Patent classifications
A63F2007/4018
SLIDING PUCK MULTIPLAYER GAME WITH ADJUSTABLE DIFFICULTY
The present invention relates to the technical field of hockey-type table games, in particular to a game in which pucks are projected across a playing surface by means of a compression system that can be operated with the fingers of one hand and which aims to insert said pucks into a goal. Specifically, it provides a sliding puck multiplayer game having the possibility of adjusting the difficulty of the game and the number of players, characterized in that it comprises: a polygonal-shaped modular platform; a plurality of interchangeable connector bridges of different sizes that are connected to said modular platform; and a plurality of sliding pucks that are propelled by the effect of said elastic band, to go through said connecting bridges. In this way, it is possible to obtain a sliding puck game that allows a greater number of players simultaneously, with adjustable difficulty, portable and modular.
Sliding puck multiplayer game with adjustable difficulty
The present invention relates to the technical field of hockey-type table games, in particular to a game in which pucks are projected across a playing surface by means of a compression system that can be operated with the fingers of one hand and which aims to insert said pucks into a goal. Specifically, it provides a sliding puck multiplayer game having the possibility of adjusting the difficulty of the game and the number of players, characterized in that it comprises: a polygonal-shaped modular platform; a plurality of interchangeable connector bridges of different sizes that are connected to said modular platform; and a plurality of sliding pucks that are propelled by the effect of said elastic band, to go through said connecting bridges. In this way, it is possible to obtain a sliding puck game that allows a greater number of players simultaneously, with adjustable difficulty, portable and modular.
Game apparatus
A game apparatus provides a game using three-dimensional game objects rollable regardless of their orientation, and includes a circulating mechanism configured to circulate the three-dimensional game objects. The circulating mechanism includes: a conveyor device configured to transport the three-dimensional game objects from a first position to a second position higher than the first position; a first path configured to move the three-dimensional game objects from the second position to a third position lower than the second position; a supply path for supply of a part of the three-dimensional game objects to a game object utilizer that uses the supplied three-dimensional game objects in the game, the part entering the supply path at a position between the second position and the third position; and a second path configured to move a part of the three-dimensional game objects not entering the supply path, to the first position lower than the third position.
GAME APPARATUS
A game apparatus provides a game using three-dimensional game objects rollable regardless of their orientation, and includes a circulating mechanism configured to circulate the three-dimensional game objects. The circulating mechanism includes: a conveyor device configured to transport the three-dimensional game objects from a first position to a second position higher than the first position; a first path configured to move the three-dimensional game objects from the second position to a third position lower than the second position; a supply path for supply of a part of the three-dimensional game objects to a game object utilizer that uses the supplied three-dimensional game objects in the game, the part entering the supply path at a position between the second position and the third position; and a second path configured to move a part of the three-dimensional game objects not entering the supply path, to the first position lower than the third position.