Patent classifications
A63B69/0015
CRICKET GAME INTELLIGENT BOT UMPIRE FOR AUTOMATED UMPIRING AND SCORING DECISIONS DURING CRICKET MATCH
The present disclosure is directed to a non-intrusive, integrated system comprising an umpire bot for automatically monitoring, umpiring, scoring, analytics, learning and coaching for players while eliminating need for human umpires and scorers. The automated umpire bot with intelligent telescopic function monitors, cognitively recognizes and captures movements from all equipment's, analyses them, moves up and down and even avoid ball collision travelling towards it. The non-intrusive real time system captures all the game moments right from players initiation, toss of coin, commencement of game, monitoring field positions, keeping scores, umpiring decisions, overs, valid/in-valid deliveries, validating balls per over, wickets, catches, boundaries, sixes and displaying scores and statistics all throughout the game.
Training apparatus for use in water
An underwater training apparatus is disclosed. The underwater training apparatus may include a barrel. The barrel may contain a plurality of holes disposed across the barrel. Each of the holes of the barrel may pass through a wall of the barrel. The underwater training apparatus may also include a base funnel. The base funnel may contain a plurality of holes disposed across the base funnel. Each of the holes of the base funnel may pass through a wall of the base funnel. The underwater training apparatus may also include a handle. The handle may mechanically couple the barrel and the base funnel.
USE OF PROJECTILE DATA TO CREATE A VIRTUAL REALITY SIMULATION OF A LIVE-ACTION SEQUENCE
Projectile data associated with a projectile launched by a player in a live-action sequence may be used to render an accurate graphical representation of the projectile (and its trajectory) within a virtual reality environment, e.g., for use in a virtual reality game or similar. For example, certain implementations described herein include the use of projectile data characterizing the path of a cricket ball bowled by a player (e.g., the “bowler”) in a live-action cricket match for recreating the same (or substantially the same) path in a virtual reality cricket game. To this end, the present disclosure includes techniques for transforming projectile data for use in a virtual reality environment, creating realistic projectile movement in a virtual reality setting, and determining and recreating post-bounce behavior of a projectile for virtual representation of a bounced projectile.
Athletic Grasp Training Articles, Kits, and Methods
Articles, kits, and methods for enabling an individual to improve their top-hand grasp of a handled object, such as a baseball bat. An article has an arcuate inner portion having a groove that extends along a length thereof, configured to reversibly engage the handled object. The article also has an irregular outer portion with a thumb support that arcuately extends from the irregular outer portion, configured to reversibly engage the individual's top-hand. During use of the article in a method of the invention, the article enables the individual to grasp the handled object with the fingers of their top-hand, rather than the palm and thumb of their top-hand, to improve acceleration, velocity, precision, accuracy, and form of the individual's swing when the article is not used, as well as improved safety and consistent grip technique when it is used.
CUSTOMIZABLE TRAINING BAT
A customizable training bat comprising a handle on a proximal end, an endcap on a distal end, a plurality of body segments used for hitting balls extending between the handle and the endcap from the proximal end to the distal end over an extendable support rod, wherein said the extendable support rod is passed through each of the plurality of body segments. Body segments may have provisions for interlocking to avoid shifting in between adjacent body segments, or between handle and body segments. An optional hollow casing that encloses the body segments and connects with the handle in manner that makes it extendable, provides a hitting surface. Further, the handle has an opening for accommodating the extendable support rod and the casing. The handle also optionally has detachable knob of variable weight. The length, shape, thickness, swing weight and size of the training bat may be customized according to preferences of an athlete. The length of the training bat is varied by adding or removing the body segments. The size and shape of the bat is varied by using the desired body segments of varying dimensions. The swing weight is varied by adjusting relative placement of body segments of varying weight along the length of the training bat in between the handle and the endcap from the proximal to the distal ends.
METHOD AND SYSTEM FOR IDENTIFYING ONE OF A BALL IMPACT AND A CUSTOM TAP
The present disclosure provides a method and system for identifying one of a ball impact and a custom tap on a sports equipment. The method encompasses receiving in real time, at a stump box [102] from one or more accelerometer sensors [202] placed in at least one smart sticker [102], at least one acceleration data associated with a sports equipment [106], The method thereafter leads to identifying, by the stump box [102], a correlation value associated with an identified at least one acceleration pattern based on at least one preconfigured acceleration pattern. Thereafter, one of a positive indication and a negative indication based on a comparison of the at least one correlation value with a correlation threshold value is generated at the stump box [102] and one of the ball impact and the custom tap is then identified based on the positive indication and the negative indication, respectively.
DEVICE FOR HITTING PRACTICE
A device for practicing hitting a ball may comprise a bat and a flag portion. The bat may comprise a bat stick comprising a bat handle and a bat barrel coupled to the bat handle; and a weight coupled to the bat barrel. The bat may comprise a rigid material. The flag portion may comprise a flag coupled to the bat barrel, wherein the flag is configured to extend from the bat barrel. The flag may comprise a flimsy material.
Apparatus and method for learning and enhancing visuomotor skills
An apparatus includes a training area in the form of an enclosed space in which light levels can be controlled, at least one physical element related to a task for which an individual is to be trained, and a lighting arrangement. The lighting arrangement generates a background luminance level in the training area sufficient to cause the vision system of the individual to function in the mesopic or low photopic range of vision, and the physical elements are themselves illuminated by an illumination means. The luminance level of the physical elements is greater than the background luminance level.
System, method, and apparatus for monitoring sporting apparatus and users thereof
A system may comprise one or more monitoring devices that may communicate with a mobile device or a wearable device worn by a user of a sporting apparatus. The system may enable motion data specific to motion of the sporting apparatus to be conveniently captured and transmitted, and displayed on the wearable device. The system may include functionality to permit disablement of the motion detecting, transmission, and/or displaying functions at times when such functions are not permitted to be used, and to record the date, time, and location when such functions have been disabled to permit verification thereof by a governing body or sporting organization. The system may further include a learning module enabling monitored motion of the object to be correlated to monitored motion of the user such that predictive motion of the sporting object based only on monitored motion of the user may be obtained and displayed.
Sporting apparatus with monitoring device
A sporting apparatus includes a monitoring device. The monitoring device may add no weight to the sporting apparatus relative to a comparable sporting apparatus without the monitoring device. The monitoring device may have a center of gravity substantially aligning with the center of gravity of the sporting apparatus, resulting in a sporting apparatus with a monitor having substantially the same center of gravity as a comparable sporting apparatus without a monitor. The sporting apparatus monitor may be configured to trim unreliable post impact swing data and replace it with extrapolated pre-impact swing data and/or more reliable post impact swing data.