A63F2009/2482

Electronic game board

An electronic game board that simulates moves of one or more players includes a top cover that includes a play area onto which game pieces are arranged for facilitating a game. The electronic game board further includes a drive system located beneath the top cover for simulating the moves on the play area by moving at least one game piece from a first position on the play area to a second position on the play area. The drive system includes a robotic arm and first and second actuators for controlling movement of the robotic arm. To simulate the move, the first and second actuators control the movement of the robotic arm such that the game piece is moved from the first position to the second position by way of the robotic arm.

MOBILE GAMING BOT AND SYSTEM ASSOCIATED WITH SAME
20230095983 · 2023-03-30 ·

The invention relates to a gaming bot (1) for a gaming system (2) comprising a library (3) of gaming apps (3a), the bot (1) being mobile and comprising: —a memory (6) to which a gaming app (3a) in the library can be uploaded, —a module (7) for connecting to a mobile device (8) for installing and/or using the gaming app (3a), —a roan/machine interface (1a) which comprises *means for interpreting user gaming actions, which means are configured to interpret gaming actions of a user or another bot which are specific to the current gaming app (3a), and *bot gaming action means configured to perform bot gaming actions which are specific to the current gaming app (3a). The invention further relates to a corresponding system associated with gaming elements (13, 13a).

DICE SHAKING MECHANISM
20220347553 · 2022-11-03 ·

There is described an automated dice shaking mechanism for use for example in casinos. The dice shaking mechanism comprises a driving member; a drive shaft connected to the driving member and wherein the drive shaft is arranged in communication with a crank pin. The mechanism is operable such that the drive shaft is arranged to rotate about a drive shaft axis, the crank pin having a crank pin axis offset from the drive shaft axis; a control arm and a lifting member and wherein the control arm has a first end and an opposing second end. In the mechanism the first end is connected to the crank pin, the control arm is then arranged to move the lifting member along a vertical axis of the dice shaking mechanism. The lifting member comprises a frame attached to the second end of the control arm; and a platform attached to the frame, and in this way the platform movement provides the dice shaking and activation. The mechanism provides for improvements in reliability, repeatability and robustness of the casino gaming equipment.

Dynamic gameboard

A dynamic gameboard comprising an electronic control system and a board having a plurality of dynamic board pieces, wherein the electronic control system includes a server, lift control board and a user interface, the server having a first processor, a first memory, and a first communication device, wherein instructions are stored on the first memory to cause the first processor to direct the lift control board to instruct the plurality of dynamic board pieces to move between a first position and a second position, and between the second position and the first position, where the first position is a fully extended up position and the second position is a fully recessed down position; the lift control board having a second processor, a second memory, and a second communication device, and the user interface having a third processor, a third memory, and a third communication device.

SMART MAGIC CUBE AND SENSOR USED THEREBY, SMART CENTER SHAFT, AND MONITORING METHOD
20220339530 · 2022-10-27 ·

A smart magic cube and sensor used thereby, a smart center shaft, and a monitoring method. A sensor includes a stator, a first rotor, and a second rotor. The stator is fixedly provided on the smart magic cube. The first rotor is configured to be able to rotate synchronously with a first magic cube layer, such that when the first rotor rotates with respect to the stator along with the first magic cube layer, the stator or the first rotor can output a rotation signal of the first magic cube layer; and the second rotor is configured to be able to rotate synchronously with a second magic cube layer, such that when the second rotor rotates with respect to the stator along with the second magic cube layer, the stator or the second rotor can output a rotation signal of the second magic cube layer. By using the structure of “one stator and two rotors”, the sensor implements detecting the rotation signals of “the two magic cube layers” of the smart magic cube, thereby facilitating obtaining a state signal of the smart magic cube in a next step.

Mobile object apparatus and method of driving mobile object apparatus
11479138 · 2022-10-25 · ·

A mobile object apparatus includes an electric power reception unit that receives electric power transmitted in a non-contact manner from, out of a plurality of power feed apparatuses that are allocated to a plurality of small areas within a predetermined area and are capable of transmitting electric power in a non-contact manner, the power feed apparatus allocated to the small area adjacent to the mobile object apparatus, a drive unit that executes a movement operation on the predetermined area, and an electric power storage unit that stores an electric power amount requisite for the movement operation to the small areas located next to the adjacent small area.

Interactive Computerized Toy
20230084443 · 2023-03-16 ·

This invention describes an interactive computerized toy that provides light, audio and vibration entertaining patterns in response to touch stimuli from all directions and where the light patterns may be displayed in all directions. In particular, the present invention describes an interactive computerized toy in the shape of a cube with six faces with a unique versatility in providing endless programming options, in a fashion similar to loading and playing different games on the screens of handheld devices such as smartphones.

AUTOMATIC CARD DEALER
20230142919 · 2023-05-11 · ·

An automatic card dealer relates to the technical field of intelligent card machines, comprising a card dealing component for dealing cards and a rotating component for driving the card dealing component to rotate, wherein the card dealing component further comprises an installing seat and a card bin; a bottom surface of the card bin is arranged on the installing seat; a side surface of the card bin is a frame body; the frame body is provided with three edges and an opening for replacing a fourth edge; the top of the card bin is provided with a card port in which cards are put; and the top of the card bin is provided with a card compacting rod for compacting the cards.

INTERNALLY ILLUMINABLE PLAYING CARDS

Internally illuminable playing cards are disclosed. The disclosed playing cards may include a polymeric body, at least one light-emitting diode (LED) at least partially inside of the polymeric body, a battery (or a slot in the polymeric body for receiving a battery) for providing power to the at least one LED, and a switch at least partially inside the polymeric body and operatively connected to the at least one LED to facilitate turning the at least one LED on and off. As can be understood based on this disclosure, the internally illuminable playing cards can be used for flourishing and cardistry techniques, in a manner similar to the way typical paper playing cards are used for such techniques.

Train-type gaming apparatus
11504603 · 2022-11-22 · ·

Disclosed is the game apparatus using a train device constituted by cars of different sizes. The play ball lowered along the lane assembly may enter any one of the cars. Depending on the car into which the play ball enters, a predetermined reward may be provided to the player. The play ball entering the car deviates through the opening and rises through the elevating device. The raised play ball may be waited to descend again through the lane assembly.