PORTAL UNIT FOR TOYS, SYSTEM AND METHOD FOR USING A PORTAL UNIT
20220297009 · 2022-09-22
Assignee
Inventors
Cpc classification
G06F3/041
PHYSICS
A63F13/98
HUMAN NECESSITIES
A63H3/50
HUMAN NECESSITIES
G09F19/08
PHYSICS
G09F27/00
PHYSICS
A63F13/213
HUMAN NECESSITIES
A63F13/65
HUMAN NECESSITIES
A63F2300/69
HUMAN NECESSITIES
A63F13/235
HUMAN NECESSITIES
G06F1/1601
PHYSICS
A63F2300/1031
HUMAN NECESSITIES
A63F13/69
HUMAN NECESSITIES
A63F13/245
HUMAN NECESSITIES
International classification
A63F13/65
HUMAN NECESSITIES
A63F13/235
HUMAN NECESSITIES
Abstract
A portal unit for toys, the portal unit having a housing, a display apparatus that is arranged at a portion of the housing, a receptacle for at least one toy, and a toy recognition device. In embodiments, the display apparatus has a liquid crystal display and a background illumination device; wherein the liquid crystal display is transparent; wherein the display apparatus forms an interior space, of which at least one inner wall is visible from the outside; and wherein the background illumination device is arranged at a distance from the liquid crystal display on a rear wall of the interior space.
Claims
1. A portal unit for toys, comprising: a housing; a display apparatus arranged at a portion of the housing, the display apparatus having a liquid crystal display and a background illumination device; a receptacle for at least one toy; and a toy recognition device; wherein the liquid crystal display is transparent; wherein the display apparatus forms an interior space, of which at least one inner wall is visible from the outside; and wherein the background illumination device is arranged at a distance from the liquid crystal display on a rear wall of the interior space.
2. The portal unit according to claim 1, wherein the display apparatus has at least one switchable polarization filter.
3. The portal unit according to claim 1, wherein the portal unit has a computational unit for controlling the display apparatus and/or the toy recognition device.
4. The portal unit according to claim 1, wherein the toy recognition device comprises at least one of an NFC scanner, a camera, an optical scanner and/or a near-field communication apparatus.
5. The portal unit according to claim 1, wherein a distance between surfaces that are aligned with respect to one another between the background illumination device and the liquid crystal display is between 1/10 and ¾ or ¼ and ½ or ⅓ of the height of the liquid crystal display.
6. The portal unit according to claim 1, wherein the portal unit has an interface with a computer, via which data are bidirectionally transmittable between the computer and the portal unit.
7. The portal unit according to claim 1, wherein the receptacle has a door or a flap for the toy, wherein the toy recognition device is positioned such that a toy placed in the receptacle is recognizable and/or wherein the receptacle has a lift for the toy, wherein the lift is guided past the toy recognition device such that the toy recognition device can recognize the toy placed on the lift.
8. The portal unit according to claim 1, wherein the receptacle is arranged on a different side than the display apparatus.
9. The portal unit according to claim 1, wherein the display apparatus has a touch-sensitive surface.
10. A system comprising at least one portal unit according to claim 1 and at least one toy.
11. A method for using a portal unit according to claim 1, wherein a toy is recognized using the toy recognition device, at least one data set assigned to the recognized toy is loaded from the computational unit, and a reproduction of a virtual toy corresponding to the recognized toy is displayed using the display apparatus.
12. The method according to claim 11, wherein a virtual light source is emulated, and a shadow of the virtual toy is displayed on the display apparatus based on a relative position of the virtual light source with respect to the toy.
13. The method according to claim 11, wherein a data set identifying the recognized toy is sent to the computer; at least one game scenario is selected, created, or processed on the computer; and the game scenario is displayed on the display apparatus.
14. The method according to claim 11, wherein at least one further toy is recognized and displayed using the toy recognition device.
15. The method according to claim 11, wherein the virtual toy is displayed such that the virtual toy is positioned on the at least one visible inner wall.
Description
BRIEF DESCRIPTION OF THE DRAWINGS
[0062] Further features, details and advantages of the invention are apparent from the wording of the claims and from the following description of exemplary embodiments with reference to the drawings.
[0063]
[0064]
[0065]
[0066]
DETAILED DESCRIPTION
[0067]
[0068] The portal unit 2 has a housing 4, which is substantially cuboid. A display apparatus 6 is arranged on a front side 4.1.
[0069] The display apparatus 6 has a transparent liquid crystal display 8 having a touch-sensitive surface 10. The touch-sensitive surface 10 can have a capacitive design, for example.
[0070] A polarization filter 12 is arranged behind the liquid crystal display 8. The polarization filter is switchable and can thus change the transmittance of the background illumination device, with the result that the display apparatus 6 can appear brighter or darker.
[0071] A background illumination device 14 is located recessed at a distance d, which in the present case is ⅓ of the height h of the liquid crystal display 8. The background illumination device 14 illuminates the liquid crystal display 8 from the rear. Light emitted by the background illumination device 14 can pass through the liquid crystal display 8 to the outside. In the present case, the background illumination device 14 uses, as the light-emitting means, a matrix of LEDs.
[0072] The display apparatus 6 furthermore has an interior space 16 with a rear wall 18, wherein the background illumination device 12 is arranged on the rear wall 16.
[0073] The interior space 14 additionally has a bottom 18 that is visible from the outside. The bottom 18 can be incorporated in the presentation and the game play, as is described below.
[0074] The portal unit 2 furthermore has a computational unit 22 with a processor 24 and a nonvolatile memory 26. Among other things, an operating system, control programs for the display apparatus 6, a toy recognition device (not illustrated in
[0075] Furthermore, an interface 28 with a computer (not illustrated in
[0076]
[0077] A playing
[0078] The fact that the display apparatus presents substantially nothing but the playing
[0079]
[0080] The computer 34 has a screen 36. Via an interface 38 belonging to the computer 34, it is possible to establish a connection to the interface 28 of the portal unit 2 and to transmit data in both directions between the portal unit 2 and the computer 34.
[0081] In addition to the playing
[0082] The synchronization between the computer 34 and the portal unit 2 can take place simultaneously or with a time lag, with the result that the portal unit 2 can also be used independently of the computer 34 by using the data transmitted by the computer 34.
[0083]
[0084]
[0085] Step a) shows the portal unit in an initial state. A lift 44 having two platforms 46.1, 46.2 arranged one above the other is arranged on a side with respect to a rear side 4.2 as a receptacle for the playing
[0086] An NFC scanner 50 is arranged on the rear side of the lift 44, in the present exemplary embodiment on a shaft wall of a lift shaft 48 of the lift 44. The NFC scanner 50 is embodied to read an NFC tag 52 of the playing
[0087] In the method step b), the lift 44 has been moved completely to the top, which means that the lower platform 46.1 is now accessible and can be populated. The playing
[0088] The NFC tag 52 contains information relating to the type of playing
[0089] In method step d), the lift 44 is moved downwards, and the playing
[0090] The computational unit 22 can subsequently evaluate said data. As the playing
[0091] Once the playing
[0092] The user of the portal unit 2 is now able to interact with the virtual playing
[0093] Method step f) is optional. The user of the portal unit 2 can position on the other platform 46.2 among other things an accessory, in this case a drinking cup 54, which is likewise provided with an NFC tag 56. Owing to the fact that the upper platform 46.2 is arranged in the vicinity of the NFC scanner 50, the NFC tag 56 is located within the transmitting and receiving range of the NFC scanner 50.
[0094] As soon as the NFC scanner 50 has detected that an accessory, here the drinking cup 54, is located on the upper platform 46.2, this information is transmitted to the computational unit 22 and processed by it. Accordingly, a virtual drinking cup 58 appears on the display apparatus 6. The user of the portal unit 2 can then use the virtual drinking cup 58 and incorporate it into the game play.
[0095] The invention is not limited to any one of the previously described embodiments but is modifiable in a variety of ways.
[0096] All of the features and advantages, including design features, spatial arrangements and method steps, that are derived from the claims, the description and the drawing may be essential to the invention both individually and in a very wide variety of combinations.