A63F2009/0486

THREE-DIMENSIONAL PUZZLE GAME AND ASSOCIATED METHOD OF PLAYING THE SAME
20220134216 · 2022-05-05 ·

A three-dimensional puzzle game that is fun and cooperatively involves excitement, competition, strategy, skill, and luck, generally including the comprising the steps of: (a) providing three-dimensional puzzle pieces that are originally oriented in a random pattern; (b) providing a solution template that collectively corresponds to a surface of each one of the three-dimensional puzzle pieces; (c) shaking and rolling the three-dimensional puzzle pieces onto a surface; (d) isolating all three-dimensional puzzle pieces that have a surface that correspond to the solution template; (e) collecting all three-dimensional puzzle pieces that do not have a surface that corresponds to the solution template; (f) repeating the steps of shaking, rolling, isolating, and collecting until all of the three-dimensional puzzle pieces have a surface that corresponds to the solution template; and (g) arranging all of the three-dimensional puzzle pieces to conform with the solution template to, in turn, solve the puzzle.

MULTI-PLAYER BOARD GAME
20220023749 · 2022-01-27 ·

A multi-player board game includes six sets of 16 indexed playing elements or disks in each set, a board having six sectors, three regular dice, and one rule die. Each disk is flat at one side and has a certain sign on one side, common to all the indexed disks. Each sector includes six sequential sites for the indexed disks. Each of the regular dice has 1-6 numerals on their respective faces. The numerals determine a site for receiving an indexed disk, or a number of moves of an indexed disk between sites. The rule die cube has a data item on five of its faces. The data items are different from each other, and three of them include no numerals. Each data item communicates a certain playing rule. Each sector has a designated site for establishing a certain playing rule for playing disks received in the designated site. Each regular dice cube has 1-6 numerals. The game includes six indexed bags, and respective colors index the playing elements and the indexed bags. The invention includes both a box version and a computerized network version. In the network version, a server communicates with smartphones operated by the players.

EDUCATIONAL BLOCKS
20230277919 · 2023-09-07 ·

An apparatus and method to stimulate creative thinking, initiate conversations, and improve social skills among participants in a game setting using educational blocks imprinted with a variety of indicia besides, letters, words and numbers including, but not limited to symbols, pictures of animals, flora/fauna, objects, tools, structures, sporting equipment, illustrations depicting diverse subject matter including, nature scenes, seasons, weather, human activities, and pictures depicting human emotions to attract emotional intelligence awareness. The educational blocks of the invention can be used to address different communication needs in various scenarios. The blocks can be used as an icebreaker activity in a classroom setting, an alternative approach to writer's block, conversation piece in social gatherings, family activities, used to exercise healthy-positive-advocating skills during contradictions, or to build a dialog for therapeutic purposes.

Dice Tipping Game and Method

A dice tipping game and method utilizes a set of dice comprising a group of pictorial icons. The server rolls the dice and the dice faces are tallied. This tally represents the percentage gratuity to be paid to the server based on the value of the meal or service. One of the pictorial images has a value of zero, another one of the images has a value equating to an additional percentage added to the tally, and a third image represents an opportunity to roll the dice again for a more favorable tally. One or more optional die with faces representing cash values may be added to the set of dice to provide an additional tip amount to the server above and beyond the total percentage rolled.

CHESS GAMES WITH CHANCE ELEMENTS
20210178248 · 2021-06-17 ·

The present disclosure describes a new game based upon the conventional game of chess. The new game includes a chessboard, chessmen, custom dice, and a custom set of the images of the six possible chessmen types taken in combinations of two, three, four, or five depending upon the game on custom cards. This new game puts more challenge and variety into the game of chess. Kits are contemplated that include custom dice, custom cards, a standard chess set, and, in some embodiments, a doubling cube.

Casino table game apparatus and method
10918935 · 2021-02-16 ·

A dice cup used for rolling dice and randomizing the markings shown on the upper side of dice. The dice cup has a flat base and a circumferential side wall that forms a hollow annular shape with a top aperture and that attaches to the base to form a closed bottom. The diameter of the bottom is greater than the diameter of the aperture, whereby the circumferential side wall tapers outward from the aperture to the closed end. Rolling and randomization of the markings on the upper side of the dice is caused by interaction between the dice and (1) protrusions extending upward from the upper surface of the base that have a predetermined size that cause the one or more cubic dice placed inside the dice cup to rest on the corners of each dice, and/or (2) raised surface features on the tapered interior of the side wall.

CASINO TABLE GAME APPARATUS AND METHOD
20200054934 · 2020-02-20 ·

A dice cup used for rolling dice and randomizing the markings shown on the upper side of dice. The dice cup has a flat base and a circumferential side wall that forms a hollow annular shape with a top aperture and that attaches to the base to form a closed bottom. The diameter of the bottom is greater than the diameter of the aperture, whereby the circumferential side wall tapers outward from the aperture to the closed end. Rolling and randomization of the markings on the upper side of the dice is caused by interaction between the dice and (1) protrusions extending upward from the upper surface of the base that have a predetermined size that cause the one or more cubic dice placed inside the dice cup to rest on the corners of each dice, and/or (2) raised surface features on the tapered interior of the side wall.

MODULAR DICE SYSTEM
20200054938 · 2020-02-20 · ·

A modular dice system includes a block member including a plurality of sides each having a same shape and size. Each of the sides includes a first mating member. A plurality of tiles is provided and each has an interior surface, an exterior surface and a perimeter edge. Each of the interior surfaces includes a second mating member. Each of the second mating members is releasably couplable to one of the first mating members. The exterior surfaces each have indicia thereon and the indicia differ from tile to tile. The perimeter edges of the tiles are exposed when the tiles are attached to the block member such that the perimeter edges abut an upper side of a rolling surface when the block member is rolled on the rolling surface. The perimeter edges retain a space between the block member and the rolling surface.

DICE AND CARDS GAME
20240033608 · 2024-02-01 ·

A dice and cards game, including a plurality of dice to facilitate play of a game based on a die roll, each of the plurality of dice including a die body having at least one suit disposed on each side thereof, and a plurality of cards to facilitate play of the game with the plurality of dice.

Polyhedral dice
20240091629 · 2024-03-21 ·

A die, or sets thereof, with at least twelve sides, displaying indicia from two sets of indicia; one indicium from a set of six indicia, together with another indicium from a set of four indicia. In the preferred embodiment, the die, or sets thereof, is a twelve-sided dodecahedron-shaped die and the indicia consists of ranks and suits, respectively. The ranks are displayed twice on each die, and the suits are displayed thrice on each die. Further, in the preferred embodiment, there are four kinds of this die. These kinds display different configurations of rank-suit indicia, which allows for a variety of scores to be formed, across sets of said dice.