A63F13/77

Risk assessment for placement of hosted sessions

New application sessions can be placed on reclaimable resource capacity that can be provided at lower cost than dedicated capacity, but with risk that the capacity might be reclaimed before completion of the session. A number of instance types can be determined that are capable of hosting a new session. Risk scores can be calculated for the instance types, as well as the cost of instances of each type. An instance type can be selected for the session using the risk scores and cost information, where the instance type will have relatively low risk with a relatively low cost for the instance. Once an instance type is selected, a resource pool can be selected from which to provide the resource instance of the selected type. The instance can then be allocated and caused to host the session or perform related functionality.

Value-based game session placements

A game-hosting service of a service provider network is configured to place game sessions on fleets of virtual machine (VM) instances using a value-based approach. In order to place a game session on a fleet, the game-hosting service may determine one or more attributes of the game session request, such as player attributes and/or game attributes. The game-hosting service may also determine available fleets of VM instances allocated to a subscriber associated with the game session request, which may be located across disparate geographical regions. A value(s) may be determined based on the attributes of the game session request, and the value(s) may be used to select a fleet of the available fleets for hosting the game session.

Value-based game session placements

A game-hosting service of a service provider network is configured to place game sessions on fleets of virtual machine (VM) instances using a value-based approach. In order to place a game session on a fleet, the game-hosting service may determine one or more attributes of the game session request, such as player attributes and/or game attributes. The game-hosting service may also determine available fleets of VM instances allocated to a subscriber associated with the game session request, which may be located across disparate geographical regions. A value(s) may be determined based on the attributes of the game session request, and the value(s) may be used to select a fleet of the available fleets for hosting the game session.

Message interface expansion system

Systems and methods directed to detecting user selection of an application icon, retrieving a first and second category of applications in response to detecting the user selection of the application icon, and generating an application interface associated with a chat interface, that concurrently displays the first and second category of applications, as well as a selection mechanism that includes a game selector, commercial selector, and a collective selector.

Message interface expansion system

Systems and methods directed to detecting user selection of an application icon, retrieving a first and second category of applications in response to detecting the user selection of the application icon, and generating an application interface associated with a chat interface, that concurrently displays the first and second category of applications, as well as a selection mechanism that includes a game selector, commercial selector, and a collective selector.

Information processing system, information processing method, and development apparatus
11500759 · 2022-11-15 · ·

An information processing system is provided. The information processing system generates a program so as to output a hash value calculated based on a hash value calculation instruction included in a source code for generating the program, determines a set of analysis support information associated with the hash value calculation instruction and the hash value calculated based on the hash value calculation instruction, stores the set of the analysis support information and the hash value, stores at least a part of one or more hash values output as a result of execution of the program, and outputs, by using at least the part of the stored hash value, the analysis support information that makes the set with the hash value.

Information processing system, information processing method, and development apparatus
11500759 · 2022-11-15 · ·

An information processing system is provided. The information processing system generates a program so as to output a hash value calculated based on a hash value calculation instruction included in a source code for generating the program, determines a set of analysis support information associated with the hash value calculation instruction and the hash value calculated based on the hash value calculation instruction, stores the set of the analysis support information and the hash value, stores at least a part of one or more hash values output as a result of execution of the program, and outputs, by using at least the part of the stored hash value, the analysis support information that makes the set with the hash value.

NETWORKED GAMING HEADSET
20230095273 · 2023-03-30 ·

Methods and systems are provided for using networked gaming headsets. In an audio setup that includes a headset configurable to process audio for a first player participating in an online multiplayer game, a headset preset may be requested from a central headset preset depository, where the headset preset includes values for one or more configurable parameter settings relating to operation or functions of the headset, where the headset preset is uploaded into the central headset preset depository by someone other than the first user, where the headset preset is associated with an identification information for uniquely identifying the headset preset, and where requesting the head present includes providing the identification information to the central headset preset depository. In response to acceptance of the request, the headset preset may be downloaded from the central headset preset depository into the headset, and the headset may be configured based on the headset preset.

NETWORKED GAMING HEADSET
20230095273 · 2023-03-30 ·

Methods and systems are provided for using networked gaming headsets. In an audio setup that includes a headset configurable to process audio for a first player participating in an online multiplayer game, a headset preset may be requested from a central headset preset depository, where the headset preset includes values for one or more configurable parameter settings relating to operation or functions of the headset, where the headset preset is uploaded into the central headset preset depository by someone other than the first user, where the headset preset is associated with an identification information for uniquely identifying the headset preset, and where requesting the head present includes providing the identification information to the central headset preset depository. In response to acceptance of the request, the headset preset may be downloaded from the central headset preset depository into the headset, and the headset may be configured based on the headset preset.

CLOUD GAMING PROCESSING METHOD, APPARATUS, AND DEVICE, AND STORAGE MEDIUM
20230096900 · 2023-03-30 ·

This application provides a cloud gaming processing method performed by a computer device, the method including: receiving an access request of a second client for a cloud gaming instance, the cloud gaming instance having been created according to a play request of a first client for a cloud gaming and shared by the first client with the second client, the first client being bound to a first stream processing resource of the cloud gaming instance, and data transmission between the cloud gaming instance and the first client being implemented by using the first stream processing resource; creating a second stream processing resource of the cloud gaming instance in response to the access request of the second client; binding the second stream processing resource to the second client; and implementing data transmission between the second client and the cloud gaming instance by using the second stream processing resource.