Patent classifications
G06F16/433
Analyzing Objects Data to Generate a Textual Content Reporting Events
Systems, methods and non-transitory computer readable media for analyzing objects data to generate a textual content reporting events are provided. An indication of an event may be received. An indication of a group of one or more objects associated with the event may be received. For each object of the group of one or more objects, data associated with the object may be received. The data associated with the group of one or more objects may be analyzed to select an adjective. A particular description of the event may be generated. The particular description may be based on the group of one or more objects. The particular description may include the selected adjective. A textual content may be generated. The textual content may include the particular description. The generated textual content may be provided.
Connecting a player to expert help in real-time during game play of a gaming application
A method for gaming assistance. Information relating to game plays of player for a gaming application is received at a back-end server. A current game context of a first game play of a first player is determined from the information. Historical expert game contexts of expert game plays of experts that have played the gaming application are determined from the information. An assistance query related to the first game play is received. The current game context of the first player is compared to the historical expert game contexts to determine at least one expert having a corresponding historical expert game context that matches the first game context. A first expert is assigned to the first player for obtaining assistance. A communication session is generated between a device of the first expert and a device of the first player to enable the first expert to render assistance to the first player.
System and method for automatic synchronization of video with music, and gaming applications related thereto
A computer system including a server having a processor and a memory, the memory having a video database and a music database, the video database storing at least one video file having a plurality of video file markers, and the music database storing at least one music file having a plurality of music file markers, wherein the server receives and decodes encoded data from computer readable code, identifies and retrieves from the music database a music file based on the decoded data, synchronizes the retrieved music file with one of the video files by aligning the video file markers of the video file with the music file markers for the retrieved music file to produce a synchronized video-music file, and transmits the synchronized video-music file to a display, wherein the video file markers are generated for each video file and the music file markers are generated for each music file.
PRESENTING MOBILE CONTENT BASED ON PROGRAMMING CONTEXT
Methods, systems, and apparatus, including computer programs encoded on a computer storage medium, for generating search queries in response to obtaining audio samples on a client device. In one aspect, a method includes the actions of i) receiving audio data from a client device, ii) identifying specific content from captured media based on the received audio data, wherein the identified specific content is associated with the received audio data and the captured media includes at least one of audio media or audio-video media, iii) obtaining additional metadata associated with the identified content, iv) generating a search query based at least in part on the obtained additional metadata, and v) returning one or more search results to the client device, the one or more search results responsive to the search query and associated with the received audio data.
SYSTEMS AND METHODS FOR HANDLING CONTEXTUAL QUERIES
Systems and methods for facilitating contextual queries based on media samples automatically captured by a computing device are disclosed herein. A server receives from a computing device over a communication network, a media sample of a media asset automatically captured by the computing device. The server obtains contextual information corresponding to the captured media sample. The server stores the media sample in a memory indexed by the contextual information. The server receives, from the computing device over the communication network, a query that includes a criterion but lacks an identifier of the media asset. The server identifies the media sample in the memory by matching the query criterion to the contextual information. The server generates a reply to the query based on the identifying of the media sample and communicates the reply to the computing device over the communication network.
CONNECTING A PLAYER TO A RECORDED HELP SESSION IN REAL-TIME DURING GAME PLAY OF A VIDEO GAME
A method for gaming assistance. Information relating to game plays of player for a gaming application is received at a back-end server. A current game context of a first game play of a first player is determined from the information. Historical expert game contexts of expert game plays of experts that have played the gaming application are determined from the information. An assistance query related to the first game play is received. The current game context of the first player is compared to the historical expert game contexts to determine at least one expert having a corresponding historical expert game context that matches the first game context. A first expert is assigned to the first player for obtaining assistance. A communication session is generated between a device of the first expert and a device of the first player to enable the first expert to render assistance to the first player.
Systems And Methods For Recording Relevant Portions Of A Media Asset
Systems and methods are presented herein for recording portions of a media asset relevant to recording criteria. A media application receives input indicating the recording criteria and identifying a first keyword. The media application accesses a data structure to identify a first node associated with the first keyword. The data structure includes the first node and a plurality of nodes connected to the first node via a plurality of paths. The media application receiving audio component data for a portion of the media asset extracts a term from the audio component data, and identifies a second node in the data structure that is associated with the extracted term. The media application calculates a path score for the portion of the media asset based on a path size in the data structure between the first node and the second node. When the score is high enough, the portion of the media asset is recorded.
Artificial intelligence device
An artificial intelligence device according to an embodiment of the present disclosure may receive voice data corresponding to viewing information and a search command from a display device, convert the received voice data into text data, obtain a first query indicating intention of the converted text data, convert the first query into a second query based on the viewing information, obtain a search result corresponding to the converted second, and transmit the obtained search result to the display device.
Systems and methods for recording relevant portions of a media asset
Systems and methods are presented herein for recording portions of a media asset relevant to recording criteria. A media application receives input indicating the recording criteria and identifying a first keyword. The media application accesses a data structure to identify a first node associated with the first keyword. The data structure includes the first node and a plurality of nodes connected to the first node via a plurality of paths. The media application receiving audio component data for a portion of the media asset extracts a term from the audio component data, and identifies a second node in the data structure that is associated with the extracted term. The media application calculates a path score for the portion of the media asset based on a path size in the data structure between the first node and the second node. When the score is high enough, the portion of the media asset is recorded.
System and method for using multimedia content as search queries
There is provided a method for searching a plurality of information sources using a multimedia element, the method may include receiving at least one multimedia element; generating, by a signature generator, for the at least one multimedia element at least one signature that is unidirectional, and yields compression; generating at least one textual search query using the at least one signature; wherein the generating of the textual search query comprises: (a) searching for at least one matching stored signature that matches one or more of the at least one signature; and (b) using a mapping between stored signatures and textual search queries, selecting at least one textual search query mapped to at least one matching stored signature; searching the plurality of information sources using the at least one textual search query; and causing a display of search results retrieved from the plurality of information sources.