A63F9/04

Interactive environment with virtual environment space scanning

An interactive environment image may be displayed in a virtual environment space, and interaction with the interactive environment image may be detected within a three-dimensional space that corresponds to the virtual environment space. The interactive environment image may be a three-dimensional image, or it may be two-dimensional. An image is displayed to provide a visual representation of an interactive environment image including one or more virtual objects, which may be spatially positioned. User interaction with the visualized representation in the virtual environment space may be detected and, in response to user interaction, the interactive environment image may be changed.

Interactive environment with virtual environment space scanning

An interactive environment image may be displayed in a virtual environment space, and interaction with the interactive environment image may be detected within a three-dimensional space that corresponds to the virtual environment space. The interactive environment image may be a three-dimensional image, or it may be two-dimensional. An image is displayed to provide a visual representation of an interactive environment image including one or more virtual objects, which may be spatially positioned. User interaction with the visualized representation in the virtual environment space may be detected and, in response to user interaction, the interactive environment image may be changed.

Dice game and associated dice game assembly for playing the same
11517811 · 2022-12-06 ·

A dice game assembly that is easy to assemble, disassemble, store and transport in a low-profile configuration, including: a left sidewall; a right sidewall; a backwall; wherein the left sidewall, the right sidewall, and the backwall form a dice collection region for collecting thrown dice proximate thereto; and twelve numerical gaming pieces, wherein the twelve numerical gaming pieces are independently rotatably displaceable between a first, unplayed position and a second, played position.

Dice game and associated dice game assembly for playing the same
11517811 · 2022-12-06 ·

A dice game assembly that is easy to assemble, disassemble, store and transport in a low-profile configuration, including: a left sidewall; a right sidewall; a backwall; wherein the left sidewall, the right sidewall, and the backwall form a dice collection region for collecting thrown dice proximate thereto; and twelve numerical gaming pieces, wherein the twelve numerical gaming pieces are independently rotatably displaceable between a first, unplayed position and a second, played position.

SYSTEM FOR REDUCING THE CONSUMPTION OF AN ELECTRONIC DIE
20220379194 · 2022-12-01 ·

The object of the present invention relates to an optimized energy management system of the hardware of electronic RF dice and for the efficient coordination of the same with remote terminals such as, for example, a PC, a tablet, a smartphone or a gaining console and can be conveniently used to significantly reduce the energy consumption of said electronic dice and increase the operating autonomy thereof while also allowing the use of smaller batteries. The proposed solution exploits the standard hardware implemented on the electronic board of said electronic RF dice, allowing to significantly improve the energy performance thereof and, consequently, increasing the life of the attached battery, through a management system of the energy-consuming components of said hardware and, in particular, of the microcontroller and accelerometer installed on said electronic board. The aforementioned system for reducing the consumption of an electronic game die is characterized by: Four different operating modes, i.e., four different activation levels of the hardware components and in particular of the microcontroller and accelerometer. Two different activation thresholds, which can be set and updated dynamically, detected by the accelerometer and aimed at activating the different hardware components and adjusting the transition between said operating modes. Means for the bidirectional transmission, by radio, of data to/from remote game devices, able to detect the active presence of said remote terminals and, particularly, whether or not the data sent has been received. Means for dynamically adapting the parameters of the four aforementioned operating modes and the two activation thresholds to the different use situations of the die, i.e., to different environmental and game conditions.

UNIVERSAL MAGNETIC GAME BOARD INCLUDING ADVANCED RECONFIGURABLE MAGNETIC RANDOM NUMBER GENERATOR
20220379193 · 2022-12-01 ·

A generic or universal magnetic game board system including advanced configuration magnetic random number generation. More specifically, a generic or universal magnetic game board system including advanced configuration magnetic die, a magnetic flux density field conductive surface, and at least one die comprising at least one permanent magnet which interacts with the magnetic flux density field conductive surface to facilitate random number generation and thus overall game play. A generic or universal game board system includes nonmagnetic flux density field conductive interactive game play overlays for game play definition using the advanced configuration magnetic die, magnetic game pieces, and magnetic flux density field conductive surface.

UNIVERSAL MAGNETIC GAME BOARD INCLUDING ADVANCED RECONFIGURABLE MAGNETIC RANDOM NUMBER GENERATOR
20220379193 · 2022-12-01 ·

A generic or universal magnetic game board system including advanced configuration magnetic random number generation. More specifically, a generic or universal magnetic game board system including advanced configuration magnetic die, a magnetic flux density field conductive surface, and at least one die comprising at least one permanent magnet which interacts with the magnetic flux density field conductive surface to facilitate random number generation and thus overall game play. A generic or universal game board system includes nonmagnetic flux density field conductive interactive game play overlays for game play definition using the advanced configuration magnetic die, magnetic game pieces, and magnetic flux density field conductive surface.

Automated dice tossing apparatus
11497984 · 2022-11-15 · ·

The present disclosure relates to an automated dice tossing apparatus comprising; a main body portion; an elongated toss-arm, having a proximal portion rotatably attached to said main body portion about a pivot axis, a vessel mounted to a distal portion of said toss-arm for holding at least one die; a pneumatic actuator configured to, upon actuation, move the toss-arm about the pivot axis with an ejection force such that at least one die held in the vessel is tossed away from said vessel towards a predefined target area; and control circuitry configured to randomly determine a magnitude of the ejection force within a predefined range in order to randomize a set of initial conditions for each actuation of the pneumatic actuator.

System and method for an interactive board game
11612805 · 2023-03-28 · ·

The present invention relates to an interactive board game system and method composed of game equipment. The present invention further comprises a board game management device (PL) having a touch screen (Ec) comprising a plurality of antennas, several antennas (Ant1a, Ant1b, Ant1c to Ant8a, Ant8b, Ant8c) disposed at the periphery of the board game management device, each item of game equipment (Ca1, Ca2, Ca3, Ca4, Ca5, Ca6, P1, P2, P3, P4, De) comprises at least one radio-identification tag that is activated by an antenna of the board game management device when the equipment is in a zone comprising the antenna and which in response delivers a signal received by the antenna and transferred to the board game management device, and the board game management device comprises a means (Ce) for displaying information to the players of the board game that changes according to the placement of the game equipment on the screen or in the vicinity of the antennas disposed at the periphery.

DICE SHAKING MECHANISM
20220347553 · 2022-11-03 ·

There is described an automated dice shaking mechanism for use for example in casinos. The dice shaking mechanism comprises a driving member; a drive shaft connected to the driving member and wherein the drive shaft is arranged in communication with a crank pin. The mechanism is operable such that the drive shaft is arranged to rotate about a drive shaft axis, the crank pin having a crank pin axis offset from the drive shaft axis; a control arm and a lifting member and wherein the control arm has a first end and an opposing second end. In the mechanism the first end is connected to the crank pin, the control arm is then arranged to move the lifting member along a vertical axis of the dice shaking mechanism. The lifting member comprises a frame attached to the second end of the control arm; and a platform attached to the frame, and in this way the platform movement provides the dice shaking and activation. The mechanism provides for improvements in reliability, repeatability and robustness of the casino gaming equipment.