A63F3/022

WAGERING METHODS FOR SKILL BASED GAMES
20230019302 · 2023-01-19 · ·

A gaming system, computer-implemented method and gaming device are provided. A gaming system includes a processor circuit, a memory coupled to the processor circuit. The memory includes machine-readable instructions that cause the processor circuit to receive multiple wagers from multiple players of a skill-based game, determine a net award amount that is a sum of the wagers minus a casino fee, analyze game performance of each of the players to determine optimality values corresponding to skill levels of each of the players, display the optimality values on the display device during the skill-based game, determine portions of the net award amount to award to the players based on an outcome of the skill-based game and the optimality values, and award the portions of the net award amount to respective ones of the players.

Educational Card Game for Chess
20220406218 · 2022-12-22 ·

An educational card game that teaches chess and has a plurality of decks. Each deck has a character that teaches lessons about chess and then later applies the lessons via puzzles for the user to solve. The puzzle cards have solutions in chess notation, and a unique card is dedicated to teach chess notation. The cards offer annotation and visual aids to simplify complex chess strategies, tactics, and more in flashcard format. Each card is color coded and numbered for simple navigation and difficulty deciphering. A single card is dedicated to teach chess notation and is used as a reference card to help understand other cards that include chess notation.

CHESSBOARD WITH BATTLE ZONE
20220323852 · 2022-10-13 ·

A chessboard defines a first longitudinal edge, a second longitudinal edge, a lateral axis of symmetry bisecting the chessboard into two lateral halves, and a top surface extending between the longitudinal edges, the top surface defining a plurality of chessboard squares. The plurality of chessboard squares defines a plurality of ranks, each rank extending as a single row of chessboard squares from the first longitudinal edge to the second longitudinal edge. Ranks adjacent to the lateral axis of symmetry define two central ranks that together comprise a battle zone. Chessboard squares located outside of the battle zone define a first color scheme in which the chessboard squares located outside the battle zone alternate between a first color and a second color different from the first color. Chessboard squares in the plurality of chessboard squares located within the battle zone define a second color scheme differing from the first color scheme.

Chess game with position-triggered consequence cards
11192021 · 2021-12-07 ·

A chess game kit includes a chessboard defining opposed edges, a lateral axis of symmetry bisecting the chessboard, and a top surface extending between the opposed edges. The top surface defines a plurality of chessboard squares defining a plurality of ranks. The ranks adjacent to the lateral axis of symmetry define two central ranks that together comprise a battle zone. Chessboard squares located outside of the battle zone alternate between a first color and a second color, and chessboard squares located within the battle zone alternate between the first color and a third color. The kit further includes a plurality of cards each reciting a chess game consequence to occur as a result of a player moving a capturing chess piece from a first chessboard position outside of the battle zone to a second chessboard position inside the battle zone to capture an opposing chess piece.

Multi-purpose board game employing a game board and game pieces with wireless technology to communicate to the internet
11110341 · 2021-09-07 ·

An electronic game board wherein the board comprises a plurality of sensors and indicators such that two or more players may play the same game with each other using two or more different game boards that may communicate with each other either directly or through a server. The game board comprises a memory, antenna, and microprocessor associated with the sensors and indicators so that the game board may determine, store, and display a game state based-in-part on data obtained from the game board itself and either another game board or an artificially intelligent player operating in response the present game board.

Chess system and method of use
10874935 · 2020-12-29 ·

A chess game method includes providing a standard chess board having squares of alternating colors; providing a first set of chess pieces of a first color and a second set of chess pieces of a second color; arranging the first set of chess pieces in a first corner of the standard chess board such that a king of the first set of chess pieces is in the corner; and arranging the second set of chess pieces in the second corner of the standard chess board such that a king of the second set of chess pieces is in the second corner; the first corner is directly opposite the second corner.

Three-dimensional chess set, gameboard and storage tray
10744399 · 2020-08-18 ·

A three-dimensional chess set includes a three-dimensional chess gameboard having a multi-tiered playing surface, and a three-dimensional tray for storing chess playing pieces within the three-dimensional chess gameboard.

Wearable device, dynamic event recording system and dynamic event recording method thereof
10653942 · 2020-05-19 · ·

The invention proposes a wearable device. The wearable device includes an information capturing device and a processing device. The information capturing device is configured to dynamically capture a plurality of partial detected object information of a detected object in a sub-action of a dynamic event. The processing device is coupled to the information capturing device. The processing device is configured to perform an accumulation operation according to the plurality of partial detected object information, so as to obtain a plurality of location information corresponding to the sub-action of the dynamic event. The processing device compares the plurality of location information in the sub-action of the dynamic event with the plurality of location information in a previous sub-action, so as to obtain a sub-object distribution information corresponding to the sub-action of the dynamic event. In addition, a dynamic event recording system and a dynamic event recording method thereof are also provided.

THREE-DIMENSIONAL CHESS SET, GAMEBOARD AND STORAGE TRAY
20200038740 · 2020-02-06 ·

A three-dimensional chess set includes a three-dimensional chess gameboard having a multi-tiered playing surface, and a three-dimensional tray for storing chess playing pieces within the three-dimensional chess gameboard.

CHESSBOARD AND CHESS
20240108970 · 2024-04-04 ·

A chessboard includes a housing having a chessboard area, wherein the chessboard area includes a plurality of chess squares; at least one first magnetic absorbing element arranged in the housing and corresponding to the chessboard area, configured to absorb, at least one chess piece having a second magnetic absorbing element by using a magnetic force; and a plurality of Hall elements arranged in the housing and corresponding to the plurality of chess squares, wherein each Hall element is configured to detect the second magnetic absorbing element of the at least one chess piece in the chess squares, and output a detected signal; and a control module, electrically connected to the plurality of Hall elements and configured to receive the detected signal to get information on the at least one chess piece in the chess squares.