Patent classifications
A63F2009/0615
Augmented reality and physical games
Augmented reality and physical game techniques are described. In one or more implementations, an indication is received by a computing device of a location of a physical gaming piece of a game. An augmentation is computed based on the indication by the computing device to be displayed as part of the game. The augmentation is displayed by the computing device on a display device that is at least partially transparent such that a physical portion of the game is viewable through the display device concurrently with the augmentation.
DEVICE FOR THE USE OF PLAYING DICE
A device (1) for the use of playing dice (D), comprises: a main body (2) having a plurality of chambers (3) each of which configured to contain a respective playing dice (D); and a box-shaped element (4) internally defining a compartment (5) for housing said main body (2) and being at least partly made of transparent material to visually access the interior of each chamber (3).
Housing for Pinball Switch
The present disclosure provides a mechanical housing configured to secure a switch to a pinball playfield.
Overlay for collectible trading cards
An overlay having artwork printed thereon in a strategic location such that when placed over the front face of a card changes the look and appearance of the original artwork on the front face of the card. The overlay may be used with any type of card, but is preferably used with playing cards and trading cards, and is most preferably used with collectible trading cards.
GAME, SUCH AS ELECTRONIC COLLECTABLE AND CARD OR TRADABLE OBJECT GAME EMPLOYING CUSTOMIZABLE FEATURES
A game employing user-modifiable game components, such as cards in a collectable card game, employs various features to provide user-modifiability, including sleeves, transparent cards, stickers, and other elements. Electronic versions of the game and various other features are included, including tracking of history associated with such components.
PUZZLE BUILDING BLOCK CAPABLE OF CHANGING LIGHT-EMITTING AREAS
A puzzle building block capable of changing light-emitting areas includes a building block board, a circuit board, light-emitting elements and building bricks. The building block board includes a plate body and connection portions. The connection portions are disposed on the top surface of the plate body. The circuit board is adjacent to the bottom surface of the building block board. The light emitting elements are disposed on the circuit board, and the light emitted from the light emitting elements passes through the building block board via the connection portions. The building bricks are fitted with the connection portions and shield the corresponding connection portions, thereby forming letters or patterns. Therefore, the light emitted from the light-emitting elements can form various letters or patterns on the top surface of the building block board. The present invention also provides a puzzle building block assembly including the above-mentioned puzzle building blocks.
Multi-layer toy
A multi-layer toy having at least one outer layer adjacent a planar layer or a ball where both the outer layer and the adjacent planar layer or ball each contain related information such that, in play, the information on the outer layer is made to align with the related information on the adjacent planar layer or ball. The information can comprise depictions of objects, things, characters, animals, or words, for a matching game, or the information can comprise numbers for a counting or mental math game. The toy is preferably sized to be hand-held.
Multi-layer toy
A multi-layer toy having at least one outer layer adjacent a planar layer or a ball where both the outer layer and the adjacent planar layer or ball each contain related information such that, in play, the information on the outer layer is made to align with the related information on the adjacent planar layer or ball. The information can comprise depictions of objects, things, characters, animals, or words, for a matching game, or the information can comprise numbers for a counting or mental math game. The toy is preferably sized to be hand-held.
Game, such as electronic collectable and card or tradable object game employing customizable features
A game employing user-modifiable game components, such as cards in a collectable card game, employs various features to provide user-modifiability, including sleeves, transparent cards, stickers, and other elements. Electronic versions of the game and various other features are included, including tracking of history associated with such components.
Overlay For Collectible Trading Cards
An overlay having artwork printed thereon in a strategic location such that when placed over the front face of a card changes the look and appearance of the original artwork on the front face of the card. The overlay may be used with any type of card, but is preferably used with playing cards and trading cards, and is most preferably used with collectible trading cards.