Patent classifications
G09B9/28
PROGRAMMABLE INTERFACE FOR FLIGHT CONTROL DEVICES
A rotorcraft flight simulator system includes physical flight control devices for a rotorcraft vehicle. Each of the flight control devices is configured to generate, when actuated, one or more control signals via an output connector of that flight control device. The system includes a programmable interface with multiple input pins, and each of the output connectors is coupled to a respective input pin. The programmable interface includes a controller configured to attribute particular control signals received at a particular input pin to a specific flight control device. The system includes a flight simulator computer configured to receive output signals from the controller via an Ethernet port. The output signals include, for the specific flight control device, header information indicating the specific flight control device and flight control data corresponding to a particular control signal received at the particular input pin that is associated with the specific flight control device.
FLIGHT SIMULATION CONTROL APPARATUS
A simulator includes a control stick including a first rotatable control shaft and a second rotatable control shaft; a first reaction force generator including a spring that generates a reaction force to an operation of the first control shaft; a second reaction force generator including a spring that generates a reaction force to an operation of the second control shaft; a motor that displaces the spring to change a neutral position of the first control shaft; and a motor that displaces the spring to change a neutral position of the second control shaft. An output shaft of the motor is located below the first reaction force generator, and an output shaft of the motor is located above the second reaction force generator.
FLIGHT SIMULATION CONTROL APPARATUS
A simulator includes a control stick including a first rotatable control shaft and a second rotatable control shaft; a first reaction force generator including a spring that generates a reaction force to an operation of the first control shaft; a second reaction force generator including a spring that generates a reaction force to an operation of the second control shaft; a motor that displaces the spring to change a neutral position of the first control shaft; and a motor that displaces the spring to change a neutral position of the second control shaft. An output shaft of the motor is located below the first reaction force generator, and an output shaft of the motor is located above the second reaction force generator.
Universal Ground-Based Microgravity System
The present invention provides ground-based reduced gravity systems and methods of using the same to evaluate, synthesize, adapt, alter, process and produce diverse material systems, biological and non-biological, living and non-living, at close to true microgravity conditions as that which exist in space, and other reduced gravity conditions.
Cockpit controls simulation
A method and system for simulating pilot controls in a cockpit simulator by controlling one or more arms on which is/are mounted a control grip, pedal or the like, to locate the grip at different positions and allow movement of the grip in a plurality of movement directions and trajectories while allowing varying force feedback.
Cockpit controls simulation
A method and system for simulating pilot controls in a cockpit simulator by controlling one or more arms on which is/are mounted a control grip, pedal or the like, to locate the grip at different positions and allow movement of the grip in a plurality of movement directions and trajectories while allowing varying force feedback.
Virtual reality with virtualization in trainers and test environments
Systems and methods are disclosed for virtual reality (VR) aircraft test and training environments that simultaneously leverage a high quality immersive environment engine and an operational flight program (OFP) running on a virtual flight management computer (FMC) by using a communication channels that couples the immersive VR environment engine with the virtual FMC. Existing investment in flight simulators, test environment core components, and any of navigation simulation, data link simulation, air traffic control simulation, and flight visualization modules can be advantageously employed to provide high-quality, realistic testing and training capability.
Virtual reality with virtualization in trainers and test environments
Systems and methods are disclosed for virtual reality (VR) aircraft test and training environments that simultaneously leverage a high quality immersive environment engine and an operational flight program (OFP) running on a virtual flight management computer (FMC) by using a communication channels that couples the immersive VR environment engine with the virtual FMC. Existing investment in flight simulators, test environment core components, and any of navigation simulation, data link simulation, air traffic control simulation, and flight visualization modules can be advantageously employed to provide high-quality, realistic testing and training capability.
Flight stick cockpit simulator ground station systems
A flight stick cockpit simulator ground station system is provided. The system includes a base. The system also includes a yoke control module connected to the base. Further, the system includes a yaw control module connected to the base. Additionally, the system includes a throttle control module connected to the base. The system also includes a manipulator module for an aerial TUC transmitter for remote controlled aircraft connected to the base and configured to receive inputs from the yoke control module, the yaw control module, and the throttle control module and structured to mechanically control the aerial R/C transmitter without the need for electrical or computerized mechanisms.
Method and device for controlling a haptic device
A method and device for controlling at least one force-feedback device associated with at least a part of the body of a user. As to control the user's experience of motion and movements induced by the displacement(s) of the force feedback device(s) following operations are performed: [a] determining a speed value of a movement of the at least a part of the body according to at least a parameter representative of the displacement of the at least one force-feedback device, the movement of the at least a part of the body being induced by the displacement of the at least one force-feedback device; [b] comparing the determined speed value with a threshold speed value as to determine whether the displacement of the at least one force-feedback device is perceived by the user; and [c] controlling the at least one parameter according to the comparison result.