Patent classifications
A63F9/1252
MONTESSORI EDUCATIONAL METHOD AND SAFETY REQUIREMENTS COMPLIANT TOYS
Toys that comply with at least American Society for Testing and Materials educational and safety standards are provided. Embodiments include grasping toys, rattle toys, rolling drum toys, shape fitting toys, and hex with ball toys.
INTERACTIVE TOYS THAT COMPLY WITH THE MONTESSORI EDUCATIONAL METHOD AND THE SAFETY REQUIREMENTS
A structure for hanging toys while complying with the safety and educational standards is provided. The structure includes one or more top portions, wherein one or more top portions comprises a head, a platform and a base. The base includes a slot to attach a string to which the toy can be attached. The structure further comprises a bottom portion, which is detachable from the top portion. The bottom portion includes at least two legs that are consequently detachable from the top portion and can be interchanged with another set of legs in order to adjust the height of the structure.
MODULAR PLAYING BLOCK SYSTEM
A modular playing block system is provided. The block system comprises at least one storage container. The at least one storage container is has a hole. The block system also comprises a plurality of connectors, wherein each of the plurality of connectors is inserted in a hole of the plurality of holes to form different arrangements, and each of the plurality of connectors act as a support for the arrangements.
Interactive toys that comply with the Montessori educational method and the safety requirements
A structure for hanging toys while complying with the safety and educational standards is provided. The structure includes one or more top portions, wherein one or more top portions comprises a head, a platform and a base. The base includes a slot to attach a string to which the toy can be attached. The structure further comprises a bottom portion, which is detachable from the top portion. The bottom portion includes at least two legs that are consequently detachable from the top portion and can be interchanged with another set of legs in order to adjust the height of the structure.
CONSTRUCTION TOY AND GAME
A construction toy and game comprises a base, a core, and a first balance rod to operatively balance the core on the base. The construction toy and game further comprises a first weight component and a second balance rod to operatively connect the core to the first weight component.
LEARNING KITS
STEAM learning kits can include interactive devices that can be assembled by users. The interactive devices can have various designs and features that facilitate learning by users. The STEAM learning kits can be used to assemble interactive devices that can take on a number of forms that would be interesting for a child's toy, including but not limited to insects, animals, vehicles, or other figures. Various aspects of the present disclosure describe examples of systems that include interactive devices implemented in an interactive device form factor, such as to enable a user to assemble a butterfly wall; features of various examples described herein can be used to implement various form factors of interactive devices.
Helical Fidget Patent Toy
This invention relates to a three-dimensional puzzle apparatus in which pieces twist to fit together in a helical fashion to complete a three-dimensional puzzle.
INTERACTIVE TOYS THAT COMPLY WITH THE MONTESSORI EDUCATIONAL METHOD AND THE SAFETY REQUIREMENTS
A structure for hanging toys while complying with the safety and educational standards is provided. The structure includes one or more top portions, wherein one or more top portions comprises a head, a platform and a base. The base includes a slot to attach a string to which the toy can be attached. The structure further comprises a bottom portion, which is detachable from the top portion. The bottom portion includes at least two legs that are consequently detachable from the top portion and can be interchanged with another set of legs in order to adjust the height of the structure.
Card game and holder
The present invention relates to a method and apparatus for playing a multiplayer card game that includes a deck of cards and a holder. The card game utilizes a unique deck of cards and more than one option for gameplay. The variety of card combinations results in a novel and different experience every time the game is played. The primary method for scoring points is by forming time values. Numbered cards are written in a digital type font from a combination of short, straight lines. Instead of the numbers themselves, these lines are counted and subsequently used for scoring. The winner is awarded elongated sticks for each set of points earned based on the time value formed. The elongated sticks are placed into open storage container until the containers are transformed into a solid shape with the final elongated stick protruding to indicate a player has won the game.
Card Game and Holder
The present invention relates to a method and apparatus for playing a multiplayer card game that includes a deck of cards and a holder. The card game utilizes a unique deck of cards and more than one option for gameplay. The variety of card combinations results in a novel and different experience every time the game is played.
The primary method for scoring points is by forming time values. Numbered cards are written in a digital type font from a combination of short, straight lines. Instead of the numbers themselves, these lines are counted and subsequently used for scoring. The winner is awarded elongated sticks for each set of points earned based on the time value formed. The elongated sticks are placed into open storage container until the containers are transformed into a solid shape with the final elongated stick protruding to indicate a player has won the game.