Patent classifications
G07F17/38
Multi-sport challenge systems and methods
A multi-sport challenge system may include a multi-sport facility, a sport challenge menu including a plurality of selectable sport challenges, and a fee/prize subsystem. The multi-sport facility may include a plurality of sport grounds, wherein each of the sport grounds includes a full, partial, or simulated sport grounds. The sport challenge menu may include an entry fee and financial prize corresponding to each selectable sport challenge of the menu, wherein the entry fee is to be paid by a participant that selects the corresponding sport challenge for an opportunity to attempt the sport challenge. The financial prize may be awarded to the participant if the attempt successfully completes the sport challenge. The fee/prize subsystem may be configured to receive sport challenge selections made by participants and to collect the corresponding entry fees from the participants and output corresponding financial prizes upon successful completion of the selected sport challenges.
Multi-sport challenge systems and methods
A multi-sport challenge system may include a multi-sport facility, a sport challenge menu including a plurality of selectable sport challenges, and a fee/prize subsystem. The multi-sport facility may include a plurality of sport grounds, wherein each of the sport grounds includes a full, partial, or simulated sport grounds. The sport challenge menu may include an entry fee and financial prize corresponding to each selectable sport challenge of the menu, wherein the entry fee is to be paid by a participant that selects the corresponding sport challenge for an opportunity to attempt the sport challenge. The financial prize may be awarded to the participant if the attempt successfully completes the sport challenge. The fee/prize subsystem may be configured to receive sport challenge selections made by participants and to collect the corresponding entry fees from the participants and output corresponding financial prizes upon successful completion of the selected sport challenges.
AMUSEMENT SYSTEM FOR SKILL-BASED GAMES AND METHODS DIRECTED TO THE SAME
Systems and methods for a skill-based games are provided with the present disclosure. A plurality of targets each are displayed and moved about a playfield shown on a display of an amusement system according to one or more non-random, learnable sequences or patterns. Upon receipt of an input at one or more of player controls of a player station of the amusement system, a game play is initiated and an object is directed along the playfield from the player station. If the object engages a target of the plurality of targets, the game play is ended and it is determined whether a threshold criterion for obtainment of the target has been met. An award is distributed to the player station if the threshold criterion for obtainment of the target has been met. Other aspects also are described.
AMUSEMENT SYSTEM FOR SKILL-BASED GAMES AND METHODS DIRECTED TO THE SAME
Systems and methods for a skill-based games are provided with the present disclosure. A plurality of targets each are displayed and moved about a playfield shown on a display of an amusement system according to one or more non-random, learnable sequences or patterns. Upon receipt of an input at one or more of player controls of a player station of the amusement system, a game play is initiated and an object is directed along the playfield from the player station. If the object engages a target of the plurality of targets, the game play is ended and it is determined whether a threshold criterion for obtainment of the target has been met. An award is distributed to the player station if the threshold criterion for obtainment of the target has been met. Other aspects also are described.
A GAMING SYSTEM
A gaming system comprising a roulette wheel including a rotating wheel and a ball which generates a random number; one or more wager receiver to receive wagers placed by one or more players; a plurality of first winning event tokens; and a prize pool server, wherein the prize pool server includes a data receiver to receive details of the wagers placed by the players via the or each wager receiver, a processor for determining a prize pool and a data storage module for storing data relating to the prize pool; wherein if the random number generated by the roulette wheel does not satisfy a predetermined condition a losing event is defined and the monetary value of the wagers placed by the player(s) are added to the prize pool; and if the random number satisfies the pre-determined condition then a winning event is defined and the or each winning player receives one of the first winning event tokens which is used to select a number from an array of numbers that correspond to the numbers of the rotating wheel for a subsequent spin of the roulette wheel, wherein if the random number generated by the roulette wheel on its subsequent spin matches the selected number, a second winning event is defined and the player then wins a portion of the prize pool.
Table game using a hard ball
A table game, includes a game surface having a plurality of holes therein, a plurality of balls for contacting the game surface and being of a diameter allowing each ball of the plurality of balls to be passed or thrown into each hole of the plurality of holes of the game surface, along with a manner for players to thrown balls onto the game surface and scoring players, preferably depending upon the location of the ball thrown onto the game surface.
Table game using a hard ball
A table game, includes a game surface having a plurality of holes therein, a plurality of balls for contacting the game surface and being of a diameter allowing each ball of the plurality of balls to be passed or thrown into each hole of the plurality of holes of the game surface, along with a manner for players to thrown balls onto the game surface and scoring players, preferably depending upon the location of the ball thrown onto the game surface.
System, method, and apparatus for tracking machine use
An operation assembly for a game assembly is disclosed. The operation assembly has an actuating assembly, an electric relay that is electrically connected to the actuating assembly, a tracking device that is electrically connected to the electric relay, and a display assembly that is selectively electrically connected to the electric relay. The display assembly is configured to transfer an electrical pulse from the display assembly to the tracking device via the electric relay. The actuating assembly performs an operation when the electrical pulse is transferred to the tracking device. The operation includes activating one or more actuators of the actuating assembly to move a structural member of the actuating assembly. The structural member is disposed at an elongated slot of the game assembly.
SYSTEM AND METHOD FOR DETERMINING LOCATION-BASED OCCURRENCE PROBABILITY DURING A LIVE EVENT
Systems and methods for determining location-based occurrence probability during a live event, including: receiving, from at least one sensor, movement data for at least one object moving in the live event, wherein the movement data comprises location data of the at least one object in the area of the live event, receiving statistical information for the at least one object, and dynamically determining an occurrence probability for movement of the at least one object, during progress of the live event, for each of a plurality of areas where the live event occurs, where the occurrence probability is determined based on the receiving movement data and based on the received statistical information, and wherein a size of each of the plurality of areas dynamically changes based on at least one of: the received movement data and the received statistical information.
MULTI-SPORT CHALLENGE SYSTEMS AND METHODS
A multi-sport challenge system may include a multi-sport facility, a sport challenge menu including a plurality of selectable sport challenges, and a fee/prize subsystem. The multi-sport facility may include a plurality of sport grounds, wherein each of the sport grounds includes a full, partial, or simulated sport grounds. The sport challenge menu may include an entry fee and financial prize corresponding to each selectable sport challenge of the menu, wherein the entry fee is to be paid by a participant that selects the corresponding sport challenge for an opportunity to attempt the sport challenge. The financial prize may be awarded to the participant if the attempt successfully completes the sport challenge. The fee/prize subsystem may be configured to receive sport challenge selections made by participants and to collect the corresponding entry fees from the participants and output corresponding financial prizes upon successful completion of the selected sport challenges.