A63F2009/2432

Method and device for a display aimed to an emotional involvement in games which provide for performing bets

A method and a device for increasing the emotional involvement in games which provide for performing bets, wherein the result of the bets is determined by the occurrence of an event such as the output of a winning number. The method detects instant by instant the position of a small ball and represents the movement on a bets placement area. The device determines the winning number, performs bets, monitors the run of the small ball, and displays its trajectory on the betting platform.

DICE SCANNING DEVICE
20220314109 · 2022-10-06 ·

A dice scanner for assisting in electronic gaming is disclosed which comprises a flat scanner with a scanning surface and a processor. The scanning surface is adapted for the rolling of one or more thrown dice and the flat scanner is configured for acquiring images of the scanning surface and the dice rolling or resting on that scanning surface in real time. The processor is configured for receiving one or more acquired images of the scanning surface and deriving therefrom data relating to the dice. The dice scanner also comprises a video acquisition system and/or an audio acquisition system which are arranged relative to the scanning surface such that at least a user face and/or at least a user voice can be recorded while gaming.

INTERNALLY ILLUMINABLE PLAYING CARDS

Internally illuminable playing cards are disclosed. The disclosed playing cards may include a polymeric body, at least one light-emitting diode (LED) at least partially inside of the polymeric body, a battery (or a slot in the polymeric body for receiving a battery) for providing power to the at least one LED, and a switch at least partially inside the polymeric body and operatively connected to the at least one LED to facilitate turning the at least one LED on and off. As can be understood based on this disclosure, the internally illuminable playing cards can be used for flourishing and cardistry techniques, in a manner similar to the way typical paper playing cards are used for such techniques.

Method and Device for a Display Aimed to an Emotional Involvement in Games Which Provide for Performing Bets

A method and a device for increasing the emotional involvement in games which provide for performing bets, wherein the result of the bets is determined by the occurrence of an event such as the output of a winning number. The method detects instant by instant the position of a small ball and represents the movement on a bets placement area. The device determines the winning number, performs bets, monitors the run of the small ball, and displays its trajectory on the betting platform.

Game console

A portable, handheld game console includes a main body incorporating a touch-sensitive display screen and a variety of input devices. The input devices can include shoulder buttons located on a peripheral side surface of the main body, as well as input devices located on the main body adjacent the touch-sensitive display screen.

Interaction apparatus, interaction method, recording medium storing interaction program, and robot

An apparatus includes a movement mechanism, a sensor, a microphone, a speaker, a processor and a memory. The processor selects a target region, controls the movement mechanism to cause the apparatus to move to the target region, and causes a speaker to output a first sound. When counting a predetermined number, the processor causes the sensor to trace a movement locus of a user. In a case where the processor has determined that an acquired sound contains a predetermined speech, the processor controls the movement mechanism to cause the apparatus to move through a predetermined space. When the processor has determined that the apparatus is not to intentionally lose in a game of hide-and-seek, the processor controls the movement mechanism to cause the apparatus to move to a target blind spot within the predetermined space, and causes the speaker to output a second sound.

ACOUSTIC VIBRATION DETECTION DEVICE AND REMOTE CONTROL VEHICLE
20210114228 · 2021-04-22 ·

A remote control vehicle includes a vehicle body and an acoustic vibration detection device. The vehicle body includes a protection cover. The acoustic vibration detection device is located at a side of the protection cover away from an external surface of the protection cover and configured to detect acoustic vibration generated when the protection cover is hit by an external object. The acoustic vibration detection device includes a housing body, a damping assembly, and an acoustic sensor. The housing body includes a chamber. The acoustic sensor includes a microphone arranged in the chamber through the damping assembly.

GAME CONSOLE

A portable, handheld game console includes a main body incorporating a touch-sensitive display screen and a variety of input devices. The input devices can include shoulder buttons located on a peripheral side surface of the main body, as well as input devices located on the main body adjacent the touch-sensitive display screen.

Game console

A portable, handheld game console includes a main body incorporating a touch-sensitive display screen and a variety of input devices. The input devices can include shoulder buttons located on a peripheral side surface of the main body, as well as input devices located on the main body adjacent the touch-sensitive display screen.

GAME CONSOLE

A portable, handheld game console includes a main body incorporating a touch-sensitive display screen and a variety of input devices. The input devices can include shoulder buttons located on a peripheral side surface of the main body, as well as input devices located on the main body adjacent the touch-sensitive display screen.