A63F7/0664

Robotic Sport Games

The Robotic/Electronic/Computer programmed sport games are an all sports 3-D portable game that sits on a table and is looked down upon as if looking into a stadium and can be played by two or more players. This game has all the well known sports programmed into the game and is controlled by touch screen, controller or by voice command. The game is selected at the beginning and has all the effects as if being at a live game.

Wireless electronic table game scoreboard

A method of operating an electronic basketball scoreboard apparatus is disclosed. The method includes receiving a game parameter; operating a basketball game based upon the received game parameter; receiving a first indication of a ball passing through a first basketball hoop; receiving a second indication of a ball passing through a second basketball hoop; determining a first score of the basketball game based on the first indication from the first score sensor; determining a second score of the basketball game based on the second indication from the second score sensor; recording video of the basketball game; transmitting the recorded video; and transmitting the first score and the second score.

Information processing device, information processing method, and computer program

There is provided an information processing device, an information processing method, and a computer program capable of more reliably recognizing positions of a plurality of detection targets. The information processing device includes a control unit for recognizing positions of a first detection target and a second detection target that are present on the same surface. The control unit recognizes the position of the first detection target based on sensing data obtained by a first sensor for sensing the first detection target from a first direction, and recognizes the position of the second detection target based on sensing data obtained by a second sensor for sensing the second detection target from a direction opposite to the first direction across the same surface.

WIRELESS ELECTRONIC TABLE GAME SCOREBOARD
20170340949 · 2017-11-30 ·

A wireless electronic table game scoreboard is disclosed. An example scoreboard apparatus includes a data transmission module in wireless communication with a user device and configured to wirelessly receive a plurality of game parameters from the user device. The apparatus also includes a score sensor configured to detect a ball passing through a basketball hoop. The apparatus further includes a game execution module configured to operate a basketball game based upon the plurality of received game parameters and record a score of the basketball game based on signals received from the score sensor indicative of the ball passing through the hoop. Additionally, the apparatus includes a camera configured to record video of the basketball game. The data transmission module is configured to transmit the recorded video of the basketball game to the user device in connection with the recorded score.

LIGHTED HOCKEY PUCK
20170232307 · 2017-08-17 ·

Certain embodiments of the present disclosure provide game pieces used with simulated hockey game tables, such as air hockey tables. The game pieces incorporate one or more lamps, such as LED lamps, to illuminate the game playing piece. In some embodiments, the body and periphery of the game playing piece are indirectly lit.

Wireless Electronic Table Game Scoreboard
20230293965 · 2023-09-21 ·

A method of operating an electronic basketball scoreboard apparatus is disclosed. The method includes receiving a game parameter; operating a basketball game based upon the received game parameter; receiving a first indication of a ball passing through a first basketball hoop; receiving a second indication of a ball passing through a second basketball hoop; determining a first score of the basketball game based on the first indication from the first score sensor; determining a second score of the basketball game based on the second indication from the second score sensor; recording video of the basketball game; transmitting the recorded video; and transmitting the first score and the second score.

ATTENDANT-FREE GAME MACHINE
20230149800 · 2023-05-18 ·

An attendant-free midway-style electronic game machine. The game machine includes a predetermined number of projectiles for game play during a user game play session, a lower cabinet or first structural portion, a target cabinet or second structural portion having a target, and at least one detector. The lower cabinet may include a counter section and an elongated ramp section ending proximal to a user play position. The target cabinet may be located on top of the ramp section and spaced a distance from the counter section. At least one detector, which may be in the form of a sensor array, is configured to detect when an interruption occurs in the array indicating a projectile has passed by the detection area. The game machine may be configured to detect when a projectile has been actuated towards the target or has ricocheted off the target and is traveling towards the counter section. An electronic controller in electronic communication with said detector, may be configured to automatically end a game play session once a predetermined number of said game projectiles have been detected as having been actuated by a user toward said target.

Basketball machine and control method therefor

A basketball machine includes a body having an inclined lane, a display configured to display a game having a plurality of challenges, a hoop including an engagement portion and an opening, a sensor configured to detect whether a ball has passed through the opening of the hoop, and a processor. The game has a first image layer showing a plurality of display areas, a reference object and a plurality of moving objects. The moving object moves towards and past the reference object. Each moving object has a bonus prize. The sensor generates a scoring signal when the detected result is positive. The processor calculates an accumulated number of times the scoring signal has been received and converts the accumulated number into an instant score. The processor determines whether the player qualifies as completing the current challenge, and controls the game to enter the next challenge when the determination is positive.

INFORMATION PROCESSING DEVICE, INFORMATION PROCESSING METHOD, AND COMPUTER PROGRAM

There is provided an information processing device, an information processing method, and a computer program capable of more reliably recognizing positions of a plurality of detection targets. The information processing device includes a control unit for recognizing positions of a first detection target and a second detection target that are present on the same surface. The control unit recognizes the position of the first detection target based on sensing data obtained by a first sensor for sensing the first detection target from a first direction, and recognizes the position of the second detection target based on sensing data obtained by a second sensor for sensing the second detection target from a direction opposite to the first direction across the same surface.

Wireless Electronic Table Game Scoreboard
20210001206 · 2021-01-07 ·

A method of operating an electronic basketball scoreboard apparatus is disclosed. The method includes receiving a game parameter; operating a basketball game based upon the received game parameter; receiving a first indication of a ball passing through a first basketball hoop; receiving a second indication of a ball passing through a second basketball hoop; determining a first score of the basketball game based on the first indication from the first score sensor; determining a second score of the basketball game based on the second indication from the second score sensor; recording video of the basketball game; transmitting the recorded video; and transmitting the first score and the second score.