A63F2003/00066

Supply chain management instructional board game
11705017 · 2023-07-18 · ·

Disclosed is an educational board game having a game surface and associated physical gaming elements that cooperatively simulate distinct phases of a supply chain, in which different physical gaming elements and game board segments correspond to those distinct supply chain phases. Mating, player-specific (e.g., color coded) material game pieces represent materials that may be combined to form a simulated product. Combined game pieces representing player-specific products may then be moved across the game board with players paying various supply chain costs and receiving payment for product sales through the segments of the supply chain. A random number generator, such as one or more dice, in combination with various cards, are used by the players to determine the occurrence of various supply chain risks, values, and projections as the players progress through the segments of the supply chain to ultimate sale of finished products.

Board game for project management methodology decision-making
20220370888 · 2022-11-24 ·

The present invention relates to a board game apparatus for project management methodology decision-making. The players must decide on the project methodology, project scope, team composition, and issues and opportunities within the game's time and budget constraints. The players achieve the highest possible value while accounting for real-world issues and opportunities during the project lifecycle.

Fairtrade market board game

The present invention is a commodity trading multi-player game, and the game is played with a plurality of cards. It can be played “Face to Face” or “Online.” The game comprises a game board, coin chips, game cards, customized dice which is a dodecahedron pentagonal prism, regulations, and rules. The game was constructed and arranged so that acquiring more commodities and money, by uniquely following the game's rules, would be the key to win the game. The present invention applies a new proposed economic theory of mutual shared-rights of the commoditerial history in fairtrade markets board game. It has a three-pronged approach: a) learning by training the expert systems about economy and markets, b) education by teaching informative, knowledgeable subjects about the US states, and c) entertainment.

Hunting Board Game
20170232330 · 2017-08-17 ·

A hunting board game that includes: 12-sided die, a plurality of playing tokens, a deck of Supply cards, a deck of Hunt cards, a box, a tray, and a substantial supply of play money in various denominations comprises a hunting board game. Users roll the die (once per player per turn), draw cards, and move their tokens around the playing board according to rules provided in the rulebook. The first player or team to complete a predetermined number of hunts is the winner.

Board game for project management methodology decision-making
11766602 · 2023-09-26 ·

The present invention relates to a board game apparatus for project management methodology decision-making. The players must decide on the project methodology, project scope, team composition, and issues and opportunities within the game's time and budget constraints. The players achieve the highest possible value while accounting for real-world issues and opportunities during the project lifecycle.

Politicsophy
20220023748 · 2022-01-27 ·

Politicsophy is a clever and comical board-game of politics that questions the ideologies of both left and right side of politics in the US with a satirical and historical lens. Blue or left, red or right, both are ideological and comical. The game is strongly satirical, but the historical perspective gives it balance. Notwithstanding, the White house challenges give players the opportunity to campaign for the presidency and make decisions like real events. How much does anyone know about congress and the judiciary system is often evident in the answers provided. Consequently, players will get a history lesson while at the same time ascribe to a friendly competition showing no one wants to lose no matter their ideological differences.

Game assembly
11176776 · 2021-11-16 · ·

A game assembly is configured to adjust an amount of money on a game token. The game assembly has a gameboard that uses a continuous path segregated into individually labeled areas. A random number generator randomly selects an integer between one and six. A token is placed on a first individually labeled area. A first instruction card is placed on the gameboard. The first instruction card designates a first play money amount to the token. A second instruction card is placed on the gameboard. Engaging the random number generator produces an integer that directs the token to move to a second individually labeled area. The integer links to instructions on the second instruction card for adjusting the first play money amount on the token.

BANK
20230364495 · 2023-11-16 ·

The present invention is a board game for multiple players to interact in an entertaining manner. In particular, the invention allows various players to collaborate in a game of chance by exchanging banking commodities. The proposed embodiment provides a unique experience for players by providing a pleasant and entertainment experience.

Computer board game for project management methodology decision-making
20230338821 · 2023-10-26 ·

The present invention relates to a board game apparatus for project management methodology decision-making. The players must decide on the project methodology, project scope, team composition, and issues and opportunities within the game's time and budget constraints. The players achieve the highest possible value while accounting for real-world issues and opportunities during the project lifecycle.

Entertaining Educational Apparatus and Method of Understating, Appreciating and Assimilating Sustainability Behaviors and Infrastructure Deployment Towards Equitable Global Sustainable Development (EGSD) From the Personal and Community Basis
20220266124 · 2022-08-25 ·

An educational game that allows players to navigate a board and invest in (purchase) spaces that emphasize Sustainable Development Goals to players. Additional actions by the player are dictated by Risk Taking or Global Commons cards after landing on the corresponding space. The game may be played primarily in two game modes: socialist and capitalist. Each mode dictates different ways by which the board is navigated, how proceeds are taxed for each player, how players are treated when they cannot meet financial obligations, and how to determine which player has won the game. While winning is still one goal of the game, the main takeaways from playing the game are rooted in reflection on equitable global sustainable development, the SDGs and how meeting these goals is affected by a socialist or capitalist worldview of global governance and citizens as stakeholders.