G07F17/3225

METHOD AND SYSTEM FOR ESTABLISHING CLONED GAME ACCOUNTS
20220379225 · 2022-12-01 ·

The present invention provides a method to establish cloned game accounts, when an auction information is posted on the game account trading platform, the game account trading platform will establish a testing game interface according to the game interface under the relevant game account, and generate a cloned game account based on the game objects, so that the buyer user primary account can enter this testing game interface to test the cloned game account.

SKILL-BASED WAGERING METHODS, DEVICES AND SYSTEMS INCLUDING VARIABLE GAME EQUIPMENT

Embodiments of the invention comprise skill-based wagering games, systems and devices. In one embodiment of the invention, the game is configured so that the odds of winning the game, and thus the payout for a winning outcome, depends upon the game equipment which is selected to be used in playing the game. In other embodiments, the payouts or awards offered to players are fixed and the difficultly level for achieving a winning outcome is adjusted by changing the game equipment used to play the game.

Distributed side wagering methods and systems

Various techniques are disclosed for facilitating side wagering activities conducted at a casino which includes a casino gaming network. In at least one embodiment, the gaming network includes a plurality of gaming devices, including a first gaming device. A side wager request may be received for placing a first side wager relating to a first target. An identity of a first player associated with generating the first side wager request may be determined. A first side wager session may be automatically initiated. In at least one embodiment, the placing of the first side wager includes placing first wager on a game play-related event or activity associated with the second person, wherein an outcome of the game play-related event or activity is influenced by a decision or action of the second person. In one embodiment, the first side wager includes first side wager criteria specifying that an outcome of the first side wager is related to at least one event associated with a different player's game play which is associated with the first target.

System and method of wagering on a plurality of events

A system and method for concurrently wagering on multiple past events such as sports events that may include retrieving data about multiple events that occurred in the past that included multiple participants. The data may include information about the participants as well as pre-event rankings, and final or post-event rankings ordering the results with respect to other participants in the same event. A user may adjust the pre-event rankings or accept them as-is. The user's rankings for the participants of the events may be submitted, and a prize calculated based on the difference between the predicted rankings submitted by the user, and the final rankings of the participants based on actual past events. Various terminals, terminal configurations, and user interface aspects are also disclosed.

METHOD AND SYSTEM FOR GAME ACCOUNT VALUATION
20220374952 · 2022-11-24 ·

The present invention is publish a method and system for game account valuation, through the establishment of a game account trading platform, provide different game accounts for valuation, acquisition and consignment, seller users can choose a suitable plan according to their personal needs, and through the management of the game account trading platform, increase the credibility and security of transaction information, and also can reduce the impact on the value of game data.

Gaming system and method of gaming

The present invention relates to a gaming system and to a method of gaming. A game is played by displaying a representation of selection of a plurality of symbols from a set of symbols. The game enables selection of at least one additional symbol in addition to those originally selected, to increase the number of symbol combinations available for assessing a game outcome. In an example, the additional symbol is displayed as being mounted on a substrate which is “flipped” to reveal the additional symbol. Another face of this substrate mounts the originally selected symbol. A plurality of additional symbols may be available for selection.

Method and system for sorting virtual cards in a gaming environment

Systems and methods for controlling a graphical user interface in a live-game environment are disclosed. The systems and methods comprise obtaining a signal indicative of an output of a Hardware Random Number Generator (HRNG). The output of the HRNG comprising a symbol (e.g. an integer) within a predefined set comprising a plurality M of unique symbols (e.g. 1-75). Further comprising providing a graphical user interface on a display of a remote electronic device, where the graphical user interface comprising a graphical representation having a live video stream (or video feed) of at least the output of the HRNG, and a plurality of graphical elements, each graphical element defining or embodying a virtual card. Further comprising identifying the symbol of the output of the HRNG, determining a virtual card score for each virtual card of the plurality of virtual cards based on the identified symbol, and updating the graphical representation.

Gaming system and method with matching image feature
11508220 · 2022-11-22 ·

Gaming systems and methods for providing a game and/or game feature in which images are divided in parts to form symbols or symbol parts, with the symbol parts being included in separate reels or groups from which they are randomly selected for display on a game screen, such as an array or grid formed by rows and columns. A winning or award outcome is determined based on the random game results displaying a completed image formed of the randomly displayed matching symbol parts.

Electronic Fund Transfer for Mobile Gaming
20230053827 · 2023-02-23 ·

In one embodiment, a system and method to transfer money may include a mobile device associated with a player, a location server designed to: track a device position of the mobile device and track a vessel position, and a mobile gaming management server designed to: receive a fund transfer request from a gaming server for the mobile device, the fund transfer request including a fund amount; determine if the fund amount can be transferred to the mobile device based on the device position and the vessel position; and transfer the fund amount to the mobile device if it is determined that the fund amount can be transferred to the mobile device.

RETRO SPORTS SYSTEM
20230055573 · 2023-02-23 ·

Described is a retro sports system for creating new sporting events with new outcomes utilizing past sporting events that can be used for sports gaming and entertainment or other sports competition games. The system includes a server that may be programmed to randomly select increments of historical past games in order to create a new full game formed from the randomly selected increments. This new game can be used for betting or other competitive games and for entertainment.