A63F5/0011

COLOR VARYING RANDOM EVENT-DETERMINING GAMING OBJECTS

A game object is used as a moving object to provide a random outcome event by movement and final stoppage in an outcome indicating position or mode. Examples are die, dice, balls, roulette balls, roulette wheels and pointers on candy wheel. The object has: A) a game object body; B) the game object body containing an accelerometer microchip or a receiver in communication with a transmitter, power source and light-emitting elements within the game object body, light from the light-emitting body being visible outside the game object body; and C) the microchip closing an electronic circuit for a period of time less than 5 minutes after the game body is moved.

COLOR VARYING RANDOM EVENT-DETERMINING GAMING OBJECTS

A game object is used as a moving object to provide a random outcome event by movement and final stoppage in an outcome indicating position or mode. Examples are die, dice, balls, roulette balls, roulette wheels and pointers on candy wheel. The object has: A) a game object body; B) the game object body containing an accelerometer microchip or a receiver in communication with a transmitter, power source and light-emitting elements within the game object body, light from the light-emitting body being visible outside the game object body; and C) the microchip closing an electronic circuit for a period of time less than 5 minutes after the game body is moved.

Rotary card shuffling device

A wheel assembly for a rotary shuffling device includes a fixed base portion with a central opening formed therein and a lower wheel assembly portion secured to the fixed base portion. The lower wheel assembly portion includes a flange portion and a sleeve portion extending from an underside of the flange portion. The sleeve portion is received within the central opening. The flange portion includes a central aperture formed therein. A bearing is disposed within the sleeve portion. An upper wheel assembly portion is in rotational communication with the lower wheel assembly portion. The upper wheel assembly portion has a top portion and a hub portion extending from an underside of the top portion. The hub portion includes an axle portion extending therefrom and through the central aperture for engagement with the bearing.

ROULETTE APPARATUS AND METHOD TO ENSURE UNAMBIGUOUS WHEEL POSITIONS
20170221299 · 2017-08-03 ·

The present inventions concerns method and a roulette apparatus (1) comprising at least one mechanical roulette wheel (2) with a number of pockets (3) to receive a ball (4) and a roulette-display-system (10) with at least one graphical electronic display (11) surrounding the roulette wheel (2), wherein the electronic display (11) comprising a number of display fields (12) to display single betting numbers (N) and wherein a sensor unit (20), a drive unit (30) and a control system (40) are provided and wherein the control system (40) is adapted to receive status information from the sensor unit (20) about the roulette wheel (2) and/or the ball (4) rested in one of the pockets (3) and the control system (40) may cause the roulette wheel (2) based on the received status information to be adjusted in a unambiguous final position in relation to the display (11), wherein the pocket (3) with the ball (4) lies completely in congruence with the directly adjacent respective display field (11).

ROULETTE GAME AND SIDE BETS WITH DOUBLE ROULETTE WHEELS

A roulette system including two roulette machines. Standard roulette bets may be placed by a player on a first roulette machine and if no side bet is placed, only the first machine is operated. When a side bet is placed, a second roulette machine is operated in parallel with the first machine. Side bets may be based on various combinations of results from each machine, or an aggregate total of the result of both machines, and other proposition type bets. Inertial values associated with the balls of each machine may be monitored and used to adjust ball launch times, ball launch speeds, rotation velocity of roulette wheels of the machines and the braking of the roulette wheels so the machines operate in parallel.

Gaming machine and rotating reel
10556172 · 2020-02-11 · ·

A gaming machine 1 with a plurality of transparent mechanical reels 51a to 51e, a plurality of motors 60a to 60e arranged respectively for spinning and stopping the transparent mechanical reels 51a to 51e, and a display 20 arranged inside of circumference of the transparent mechanical reels 51a to 51e through which the display can be visually recognized from a player's viewpoint. The gaming machine (a) generates a start signal in response to a player's operation, (b) receives the generated start signal and randomly determines a symbol to be stopped and displayed, (c) displays rotation of combination of the transparent mechanical reels 51a to 51e rotated by the motors 60a to 60e and the video reels shown on the display 20, and (d) stops the rotational display at any determined symbol and grants an award to a player.

Lottery device and game machine using same

A lottery device includes: a drawing body having medium entrance units which are provided along a circumferential direction thereof, and into each of which a game medium can enter; a driving mechanism driving the drawing body in the circumferential direction; a dividing device dividing a periphery of a path of the medium entrance units, in which path the medium entrance units travel, into lottery segments in the circumferential direction; a medium introduction mechanism introducing the game medium individually into each lottery segment; an entrance unit detection device detecting a medium entrance unit into which the game medium has entered; a displacement amount detection device detecting an amount of displacement in the circumferential direction; and a lottery segment distinguishing device distinguishing from which of the lottery segments the game medium has entered into the medium entrance unit based on a result of detection by the displacement amount detection device.

Spinning wheel without fixed indicia

A shuffling machine for use with a game of chance having a plurality of possible outcomes includes a base structure and a wheel portion in communication with the base structure. The wheel portion includes a plurality of discrete areas corresponding in number to the plurality of possible outcomes for the game of chance. Each of the plurality of areas includes a plurality of displays configured to show an indicia corresponding to one of the plurality of possible outcomes. The machine includes a selector for identifying one of the plurality of areas and the indicia associated with the identified one of the plurality of areas. Wherein the plurality of indicia are not fixed such that they are not permanently assigned to one of the plurality of areas.

SPINNING WHEEL WITHOUT FIXED INDICIA
20190091560 · 2019-03-28 ·

A shuffling machine for use with a game of chance having a plurality of possible outcomes includes a base structure and a wheel portion in communication with the base structure. The wheel portion includes a plurality of discrete areas corresponding in number to the plurality of possible outcomes for the game of chance. Each of the plurality of areas includes a plurality of displays configured to show an indicia corresponding to one of the plurality of possible outcomes. The machine includes a selector for identifying one of the plurality of areas and the indicia associated with the identified one of the plurality of areas. Wherein the plurality of indicia are not fixed such that they are not permanently assigned to one of the plurality of areas.

GAMING MACHINE AND ROTATING REEL
20190015734 · 2019-01-17 · ·

A gaming machine 1 with a plurality of transparent mechanical reels 51a to 51e, a plurality of motors 60a to 60e arranged respectively for spinning and stopping the transparent mechanical reels 51a to 51e, and a display 20 arranged inside of circumference of the transparent mechanical reels 51a to 51e through which the display can be visually recognized from a player's viewpoint. The gaming machine (a) generates a start signal in response to a player's operation, (b) receives the generated start signal and randomly determines a symbol to be stopped and displayed, (c) displays rotation of combination of the transparent mechanical reels 51a to 51e rotated by the motors 60a to 60e and the video reels shown on the display 20, and (d) stops the rotational display at any determined symbol and grants an award to a player.