces in the form of miniature replica drinking vessels, a board game having a path formed of a plurality of spaces/blocks. Each block is associated with a task and a subset of blocks are labeled as “Risky Venture” spaces. The game provides a deck of “Risky Venture” cards, wherein each card includes a daring task thereon which can be performed by a player instead of drinking a beverage when the game piece of the player lands on the “Risky Venture” space. A player wins the game by being the first to reach the finishing line by traversing all the blocks and performing all the tasks and instructions along the way.

CHILDREN'S COOPERATIVE EDUTAINMENT BOARD GAME
20220040561 · 2022-02-10 ·

A cooperative board game played by a group of players includes a customizable playhouse, a game board having a plurality of defined areas each defined by a shape on the game board, a plurality of activities including Level 1, Level 2, Level 3, and Level 4 activities, wherein each level corresponds to one of the defined areas, a plurality of decks of dramatic play cards, wherein each of the plurality of decks corresponds to one of the levels, and an online map that can be accessed after completing a final activity in Level 4. Each player in the group of players completes each of the Level 1, Level 2, Level 3, and Level 4 activities in order, wherein the game is complete after each player completes the Level 4 final activity. The unique value propositions include self-discovery, a bird's eye view of the world, flexible and repeatable activities for endless outcomes, and an online community providing hindsight learning and real-world connection with others.

BANKRUPTCY BOARD GAME
20220040563 · 2022-02-10 ·

A bankruptcy board game, including a game board, including a plurality of spaces disposed on a perimeter of the game board, and a plurality of card retaining areas to receive cards thereupon, a spinner unit removably disposed on at least a portion of the game board to control a course of action of at least one player during a game, and a plurality of figurines to move around the plurality of spaces and represent a position of the at least one player on the game board.

EDUCATIONAL CARD GAMES AND METHODS OF PLAY

The card-game system may include at least one deck of playing cards and one or more sets of rules for playing the educational game(s) using the deck. A deck may include multiple sets of cards. The cards in a first set may relate to a first item that is subject to a cycle, including a number of stages. Cards in a second set may relate to a second item that is subject to a cycle, including a number of stages. Different cards within a set may represent different stages of the cycle for the item of that set. For example, different cards in the first set may relate to different stages of the cycle of the first item and different cards in the second set may relate to different stages of the cycle of the second item. The methods of gameplay may include playing cards based on the sets, the cycles and sequential stages of a cycle within in set. Due in part to this game mechanic, the players get exposed to and ideally learn about the cycles of an item, and the stages and order of the stages of a cycle for that item.

METHODS AND APPARATUSES TO FACILITATE PROVISIONING OF A NEW BOARD GAME
20220233946 · 2022-07-28 ·

A board game requiring players to move traveler pawns along a game board to accumulate points. The game board comprises a path for a travel guide pawn and a plurality of paths for traveler pawns. The travel guide pawn and traveler pawns move along colored and numbered spaces that make up the paths in accordance with the roll of a plurality of dice. Points are accumulated by landing a traveler pawn on a numbered space in the same column as the location of the travel guide pawn. The game is won by accumulating a predetermined number of points.

SPORTS BRACKET CARD GAME
20210387078 · 2021-12-16 ·

A sports tournament bracket card game that may be played in conjunction with an actual sports tournament. The sports bracket card game may include playing cards with values calculated based upon historical tournament data. The sports tournament bracket card game may also include an additional bonus card deck to provide additional playing excitement as well as a forecasting element using a sheet of integrity on which players may predict the outcome of elements of the games of the tournament.