Patent classifications
A63F7/04
MANIPULATIVE PUZZLE MAZE
A manipulative puzzle maze is disclosed. The puzzle maze in which a player must pick a solving piece, for example, balls at the start location/s such as peripheral channels and deliver them through a combination of static and moving maze obstacles, such as various pathways and a plurality of gears, to one of several finishing points or home bases. The puzzle maze offers a fun way to develop memory, concentration and logic, can be played in any setting and has high replay value due to different modes of play. The puzzle maze comprises a cog wheel, a base provided with various underflow channels, a rim member, a maze structure, a plurality of gears, and a cover for enclosing the puzzle maze. The maze structure comprises a combination of static and moving maze obstacles such as a plurality of channels and/or passages and openings for forming a maze pattern.
ANKLE EXERCISER DEVICE
An ankle exerciser device is described. The device can include a base component, a jointed foot plate assembly attached to the base component, the jointed foot plate assembly comprising a foot plate and a joint, the joint configured to allow the foot plate to tilt, pivot, and/or rotate relative to the base component, and a maze board attached to the foot plate of the jointed foot plate assembly, the maze board comprising a maze. A method of exercising the ankle can include positioning a ball in the maze of the maze board, and moving the ball through the maze by applying forces to the foot plate with a foot.
Random digit generator featuring differently colored balls
The current invention is an improvement to the random number generator described in U.S. Pat. No. 5,088,737. Random digits are generated by mixing ten differently colored balls in a transparent chamber. The entire surfaces of all the balls are uniformly colored and unmarked. None of the balls contains any electronic identification devices. A color sensor mounted near the settlement pocket of the mixing chamber emits data that is unique for each ball. A miniature computer and novel software correlate the data emitted for each of the ten balls with a different digit. One of the balls is randomly separated from the others and comes to rest near the color sensor without human intervention. The computer and its software record the digit that is correlated with the randomly separated ball and command a mini-projector to display the digit on the ball's surface in an upright position.
Self-turning device with the ability to mix and identify balls, located in a portable compartment with auxiliary control elements
The present invention relates to a self-turning device with the ability to mix and identify balls located in a portable compartment with auxiliary control elements. The device is presented as a whole as a small portable stand-alone device with the ability to perform random drawings. The invention is therefore in the field of devices intended for games of chance and arcade games, such as lotteries, bingo, roulettes, board games, etc.
Casino style game of chance apparatus
A random number generator for a game of chance capable of selecting at least two numbers which are relevant to an outcome of the game of chance, includes a blower, a first mixing chamber housing a first set of balls bearing indicia in accordance with rules of the game of chance and a second mixing chamber housing a second set of balls bearing indicia in accordance with rules of the game of chance. The first mixing chamber is in communication with a first selector including a first calling chamber. The second mixing chamber is in communication with a second selector including a second calling chamber. A first valve has a closed position and an open position. In the open position of the first valve, the first selected ball is allowed to pass from the first mixing chamber to the first calling chamber. A second valve has a closed position and an open position. In the closed position of the second valve, the second selected ball is allowed to pass from the second mixing chamber to the second calling chamber.
Mechanical game assembly system and method
A mechanical game assembly configured to provide the game of Tic Tac Toe is provided. The game assembly may include a first surface including openings forming a 3×3 grid, and a second surface including openings forming a 3×3 grid. The player makes a gameplay move by placing a player game piece in an opening on the first surface, and implements a corresponding game assembly move by placing an assembly game piece in an opening on the second surface.
Cellphone Case With Integrated Game Apparatus
A cellphone case with integrated game apparatus for providing entertainment and anxiety relief includes a case body having a case front side, a case back side, a case left side, a case right side, a case top side, a case bottom side, a case inner face, and a case outer face. The case body secures a cellphone. A game enclosure is coupled to the case body. The game enclosure has an enclosure back side coupled to the case outer face on the case back side and a transparent enclosure front side coupled to the enclosure back side and defining an enclosure inside. A game is coupled within the game enclosure and comprises at least one movable game piece within the enclosure inside.
WEARABLE ARTICLES WITH EMBEDDED FIDGET ELEMENTS AND SENSORY AIDS
A wearable article is provided that includes embedded fidget elements that may be manipulated by the wearer. The fidget elements can be discreetly incorporated into various locations on the wearable article such as at hemlines, pockets, and other areas accessible to the wearer of the article of clothing. Incorporating fidget elements into a wearable article reduces distractions caused by using fidget elements while also maintaining benefits such as comfort, focus, concentration, reduced stress and entertainment that fidget elements provide to the user. The type and locations of the fidget elements on a wearable article may be customized to the needs and desires of the wearer of the clothing article, as are the properties of the fidget elements themselves.
WEARABLE ARTICLES WITH EMBEDDED FIDGET ELEMENTS AND SENSORY AIDS
A wearable article is provided that includes embedded fidget elements that may be manipulated by the wearer. The fidget elements can be discreetly incorporated into various locations on the wearable article such as at hemlines, pockets, and other areas accessible to the wearer of the article of clothing. Incorporating fidget elements into a wearable article reduces distractions caused by using fidget elements while also maintaining benefits such as comfort, focus, concentration, reduced stress and entertainment that fidget elements provide to the user. The type and locations of the fidget elements on a wearable article may be customized to the needs and desires of the wearer of the clothing article, as are the properties of the fidget elements themselves.
Random Output Generating System
A dice shaker device and method for providing a randomized state of at least one die. The dice shaker device includes a dice plate, a dice plate actuator configured to apply a reciprocating force to the dice plate, a casing, a circumferential ridge surface extending around an outer perimeter of the dice plate, and a dice rolling space at least partly defined by the casing, the dice plate, and the circumferential ridge surface. The circumferential ridge surface can be arranged in parallel with an upper surface of the dice plate, and the circumferential ridge surface can have a width that is equal to or less than half a width of the at least one die that the dice shaker device is arranged to provide a randomized state of.