Patent classifications
A63F2300/8041
Simulation system, processing method, and information storage medium
A simulation system includes a processor including hardware. The processor performs a moving body process of performing a process of moving a moving body corresponding to a user wearing an HMD in a virtual space, a virtual camera control process of controlling a virtual camera moving in accordance with a movement of the moving body, and a display process of generating an image as viewed from the virtual camera in the virtual space as a display image of the head mounted display. The processor performs, in the display process, an image effect process for motion sickness prevention as a process of blurring, compared with a display object in a given distance range from the virtual camera, an image of a display object in a distance range farther than the given distance range to generate the display image.
Simulation system, processing method, and information storage medium
A simulation system includes a processor including hardware. The processor is configured to perform: acquiring tracking information for point-of-view information about a user wearing an HMD; moving a moving body, corresponding to the user, in a virtual space; controlling a virtual camera set as a first person point-of-view of the user; and generating an image as viewed from the virtual camera in the virtual space, as a display image on the HMD. The processor is configured to perform, in controlling the virtual camera, setting the virtual camera so that a position and/or an orientation of the virtual camera is changed based on the tracking information, but orientation change of the virtual camera corresponding to at least one of pitching and rolling is disabled or limited in a case where a traveling direction of the moving body changes.
Simulation system, processing method, and information storage medium
A simulation system includes a processor including hardware. The processor performs a moving body process of performing a process of moving a moving body corresponding to a user wearing an HMD in a virtual space, a virtual camera control process of controlling a virtual camera moving in accordance with a movement of the moving body, and a display process of generating an image as viewed from the virtual camera in the virtual space as a display image of the HMD. In the display process, the processor performs a display process of changing, when a change in acceleration of the moving body or a change in a line-of-sight direction of the virtual camera is determined to have satisfied a given change condition, the display image on the HMD to an image different from the image as viewed from the virtual camera.
Method and system for facilitating generation of a virtual world including one or more objects and one or more agents based on a user intention
A system of facilitating generation of a virtual world including one or more objects and one or more agents based on a user intention is disclosed. The system may include a communication device configured for receiving an input from a user for an agent in one or more agents. Further, the system may include a processing device configured to calculate strength of a spatial relationship based on a distance between an object in one or more objects and the agent, determine strength of an intersection relationship based on a direction and a velocity of approach between the agent and the object, obtain an interaction relationship based on an action performed by the agent and an object reaction to the agent action, and perform an interaction between the agent and the object based on the special relationship, the intersection relationship and interaction relationship.
METHOD AND SYSTEM FOR FACILITATING GENERATION OF A VIRTUAL WORLD INCLUDING ONE OR MORE OBJECTS AND ONE OR MORE AGENTS BASED ON A USER INTENTION
A system of facilitating generation of a virtual world including one or more objects and one or more agents based on a user intention is disclosed. The system may include a communication device configured for receiving an input from a user for an agent in one or more agents. Further, the system may include a processing device configured to calculate strength of a spatial relationship based on a distance between an object in one or more objects and the agent, determine strength of an intersection relationship based on a direction and a velocity of approach between the agent and the object, obtain an interaction relationship based on an action performed by the agent and an object reaction to the agent action, and perform an interaction between the agent and the object based on the special relationship, the intersection relationship and interaction relationship.
SIMULATION SYSTEM, PROCESSING METHOD, AND INFORMATION STORAGE MEDIUM
A simulation system includes a processor including hardware. The processor performs a moving body process of performing a process of moving a moving body corresponding to a user wearing an HMD in a virtual space, a virtual camera control process of controlling a virtual camera moving in accordance with a movement of the moving body, and a display process of generating an image as viewed from the virtual camera in the virtual space as a display image of the head mounted display. The processor performs, in the display process, an image effect process for motion sickness prevention as a process of blurring, compared with a display object in a given distance range from the virtual camera, an image of a display object in a distance range farther than the given distance range to generate the display image.
SIMULATION SYSTEM, PROCESSING METHOD, AND INFORMATION STORAGE MEDIUM
A simulation system includes a processor including hardware. The processor is configured to perform: acquiring tracking information for point-of-view information about a user wearing an HMD; moving a moving body, corresponding to the user, in a virtual space; controlling a virtual camera set as a first person point-of-view of the user; and generating an image as viewed from the virtual camera in the virtual space, as a display image on the HMD. The processor is configured to perform, in controlling the virtual camera, setting the virtual camera so that a position and/or an orientation of the virtual camera is changed based on the tracking information, but orientation change of the virtual camera corresponding to at least one of pitching and rolling is disabled or limited in a case where a traveling direction of the moving body changes.
SIMULATION SYSTEM, PROCESSING METHOD, AND INFORMATION STORAGE MEDIUM
A simulation system includes a processor including hardware. The processor performs a moving body process of performing a process of moving a moving body corresponding to a user wearing an HMD in a virtual space, a virtual camera control process of controlling a virtual camera moving in accordance with a movement of the moving body, and a display process of generating an image as viewed from the virtual camera in the virtual space as a display image of the HMD. In the display process, the processor performs a display process of changing, when a change in acceleration of the moving body or a change in a line-of-sight direction of the virtual camera is determined to have satisfied a given change condition, the display image on the HMD to an image different from the image as viewed from the virtual camera.
HOCKEY THEMED HYBRID GAME
An electromechanical gaming machine in a distributed system constructed to receive real credits from a player to execute a wager and provide a hockey-themed d entertainment game in which a user controls a controllable element using a game world clock. Events within the entertainment portion of the hockey themed entertainment game can trigger wagers in a real world game of chance. The outcome of the wagers can result in payouts of real world credit and can also affect gameplay within the hockey themed entertainment game.