A63F2003/00738

DOMINO APPARATUS
20220370892 · 2022-11-24 ·

A game piece assembly includes: a front surface formed in a first predetermined shape and including a predetermined number of pips, a back surface formed in a second predetermined shape, a side surface extending between the front and back surfaces, wherein the front surface, the back surface and the side surface define a hollow space that is configured to hold a prize therein in a closed configuration.

Nesting chess set
11465035 · 2022-10-11 · ·

A nesting chess set with two teams of chess pieces. Each team includes one king, one queen, two rooks, two bishops, two knights, and eight pawns. The pieces of each team are configured such that they can be organized into two nests, each nest comprising eight pieces, wherein the only difference between the two nests is that one has the king and one has the queen, while otherwise each nest has a rook, a bishop, a knight, and four pawns. The queen is the outside piece of one nest. The king is the outside piece of the other nest. The rest of the pieces are sized and shaped to nest within the king or queen. Each nest is held together by a magnetic base.

Magnetic dominos game
09808707 · 2017-11-07 · ·

A magnetic dominos game set with pieces that magnetically connect end to end, side to side and side to end, and methods for manufacturing and playing magnetic dominos.

GAMING UNIT

Disclosed is a gaming unit for a gaming system, the gaming system comprising the gaming unit and a plurality of playing pieces, each playing piece of the plurality of playing pieces comprising a magnet and having an identifier. The gaming unit comprises: a play zone for arranging one or more playing pieces of the plurality of playing pieces on the gaming unit; a control unit; and a first magnetic unit configured to generate or alter a magnetic field for magnetically affecting one or more playing pieces arranged in the play zone. The first magnetic unit being operationally connected to the control unit. The control unit is configured to detect the identifier of a playing piece arranged in the play zone and responsive to the detection of one more particular identifiers generate a control signal controlling the first magnetic unit to generate or alter a magnetic field thereby magnetically affecting one or more playing pieces in the play zone.

KLOTSKI CHESS
20230249054 · 2023-08-10 ·

The present application relates to a klotski game including a plurality of game pieces, a game board and a prompter. The plurality of game pieces includes a decisive game piece. The game board is configured to accommodate the plurality of game pieces and the game board is provided with an exit. The prompter is configured to indicate that a game of the klotski game is over when the decisive game piece is moved to a position corresponding to the exit on the game board.

MAGNETIC ALIGNMENT SYSTEM FOR THREE-DIMENSIONAL BUILDING
20230302348 · 2023-09-28 ·

A magnetic alignment system for three-dimensional building includes plates with an upper surface and a lower surface, locking members coupleable to the lower surface of the plate, magnetic couplers capable of being removably attachable to the lower surface of the plate via the locking members and fasteners. The plates may be coupled to tiles, with the tiles configured to receive corner fasteners so that cuboidal playing pieces may be created.

Board game with levitating magnetic game pieces in a race
20230293972 · 2023-09-21 ·

The game consists of a planar game board (10), a series of vertically extended pegs (18) along a track, and magnetic game pieces (20) that freely slide down pegs (18). Each player selects a plurality of game pieces (20) of one color to differentiate from other players' game pieces (20). The object of the game is to be the first player to move all of his game pieces (20) from start (14) to finish (16). Players, in turn, roll dice, a chance device, and move game pieces (20) as indicated. Players' magnetic game pieces (20) interact in exciting and unexpected ways. A game piece (20) landing on a peg (18) above another game piece (20) will either attract and capture, or repel and levitate, depending on their relative magnetic orientations, another element of chance. When a game piece lands on particular pegs (18) or spaces (12), the player draws a random card, another element of chance, which directs surprise moves such as forward, backward or flipping.

Domino apparatus
11745092 · 2023-09-05 ·

A game piece assembly includes: a front surface formed in a first predetermined shape and including a predetermined number of pips, a back surface formed in a second predetermined shape, a side surface extending between the front and back surfaces, wherein the front surface, the back surface and the side surface define a hollow space that is configured to hold a prize therein in a closed configuration.

SYSTEM AND METHODS FOR GAME PLAY
20230149795 · 2023-05-18 ·

Players attempt to be the first person to move from the start of the board puzzle piece to the end of board. The game is played in at least three phases, with each phase utilizing different game pieces. Phase one consists of creating a puzzle pattern by placing background puzzle pieces on the puzzle game board and connecting background puzzle pieces already on the board. Phase two consists of placing color overlay puzzle pieces on top of the background puzzle pieces that make up the puzzle pattern. Phase three is accomplished by each player selecting a playing card and then either strategically migrating their creature by moving contiguously between the creature spots or by jumping from a color overlay creature spot to a different color overlay creature spot, as described on the playing card selected. The game ends when a player moves off the end of board.

INTELLIGENT SCORE FOUR
20230338822 · 2023-10-26 ·

An intelligent Score Four, comprising: chess pieces and a chessboard. The chessboard comprises an upper panel, an electronic element, and a power supply. The upper panel is provided with several movement intervals where L layers of chess pieces can be stacked; the movement intervals are arranged in an array of M rows and N columns; L, M, and N are all natural numbers greater than or equal to 4; the electronic element comprises a monitor, a processor, and an alarm device. Each movement interval is accordingly provided with a monitor. An output end of the monitor is connected to an input end of the processor. An output end of the processor is connected to the alarm device. The monitor is configured to monitor the variation value of the number of chess pieces in the movement interval). The processor determines the alignment state and the spatial position state of the chess pieces.