Patent classifications
A63F2003/00457
SEPARABLE ASSEMBLY
A separable assembly includes a cellulose member having a side surface and an end face forming an edge with the side surface. The cellulose member defines an elongated sliding track that extends from an end opening at the end face and has a T-shaped transverse cross-section. The cellulose member defines a side opening along the sliding track at the side surface of the cellulose member. The sliding track further defines a detent recess spaced from the end surface and extending into the cellulose member. The separable assembly includes a rigid plastic member having an edge configured to be received within the end opening of the cellulose member and slid along the sliding track with the plastic member extending through the side opening. The plastic member includes a detent protrusion configured to engage the detent recess.
Memory tic tac toe
A more challenging tic-tac-toe game is described. This game makes use of an apparatus comprising a grid of openings configured to receive multi-sided playing pieces that each have a symbol on one side that once the playing pieces are inserted into the grid openings with the symbol not visible to the players, each player must memorize their moves to successfully place symbol playing pieces adjacently in a row or obtain tic-tac-toe. This game can be played in several different modes, including electronic versions, with varying complexity. In this game, each move, of each player, is hidden from view once a move has been made and when a player believes they have formed tic-tac-toe, the game apparatus reveals the moves and whether a player has successfully formed tic-tac-toe or not. The methods of play combined with a game assembly that can shield moves from each player but also reveal past moves at the end of play or at other appropriate times provides a challenging game that utilizes a combination of strategic thinking and memory.
ELECTROMAGNETIC GAME BOARD
An electromagnetic game board includes a configurable grid of electromagnets under a game board to move game pieces on the board. Alternative to electromagnets is acoustic levitation through soundwave. In an oscillating electric field (four sides), a magnet can create excite ultrasound that quickly contract and rebound its original shape to push out pulses of air.
Dual-sided playing piece game apparatus and method of play
A game apparatus comprises a set of fifteen dual-sided playing pieces, a pair of dice, a stock tray, and at least two collector trays. Each of the dual-sided playing pieces has a first face comprising an indicia selected from a plurality of indicia and a second face, opposite the first face, comprising another indicia selected from the plurality of indicia. Each die comprises a number of facets corresponding to the number of indicia in the plurality of indicia. The stock tray is configured to hold a predetermined number of the dual-sided playing pieces that are available for play. Each of the at least two collector trays are configured to hold a predetermined number of the dual-sided playing pieces that are no longer available for play.
Sensory chessboard and method for detecting positions of chess pieces on a chessboard and transmitting those positions to a computer or other electronic recording device
A chess board, comprising a top layer comprising sixty-four (64) squares of alternating color arranged in eight parallel ranks and eight parallel files, and a bottom layer comprising a circuit board, the circuit board comprising sixty-four (64) radio frequency identification antennas arranged in registration with the sixty-four (64) squares of alternating color in the top layer, and an electronic circuit operatively arranged to sense positions and movement of chess pieces on the sixty-four (64) squares of the top layer and communicate the positions and movement to a computer.
Electromagnetic game board
An electromagnetic game board includes a configurable grid of electromagnets under a game board to move game pieces on the board. Alternative to electromagnets is acoustic levitation through soundwave. In an oscillating electric field (four sides), a magnet can create excite ultrasound that quickly contract and rebound its original shape to push out pulses of air.
ELECTROMAGNETIC GAME BOARD
An electromagnetic game board includes a configurable grid of electromagnets under a game board to move game pieces on the board. Alternative to electromagnets is acoustic levitation through soundwave. In an oscillating electric field (four sides), a magnet can create excite ultrasound that quickly contract and rebound its original shape to push out pulses of air.
GAME SYSTEM, GAME SHEET, GAME PROGRAM, AND GAME DEVICE
There is provided a game system that can be easily enjoyed by people of a wide range of ages, hardly makes players bored even after consecutive matches, and can be played by various number of players. The game system is designed to be played by at least two players, and includes a game board provided with a plurality of scattered dots and a plurality of marks arranged at positions spaced from the plurality of dots; positioners to be arranged at any of the plurality of dots and assigned to each of the players; and boundary indicators made of flexible string material and used to linearly connect the positioners arranged at any of the plurality of dots among the plurality of positioners assigned to each player.
Dice angle game
A dice angle game is played on an apparatus that has a playing surface, at least one side wall, at least one barrier within the playing area, at least one demarcated scoring area, at least one enhanced scoring area of sufficient size for at least one die to enter, and a plurality of dice. The game is played by rolling a dice against a side wall and trying to have it land in a scoring area.
Soccer board game assembly
A soccer board game assembly for playing a soccer themed game includes a panel that is representative of a soccer field. Each of a pair of goals is coupled to the panel proximate to a respective opposing end of the panel and equally distant from opposing sides of the panel. A disc and a set of figurines are selectively positionable upon an upper surface of the panel. Each figurine comprises a base that is configured to be grasped in a hand of a user, positioning the user to tilt the figurine and to impart a downward force upon a circumference of the disc to selectively propel the disc toward a respective goal and another figurine.