G16Y10/65

SMART SPORT DEVICE
20180001183 · 2018-01-04 ·

An Internet of Thing (IoT) sport device includes a body with a processor, a camera and a wireless transceiver coupled to the processor.

APPARATUS AND SYSTEM FOR GROWTH TYPE SMART TOY

According to at least one aspect, the present disclosure provides a smart toy device that updates its growth stage based on the emotional state of the smart toy device and performs an expressive action corresponding to an interaction with a user in step with growth stages. According to another aspect, the present disclosure provides a smart toy system including a smart toy device, whose growth stage is updated based on the emotional state of the smart toy device, a terminal capable of transmitting and receiving messages in conjunction with the smart toy device, and a server that transmits, to the smart toy device, voice data and data related to a condition for changing the growth stage.

Athletic performance monitoring systems and methods in a team sports environment

Systems and methods for sensing and monitoring various athletic performance metrics, e.g., during the course of a game, a practice, a training session, training drills, and the like, are described. These systems and methods can provide useful metrics for players and coaches relating to athletic performances in various sports, including various team sports.

METHOD AND SYSTEM FOR CREATING THEATRICAL EFFECT INFORMATION THROUGH AN ADDITIONAL TRACK
20220394324 · 2022-12-08 · ·

A method, a media device, and a non-transitory computer readable medium for creating a theatrical effect. The method includes receiving, on a media device, a theatrical track; parsing, by the media device, the theatrical track to retrieve Internet of Things metadata; generating, by the media device, Internet of Things instructions from the Internet of Things metadata; and publishing, by the media device, the Internet of Things instructions with presentation timestamps for one or more Internet of Things devices.

Athletic Performance Monitoring Systems and Methods in a Team Sports Environment
20230048020 · 2023-02-16 ·

Systems and methods for sensing and monitoring various athletic performance metrics, e.g., during the course of a game, a practice, a training session, training drills, and the like, are described. These systems and methods can provide useful metrics for players and coaches relating to athletic performances in various sports, including various team sports.

Smart device
11496870 · 2022-11-08 ·

An Internet of Thing (IoT) device includes a body with a processor, a camera and a wireless transceiver coupled to the processor.

SMART DEVICE
20230079256 · 2023-03-16 ·

An Internet of Thing (IoT) device includes a body with a processor, a camera and a wireless transceiver coupled to the processor.

Activity recommendations based on IoT and social media

Aspects of the present invention disclose a method for recommending an activity based on a social media profile, IoT devices, and historical engagements of the user. The method includes one or more processors determining a past activity of a user based at least in part on social media posts and internet of things (IoT) enabled devices of the user. The method further includes determining a set of historical conditions corresponding to the past activity, wherein the set of conditions correspond to a positive sentiment of the user. The method further includes identifying a location of the user. The method further includes generating an activity recommendation based on the location of the user and the set of historical conditions corresponding to the past activity, wherein the activity recommendation includes a set of future conditions of a future activity, wherein the set of future conditions correlate with the set of historical conditions.

BUILDING AUGMENTED REALITY EXPERIENCES WITH IOT DEVICES

Systems and methods enable users to build augmented reality (AR) experiences with Internet of Things (IoT) devices. The system includes an AR object studio that includes a list of IoT devices and control signals for the respective IoT devices and a list of AR objects (e.g., an AR lens). The AR object studio receives selections from users and correlates at least one IoT device to at least one AR object in response to the user selections. During use, a server receives an indication that an AR object has been activated and interacted with on a display of an AR camera device and, in response, sends a control signal to a correlated IoT device. Conversely, the server may receive a signal from an IoT device and, in response, present and control a correlated AR object on the display of the AR camera device.

BUILDING AUGMENTED REALITY EXPERIENCES WITH IOT DEVICES

Systems and methods enable users to build augmented reality (AR) experiences with Internet of Things (IoT) devices. The system includes an AR object studio that includes a list of IoT devices and control signals for the respective IoT devices and a list of AR objects (e.g., an AR lens). The AR object studio receives selections from users and correlates at least one IoT device to at least one AR object in response to the user selections. During use, a server receives an indication that an AR object has been activated and interacted with on a display of an AR camera device and, in response, sends a control signal to a correlated IoT device. Conversely, the server may receive a signal from an IoT device and, in response, present and control a correlated AR object on the display of the AR camera device.