A63G33/00

Rotating Platform Coaster
20210339153 · 2021-11-04 ·

A ride system for an amusement park includes a platform of the ride system that rotates about a guide axis along a direction of travel of the platform. A motion system is included and drives movement of the platform. One or more seats are coupled to the platform, wherein the one or more seats move with the platform and relative to the platform. At least one sensor detects a position of at least one seat of the one or more seats and provides data indicative of the position. A controller receives the data indicative of the position and controls the motion system to rotate the platform about the guide axis based on the data indicative of the position.

Immersive live-action gaming facility
11161050 · 2021-11-02 · ·

An immersive gaming facility has a plurality of game rooms, each with a respective interactive gaming space with electronically controlled interactive game elements, a respective entrance through which participants are admissible from a waiting area with a respective sign-in station operable to control admission of participants in a groupwise fashion. After admission, an executed game session involves controlled operation of the interactive game elements and monitoring of participant interaction therewith to identify participant completion or failure of tasks in said game session; and terminate execution of said game session upon expiry of a time limit or multiple detected failures exceeding a predetermined limit. The waiting areas are accessible independently of one another off a shared common area, allowing participation among the game rooms in any participant-selected order. The gaming spaces are darkened environments illuminated only by the interactive game elements and game status displays.

Immersive live-action gaming facility
11161050 · 2021-11-02 · ·

An immersive gaming facility has a plurality of game rooms, each with a respective interactive gaming space with electronically controlled interactive game elements, a respective entrance through which participants are admissible from a waiting area with a respective sign-in station operable to control admission of participants in a groupwise fashion. After admission, an executed game session involves controlled operation of the interactive game elements and monitoring of participant interaction therewith to identify participant completion or failure of tasks in said game session; and terminate execution of said game session upon expiry of a time limit or multiple detected failures exceeding a predetermined limit. The waiting areas are accessible independently of one another off a shared common area, allowing participation among the game rooms in any participant-selected order. The gaming spaces are darkened environments illuminated only by the interactive game elements and game status displays.

SYSTEM AND METHODS FOR INCREASING GUEST ENGAGEMENT AT A DESTINATION
20230285851 · 2023-09-14 ·

System and methods for increasing the engagement of a guest with experiences provided at a destination using an interactive gaming system controllably operating a multiplicity of game access points. Game access points scan an individual guest passing through a detection zone to determine the amount and use of themed products such as clothing being worn, or themed articles and devices being carried (where devices include active glasses for use in selectively revealing secret messages). Scanning comprises wireless electronic means such as RFID tags embedded in clothing, articles, and devices, and image processing of images. The combination of sensing methods confirms both presence and current used (e.g., currently “being worn or carried.”) Guest may pre-associate with “themed personas” where scanning is indicative of one or more personas and used to change the guest's destination experience accordingly. The system encourages the purchase and wearing of destination products as advantageous to gaming goals.

SYSTEM AND METHODS FOR INCREASING GUEST ENGAGEMENT AT A DESTINATION
20230285851 · 2023-09-14 ·

System and methods for increasing the engagement of a guest with experiences provided at a destination using an interactive gaming system controllably operating a multiplicity of game access points. Game access points scan an individual guest passing through a detection zone to determine the amount and use of themed products such as clothing being worn, or themed articles and devices being carried (where devices include active glasses for use in selectively revealing secret messages). Scanning comprises wireless electronic means such as RFID tags embedded in clothing, articles, and devices, and image processing of images. The combination of sensing methods confirms both presence and current used (e.g., currently “being worn or carried.”) Guest may pre-associate with “themed personas” where scanning is indicative of one or more personas and used to change the guest's destination experience accordingly. The system encourages the purchase and wearing of destination products as advantageous to gaming goals.

ATTRACTION, METHOD FOR IMPLEMENTING SAME, COMPUTER PROGRAM AND COMPUTER-READABLE MEDIUM
20230311009 · 2023-10-05 · ·

An attraction that includes interactive targets, a plurality of vehicles capable of moving between a plurality of fixed positions. The vehicles are configured to convey participants of the attraction. Transmitters fitted to the vehicles are for interacting with the targets. In the fixed positions of the vehicles, the transmitters of a pair of vehicles interact with the same target.

SYSTEM AND METHOD FOR ALLOWING AUTHENTICATED SELF-ACCESS TO A PREMISES WITHOUT SHARING PESONAL DATA INCLUDING BIOMETRICS
20230016769 · 2023-01-19 ·

A system and method for allowing a person to self-access a secure premises, where the access process includes authenticating during self-access personal information comprising one or more biometrics, but where no personal information including the biometrics is shared with the premises. The premises issues to the person a control app with an app ID for use on a mobile device. The person pre-registers personal information including one or more biometrics with the control app prior to attempting access such that the app has means for authenticating the person. The premises comprises one or more access control points that communicate with the control app to both confirm that the app has a valid app ID and to confirm that the validated app has conducted personal authentication of the person by requesting one or more confirmation biometrics for sufficient matching with the one or more registration biometrics prior to allowing self-access.

SYSTEM AND METHOD FOR ALLOWING AUTHENTICATED SELF-ACCESS TO A PREMISES WITHOUT SHARING PESONAL DATA INCLUDING BIOMETRICS
20230016769 · 2023-01-19 ·

A system and method for allowing a person to self-access a secure premises, where the access process includes authenticating during self-access personal information comprising one or more biometrics, but where no personal information including the biometrics is shared with the premises. The premises issues to the person a control app with an app ID for use on a mobile device. The person pre-registers personal information including one or more biometrics with the control app prior to attempting access such that the app has means for authenticating the person. The premises comprises one or more access control points that communicate with the control app to both confirm that the app has a valid app ID and to confirm that the validated app has conducted personal authentication of the person by requesting one or more confirmation biometrics for sufficient matching with the one or more registration biometrics prior to allowing self-access.

Physical-virtual game board and content delivery system
11813539 · 2023-11-14 ·

An entity enabled interactive gaming platform for deepening the engagement of a customer with an entity comprising and entity global eco-system and an interactive gaming system where the entity alters the provision of a product or service to a customer based at least in part upon any one of or any combination of game play datum associated with the customer having played an entity game. The global eco-system comprises a game structure including game rules, a game database and game overlay descriptions sufficient for printing or otherwise creating a physical game overlay. The interactive gaming system comprises a physical game board with a replaceable physical game overlay, game app and one or more electronically trackable physical game pieces including an identifier, where the replaceable game overlay is printed or otherwise created based at least in part upon the game overlay descriptions associated with the entity game to be played.

Physical-virtual game board and content delivery system
11813539 · 2023-11-14 ·

An entity enabled interactive gaming platform for deepening the engagement of a customer with an entity comprising and entity global eco-system and an interactive gaming system where the entity alters the provision of a product or service to a customer based at least in part upon any one of or any combination of game play datum associated with the customer having played an entity game. The global eco-system comprises a game structure including game rules, a game database and game overlay descriptions sufficient for printing or otherwise creating a physical game overlay. The interactive gaming system comprises a physical game board with a replaceable physical game overlay, game app and one or more electronically trackable physical game pieces including an identifier, where the replaceable game overlay is printed or otherwise created based at least in part upon the game overlay descriptions associated with the entity game to be played.