A63F2003/00605

Method for Guiding a User in Creating a Craft, and Crafting System
20220314139 · 2022-10-06 ·

A method for and system for guiding a user in creating a craft. At least a portion of a selected crafting challenge is displayed on a portion of a display surface which is visible through a crafting surface. A composite guide element is shown on the display surface visible next to the display surface part which is visible through the specific crafting surface and a further composite guide element is also provided at a receptacle corresponding to the displayed composite guide element. It is ensured that the composite guide element and the further composite guide element provide at least two mutually independent instruction components.

WORD-FORMING AND WORD-GUESSING GAME
20170252639 · 2017-09-07 ·

A method for playing a word-forming and word-guessing board game (10) between at least a first player and a second player includes (i) each of the players selecting a letter tile set (20), a card deck (22) and a dice set (26); (ii) each of the players utilizing a predetermined number of letter tiles (20) from their letter tile set (20) to form a word that is hidden from each of the other players; (iii) the first player utilizing their card deck (22) and their dice set (26) to win an opportunity to guess the word of any of the other players; and (iv) the first player making a guess of the word of any of the other players.

Cylindrical Board Game Components and Game Methods of Play
20220118347 · 2022-04-21 ·

A challenging set of two-player (or multi-player) games of skill with increased levels of difficulty that greatly enhance the players' abilities to visualize in 3-D. The games can also be developed to be played electronically and on-line. The basic objective of the game components of the present invention is to adapt 2-D board game surfaces into 3-D cylindrical configurations. By bending a 2-D board game into 3-D and connecting it back onto itself, additional skills associated with 3-D visualization are required of the players. A variety of traditional 2-D board games are translated into 3-D cylindrical board game structures and methods. In its basic form, the game method of play involves two players alternately placing game pieces into apertures on the cylindrical game board. Although most of the games associated with the objective of the present invention are two-player games, a variety of multi-player games are also possible.

Board game with levitating magnetic game pieces in a race
20230293972 · 2023-09-21 ·

The game consists of a planar game board (10), a series of vertically extended pegs (18) along a track, and magnetic game pieces (20) that freely slide down pegs (18). Each player selects a plurality of game pieces (20) of one color to differentiate from other players' game pieces (20). The object of the game is to be the first player to move all of his game pieces (20) from start (14) to finish (16). Players, in turn, roll dice, a chance device, and move game pieces (20) as indicated. Players' magnetic game pieces (20) interact in exciting and unexpected ways. A game piece (20) landing on a peg (18) above another game piece (20) will either attract and capture, or repel and levitate, depending on their relative magnetic orientations, another element of chance. When a game piece lands on particular pegs (18) or spaces (12), the player draws a random card, another element of chance, which directs surprise moves such as forward, backward or flipping.

ADAPTIVE TIC TAC TOE BOARD
20220080295 · 2022-03-17 ·

An improved tic tac toe game is herein disclosed. The game pieces include X-pieces or O-pieces that are coupled to hollow cylinder pieces, resulting in large pieces that are shaped and sized to easily grip and operate. In use, these game pieces are placed over pegs the project upwardly from a game board base to play tic tac toe.

Word-forming and word-guessing game
10850185 · 2020-12-01 · ·

A method for playing a word-forming and word-guessing board game (10) between at least a first player and a second player includes (i) each of the players selecting a letter tile set (20), a card deck (22) and a dice set (26); (ii) each of the players utilizing a predetermined number of letter tiles (20) from their letter tile set (20) to form a word that is hidden from each of the other players; (iii) the first player utilizing their card deck (22) and their dice set (26) to win an opportunity to guess the word of any of the other players; and (iv) the first player making a guess of the word of any of the other players.

BOARD GAME DEVICE
20200070040 · 2020-03-05 ·

The present invention relates to a board game device, and particularly to a board game device whereby game boards may be separated or coupled. The present invention enables creating a single game board by coupling a plurality of game boards, thereby enabling the volume of the game board to be reduced when storing same. The present invention enables replacing section display boards on which sections are displayed, thereby enabling various kinds of games to be played by means of a single board game device. In addition, the present invention is provided with a transparent game board cover enabling the section display boards to be visible, and has protrusions inserted into structures formed on the upper part of the cover so as to prevent the structures from being easily separated.

WORD-FORMING AND WORD-GUESSING GAME
20190143196 · 2019-05-16 ·

A method for playing a word-forming and word-guessing board game (10) between at least a first player and a second player includes (i) each of the players selecting a letter tile set (20), a card deck (22) and a dice set (26); (ii) each of the players utilizing a predetermined number of letter tiles (20) from their letter tile set (20) to form a word that is hidden from each of the other players; (iii) the first player utilizing their card deck (22) and their dice set (26) to win an opportunity to guess the word of any of the other players; and (iv) the first player making a guess of the word of any of the other players.

Word-forming and word-guessing game
10195517 · 2019-02-05 · ·

A method for playing a word-forming and word-guessing board game (10) between at least a first player and a second player includes (i) each of the players selecting a letter tile set (20), a card deck (22) and a dice set (26); (ii) each of the players utilizing a predetermined number of letter tiles (20) from their letter tile set (20) to form a word that is hidden from each of the other players; (iii) the first player utilizing their card deck (22) and their dice set (26) to win an opportunity to guess the word of any of the other players; and (iv) the first player making a guess of the word of any of the other players.

Three-dimensional tic-tac-toe
10099112 · 2018-10-16 ·

An illuminated, three-dimensional tic-tac-toe game device is provided and includes a game board having nine posts arranged in a square. Each post includes three levels of play and a first switch and a second switch at each level. First and second game pieces are provided for use as X's and O's in the game. Each game piece includes translucent sides, a translucent top and an opaque bottom. First contacts are provided on each first game piece and are engageable with the first switches and second contacts are provided on each second game piece and are engageable with the second switches. An electronic circuit is provided for each possible combination of three of the same game pieces in a row either horizontally, vertically, transversely or diagonally. Lights are provided at each level within each post, either within each level of each post or inside a game piece arranged at the level. The electronic circuit activates the lights to illuminate through the translucent game pieces when one player establishes three of his game pieces in a row.