Patent classifications
A63F7/2481
SIMULATED SOCCER GAME DEVICE AND METHOD
A game device is disclosed herein. The game device is a portable simulated soccer game that provides a substantially rectangular rigid planar surface having indicia of a soccer field disposed thereon. Simulated players are arranged on the field by mating with one of an array of apertures. The game device includes a pair of nets to be placed in a location corresponding with the simulated soccer field. A simulated soccer ball is used by a user to score on an opponent's net. A sleeve is provided having optional attachment features that are used to propel the ball. A user decides the arrangement of simulated players on the field with respect to the ball. The game device provides a game where orientation of simulated players impedes the ability to score points.
SLIDING PUCK MULTIPLAYER GAME WITH ADJUSTABLE DIFFICULTY
The present invention relates to the technical field of hockey-type table games, in particular to a game in which pucks are projected across a playing surface by means of a compression system that can be operated with the fingers of one hand and which aims to insert said pucks into a goal. Specifically, it provides a sliding puck multiplayer game having the possibility of adjusting the difficulty of the game and the number of players, characterized in that it comprises: a polygonal-shaped modular platform; a plurality of interchangeable connector bridges of different sizes that are connected to said modular platform; and a plurality of sliding pucks that are propelled by the effect of said elastic band, to go through said connecting bridges. In this way, it is possible to obtain a sliding puck game that allows a greater number of players simultaneously, with adjustable difficulty, portable and modular.
Deploying components in a pinball machine
Systems and methods for deploying components within pinball machines. In some embodiments, a device may include a physical object coupled to an actuator via a flexible link, the physical object configured to interact with a pinball within a playfield of a pinball machine under control of the actuator. In other embodiments, a pinball machine may include a physical object configured to directly or indirectly interact with a pinball during a pinball game, the physical object coupled to an area within a playfield of the pinball machine other than a playable surface accessible to the pinball during a pinball game, the physical object suspended above the playable surface. In yet other embodiments, a pinball machine may include a plastic playfield cover configured to cover a playfield of the pinball machine, the plastic playfield cover configured to provide a player with access to one or more physical objects within the playfield.
HUMAN-POWERED MECHANICAL CRICKET TOY BATTERS
In one aspect, a humanoid batter toy system includes a cricket batter humanoid. The cricket batter humanoid holds a cricket bat used to hit a ball bowled at a wicket. The cricket batter humanoid uses three axis of rotation. The cricket batter humanoid causes the bat to move forward and backward based on a user-controlled variation provided to a set of controllers such that the cricket batter humanoid is able to perform a specified hit type as a response to the bowled ball.
TABLETOP GAME
A tabletop game includes a first controller mounted to the surface about a first axis such that the first controller is pivotable about the first axis, the first controller comprises a bumper movable transverse to the axis between a resting position and a forward position.
GAME INCLUDING AN AIRBORNE VEHICLE
Among other things, a game includes individual game pieces and an airborne vehicle (having a motor, a battery connected to the motor, a propulsion device connected to the motor, and a game piece support). A controller is configured to activate the motor when a first period of time has passed after one of the individual game pieces has been received at the game piece support and to deactivate the motor when a second period of time has passed after the motor has been activated.
Soccer Game Assembly
A soccer game assembly includes a box that has a basal wall and a peripheral wall extending upwardly from the basal wall. A first goal is coupled to the peripheral wall and a second goal is coupled to the peripheral wall. A ball is positionable on the basal wall. A plurality of figures is provided and each of the figures is movably coupled to the basal wall. Each of the figures may be manipulated. The figures are spaced apart from each other and are distributed on the basal wall. Each of the figures selectively strikes the ball such that the ball is selectively urged toward a selected one of the first goal and the second goal.
Sliding puck multiplayer game with adjustable difficulty
The present invention relates to the technical field of hockey-type table games, in particular to a game in which pucks are projected across a playing surface by means of a compression system that can be operated with the fingers of one hand and which aims to insert said pucks into a goal. Specifically, it provides a sliding puck multiplayer game having the possibility of adjusting the difficulty of the game and the number of players, characterized in that it comprises: a polygonal-shaped modular platform; a plurality of interchangeable connector bridges of different sizes that are connected to said modular platform; and a plurality of sliding pucks that are propelled by the effect of said elastic band, to go through said connecting bridges. In this way, it is possible to obtain a sliding puck game that allows a greater number of players simultaneously, with adjustable difficulty, portable and modular.
Tabletop shooting game
A tabletop shooting game, comprising: a projectile, a target and a shooter, the shooter including a stand defining a resting surface for receiving the projectile thereonto, an impactor and a biasing element for biasing the impactor towards the resting surface. The shooter is operable for shooting the projectile towards the target by moving the impactor to a loading position away from the resting surface with the projectile resting on the resting surface and subsequently releasing the impactor.
Simulated soccer game device and method
A game device is disclosed herein. The game device is a portable simulated soccer game that provides a substantially rectangular rigid planar surface having indicia of a soccer field disposed thereon. Simulated players are arranged on the field by mating with one of an array of apertures. The game device includes a pair of nets to be placed in a location corresponding with the simulated soccer field. A simulated soccer ball is used by a user to score on an opponent's net. A sleeve is provided having optional attachment features that are used to propel the ball. A user decides the arrangement of simulated players on the field with respect to the ball. The game device provides a game where orientation of simulated players impedes the ability to score points.