A63F13/28

Systems and Methods for Providing Immersive Game Feedback Using Haptic Effects

There is provided a system including a wearable feedback device having a first feedback element and a second feedback element, a non-transitory memory storing a game and an executable code, and a hardware processor executing the executable code to receive an input signal from the game, transmit a first activation signal to activate the first feedback element to provide a first feedback including a haptic effect, in response to receiving the input signal, and transmit a second activation signal to activate the second feedback element to provide a second feedback, in response to receiving the input signal.

Methods of playing video games
09731208 · 2017-08-15 · ·

Video game systems for executing instructions according to a video game contained on an item of first media including: an item of second media containing data defining an aspect of the video game; and a video game console including a housing, a first media device supported by the housing, a second media device supported by the housing, and a control unit supported by the housing and configured to control the first media device to read the item of first media and to control the second media device to read the item of second media.

Decorative illumination device, control device for decorative illumination device, and game machine

A long decorative illumination device which is long in the vertical direction and for being installed in the sides of a game machine may be provided with a plurality of light guide plates that can be individually illuminated. The plurality of light guide plates may be arranged in the vertical direction with gaps therebetween and in a slanted state so that the light emitting surfaces thereof are oriented toward a window part which is open from at least two directions of the front surface and the side surfaces of the decorative illumination device. A controller may control the light emission of the plurality of light guide plates to perform visual effect lighting having an impactful visual effect, while controlling the light emission from the plurality of light guide plates to convey predetermined information.

Decorative illumination device, control device for decorative illumination device, and game machine

A long decorative illumination device which is long in the vertical direction and for being installed in the sides of a game machine may be provided with a plurality of light guide plates that can be individually illuminated. The plurality of light guide plates may be arranged in the vertical direction with gaps therebetween and in a slanted state so that the light emitting surfaces thereof are oriented toward a window part which is open from at least two directions of the front surface and the side surfaces of the decorative illumination device. A controller may control the light emission of the plurality of light guide plates to perform visual effect lighting having an impactful visual effect, while controlling the light emission from the plurality of light guide plates to convey predetermined information.

Interactive, inflatable play system
20170225070 · 2017-08-10 ·

An interactive, inflatable play system is based on an inflatable structure. A plurality of interaction modules is attached to the inflatable structure. Each interaction module comprises a touch sensor and a light source. An external control module in wireless is in bidirectional communication with the interaction modules. The external control module may comprises a counter and a display and may increment the counter in response to a wireless signal from the interaction modules indicating being touched by a user and displays a counter value.

Interactive, inflatable play system
20170225070 · 2017-08-10 ·

An interactive, inflatable play system is based on an inflatable structure. A plurality of interaction modules is attached to the inflatable structure. Each interaction module comprises a touch sensor and a light source. An external control module in wireless is in bidirectional communication with the interaction modules. The external control module may comprises a counter and a display and may increment the counter in response to a wireless signal from the interaction modules indicating being touched by a user and displays a counter value.

INCORPORATING AND COORDINATING MULTIPLE HOME SYSTEMS INTO A PLAY EXPERIENCE
20170225069 · 2017-08-10 ·

Systems, methods and articles of manufacture for controlling devices in a synchronized fashion. Embodiments include determining one or more environmental devices are available within a physical environment. A first interactive game that is playing within the physical environment is detected. Embodiments determine an environmental condition during a first playback event within the first interactive game. The one or more environmental devices within the physical environment are then controlled during playback of the first playback event within the first interactive game, based on the determined environmental condition.

MOTION TRACK GENERATION FOR MOTION PLATFORM
20220305379 · 2022-09-29 ·

A method of producing a motion track for displacing a motion platform substantially synchronously with a predetermined media content may include: obtaining the media content; in response to receipt of the media content, generating a timeline for the media content based at least in part on a duration of the media content; receiving user input indicative of a plurality of motion samples to be added to the timeline, each associated with a respective point on the timeline; placing each of the motion samples on the timeline at the respective associated point on the timeline; and storing the plurality of motion samples, each in association with a respective time code representative of the respective associated point on the timeline of each of the motion samples, as part of the motion track.

MOTION TRACK GENERATION FOR MOTION PLATFORM
20220305379 · 2022-09-29 ·

A method of producing a motion track for displacing a motion platform substantially synchronously with a predetermined media content may include: obtaining the media content; in response to receipt of the media content, generating a timeline for the media content based at least in part on a duration of the media content; receiving user input indicative of a plurality of motion samples to be added to the timeline, each associated with a respective point on the timeline; placing each of the motion samples on the timeline at the respective associated point on the timeline; and storing the plurality of motion samples, each in association with a respective time code representative of the respective associated point on the timeline of each of the motion samples, as part of the motion track.

Haptically enhanced interactivity with interactive content

Interactive content may be presented to a user that is manipulating a peripheral. One or more state parameters that are related to the position of the peripheral may be determined. The peripheral may be identified from a plurality of possible peripherals. The interactive content may be adjusted based at least in part on the one or more position parameters and/or the identification of the peripheral. Haptic feedback to be provided to the user may be determined based at least in part on the one or more position parameters and/or the identification of the peripheral.