A63F2003/00826

APPARATUS AND METHOD FOR PLAYING MODIFIED CHESS GAME WITH PLAYERS OF DIFFERENT PROFICIENCY LEVELS
20230107656 · 2023-04-06 ·

Embodiments of the present disclosure disclose an apparatus and method for playing modified chess game. The apparatus includes an expandable game to operate between a conventional mode and a powered mode. The apparatus further includes two sets of playing pieces, visually distinguished from each other are configured to operate in the conventional mode. The at least two bishops, the at least two knights, the at least two rooks, and the at least eight pawns of at least one set of the two sets of playing pieces are provided with a toggle switch. The toggle switch is adapted to form corresponding powered playing pieces during the modified chess game. The powered playing pieces are operated based on a set of powered rules. The apparatus further includes a power zone provided on a portion of the expandable game board to regulate movement of the powered playing pieces in the powered mode.

ELECTROMAGNETIC GAME BOARD
20220032167 · 2022-02-03 ·

An electromagnetic game board includes a configurable grid of electromagnets under a game board to move game pieces on the board. Alternative to electromagnets is acoustic levitation through soundwave. In an oscillating electric field (four sides), a magnet can create excite ultrasound that quickly contract and rebound its original shape to push out pulses of air.

Somatosensory electronic puzzle
11247119 · 2022-02-15 · ·

A somatosensory electronic puzzle comprises a puzzle base and puzzle blocks. The puzzle blocks are detachably connected to the puzzle base. The puzzle base comprises a bottom plate and a frame. The frame is disposed with a control module and a storage module for storing a graphic code, and an outer surface of the frame is disposed with a function selection switch. The function selection switch is connected to an input terminal of the control module. The puzzle blocks comprise a combination of one or more light-emitting puzzle blocks, a wind generating puzzle block, a smell generating puzzle block, a rain generating puzzle block, a tree puzzle block, a lightning and thunder generating puzzle block, a person puzzle block, or an animal puzzle block. The one or more light-emitting puzzle blocks comprise a puzzle block comprising a constant color and a puzzle block comprising variable colors.

Electromagnetic game board

An electromagnetic game board includes a configurable grid of electromagnets under a game board to move game pieces on the board. Alternative to electromagnets is acoustic levitation through soundwave. In an oscillating electric field (four sides), a magnet can create excite ultrasound that quickly contract and rebound its original shape to push out pulses of air.

Strategy Game
20220118349 · 2022-04-21 ·

A two player strategic board game comprising thirty squares arranged into seven horizontal rows and six vertical columns. The top and bottom rows each have two squares; the second and sixth rows have four squares; and the middle three rows have six squares. Each row contains an equal number of alternating black and white squares. The outer columns each have three squares; the next two columns have five squares; and the middle two columns have seven squares. The game further comprises twelve game pieces divided into two sets of six, namely one white set and one black set. Each set comprises two minions, two prelates, one templar, one krown and two rings of game pieces that can be put on either krown based on a rule set. The objective of the game is for a player to occupy the opponent player's end two squares.

Physical-virtual game board and content delivery system
11224796 · 2022-01-18 ·

A physical-virtual gaming system comprising a game board including a multiplicity of physical locations, a game overlay including a multiplicity of logical locations, and game pieces for moving throughout the logical locations. The system tracks the physical locations of the game pieces and translates these physical locations into the logical locations using pre-known physical-to-logical location mapping information. Game boards, game overlays and game pieces can be individualized with their own unique identifiers. As game pieces are moved, a game database comprising at least current game piece locations and the game state are maintained. Based at least in part upon the current game piece locations and game state the system provides actions including outputting any of virtual content and information on any of a shared or private computing device running a game app. Actions also include causing changes to game devices including wearables.

Physical-virtual game board and content delivery system
11813539 · 2023-11-14 ·

An entity enabled interactive gaming platform for deepening the engagement of a customer with an entity comprising and entity global eco-system and an interactive gaming system where the entity alters the provision of a product or service to a customer based at least in part upon any one of or any combination of game play datum associated with the customer having played an entity game. The global eco-system comprises a game structure including game rules, a game database and game overlay descriptions sufficient for printing or otherwise creating a physical game overlay. The interactive gaming system comprises a physical game board with a replaceable physical game overlay, game app and one or more electronically trackable physical game pieces including an identifier, where the replaceable game overlay is printed or otherwise created based at least in part upon the game overlay descriptions associated with the entity game to be played.

ELECTROMAGNETIC GAME BOARD
20220288484 · 2022-09-15 ·

An electromagnetic game board includes a configurable grid of electromagnets under a game board to move game pieces on the board. Alternative to electromagnets is acoustic levitation through soundwave. In an oscillating electric field (four sides), a magnet can create excite ultrasound that quickly contract and rebound its original shape to push out pulses of air.

PHYSICAL-VIRTUAL GAME BOARD AND CONTENT DELIVERY SYSTEM
20220111287 · 2022-04-14 ·

An entity enabled interactive gaming platform for deepening the engagement of a customer with an entity comprising and entity global eco-system and an interactive gaming system where the entity alters the provision of a product or service to a customer based at least in part upon any one of or any combination of game play datum associated with the customer having played an entity game. The global eco-system comprises a game structure including game rules, a game database and game overlay descriptions sufficient for printing or otherwise creating a physical game overlay. The interactive gaming system comprises a physical game board with a replaceable physical game overlay, game app and one or more electronically trackable physical game pieces including an identifier, where the replaceable game overlay is printed or otherwise created based at least in part upon the game overlay descriptions associated with the entity game to be played.

Chess variant including additional player piece and method of play
11305178 · 2022-04-19 ·

A chess variant includes (a) one of an 8 by 8 board, a 8 by 10 board, or a 10 by 10 board; (b) a conventional chess piece set; and (c) a novel non-conventional chess piece set, wherein the pieces of the non-conventional chess piece set perform non-standard movements with rules associated therewith to govern how the pieces move and capture upon the board. Additionally, the set of rules governing how the rules of movement for the piece can undergo a change when a non-conventional chess piece reaches the furthest rank, akin to the process of promotion in standard chess.