A63F3/00028

On track an improved shoot the moon game
11577152 · 2023-02-14 ·

A game board comprising a tapered playing field with walls rising from a perimeter thereof. The board comprises open receptacles arranged in a pattern or randomly on the playing field. A triangular pattern extends from an apex adjacent to a first wall to a base adjacent to a second wall. Each of the receptacles comprise a depth and a diameter sufficient to capture a ball used in the game. A movable track comprising a pair of rods comprising first and second ends is disposed above the field. The first ends are attached to a pivot disposed on the first wall and the second ends are inserted through an elongate opening in the second wall. The track is inclined from the pivot ends. A ball placed on the track near the pivot ends is urged to travel uphill along the track and dropped into a receptacle by manipulating the rods.

Hunting Board Game
20170232330 · 2017-08-17 ·

A hunting board game that includes: 12-sided die, a plurality of playing tokens, a deck of Supply cards, a deck of Hunt cards, a box, a tray, and a substantial supply of play money in various denominations comprises a hunting board game. Users roll the die (once per player per turn), draw cards, and move their tokens around the playing board according to rules provided in the rulebook. The first player or team to complete a predetermined number of hunts is the winner.

Hockey Card Game
20220032166 · 2022-02-03 ·

A card game kit and a method of playing a card game with the card game kit is disclosed herein. The card game kit is configured for play by between 2-4 players. The card game kit includes at least one deck of cards and a center board. Further, the card game includes a hockey game theme whereby a player can score goals by matching cards.

ON TRACK AN IMPROVED SHOOT THE MOON GAME
20220023747 · 2022-01-27 ·

A game board comprising a tapered playing field with walls rising from a perimeter thereof. The board comprises open receptacles arranged in a pattern or randomly on the playing field. A triangular pattern extends from an apex adjacent to a first wall to a base adjacent to a second wall. Each of the receptacles comprise a depth and a diameter sufficient to capture a ball used in the game. A movable track comprising a pair of rods comprising first and second ends is disposed above the field. The first ends are attached to a pivot disposed on the first wall and the second ends are inserted through an elongate opening in the second wall. The track is inclined from the pivot ends. A ball placed on the track near the pivot ends is urged to travel uphill along the track and dropped into a receptacle by manipulating the rods.

MULTI-PLAYER SPORTS BOARD GAME FEATURING DICE, STRATEGY CARDS, AND SKILL/WEIGHT BASED TEAM SIMULATIONS
20230364499 · 2023-11-16 ·

The game simulation system and method of the present invention can be implemented in different ways, such as in a physical game board configuration or a digitized configuration via mobile device, computer, and the like. It can be played for one-versus-one game play or it can be played as a digital game, such as via an electronic device, such as a mobile device, mobile phone, personal computer, tablet, and the like. The present invention provides the needed balance capturing the real sport in a 15-20 minute playing experience through the use of three triangular and connected game play elements, namely, 1) random dice play, 2) strategy card play, and 3) team tiles that provide unique abilities for a given team. This “trinity” is unique in voice, game mechanic, and functionality of the user experience, which is not found in currently known game simulations.

Virtual game console using multiple NFC devices simultaneously
10953312 · 2021-03-23 · ·

Disclosed embodiments relate to computing devices simultaneously pairing with multiple near-field communication (NFC) devices. In one example, a system includes a processor and a touchscreen having a top layer logically partitioned into N zones overlaying a three-dimensional antenna having multiple layers together including at least N NFC antennae, and wherein the processor is configured to: map each of the N zones to one or more closest NFC antennae, display a user interface on the top layer, and when each of two or more NFC devices touches a respective touchscreen zone, select an NFC antenna to establish a peer-to-peer connection with the NFC device, read NFC tag data from the NFC device, and pass the NFC tag data to the application.

Sports-based card game systems and methods
10709972 · 2020-07-14 ·

The systems and methods discussed herein further provide for electronic simulation of sports-based card and board games with greater realism than conventional simulations of card and board games, with an intuitive user interface less complicated than user interfaces provided with electronic simulations of sports games. The simulation may be local to a computing device, or may utilize multiple computing devices in communication. Resources associated with a user of one computing device may be not associated with the user of another computing device, representing ownership of game tokens or entities. Resources associated with the user and resources not associated with the user may be stored separately in local databases, reducing bandwidth required for transfer of unassociated resources during multi-user simulations.

SPORTS BINGO GAME OPERATION METHOD
20190344160 · 2019-11-14 ·

According to the present invention, a sports bingo game operation method implemented by at least one data processor included in a computing device capable of communicating with a client terminal of each user comprises the steps of: allowing the data processor to generate a bingo game, for each user, composed of at least NN grids (N is a natural number greater than or equal to 3) related to sports game results; allowing the data processor to update the bingo game by changing arrangement locations of at least two or more grids in response to a movement command; allowing the data processor to calculate the number of bingos completed in the updated bingo game, according to sports game information; and determining user ranking by calculating points on the basis of the calculated number of bingos.

APPARATUS FOR A BOARD GAME
20190275409 · 2019-09-12 ·

This invention provides apparatus for a board game relating to horse racing and to the racing industry in particular, simulating activities relating thereto, both on and off the track. The apparatus comprises a board, place markers, simulated bank notes and outcome generating means. The board has markings depicting first and second horse racing courses which represent respective lower and higher levels of racing. The courses are arranged as inner and outer rectangles surrounding an enclosed area. Each course comprises a plurality of discrete place marker landing zones defining for receiving player place markers according to outcomes generated by the throw of dice.

SPORTS-BASED CARD GAME SYSTEMS AND METHODS
20190247747 · 2019-08-15 ·

The systems and methods discussed herein further provide for electronic simulation of sports-based card and board games with greater realism than conventional simulations of card and board games, with an intuitive user interface less complicated than user interfaces provided with electronic simulations of sports games. The simulation may be local to a computing device, or may utilize multiple computing devices in communication. Resources associated with a user of one computing device may be not associated with the user of another computing device, representing ownership of game tokens or entities. Resources associated with the user and resources not associated with the user may be stored separately in local databases, reducing bandwidth required for transfer of unassociated resources during multi-user simulations.