Patent classifications
A63F2003/0087
Memory tic tac toe
A more challenging tic-tac-toe game is described. This game makes use of an apparatus comprising a grid of openings configured to receive multi-sided playing pieces that each have a symbol on one side that once the playing pieces are inserted into the grid openings with the symbol not visible to the players, each player must memorize their moves to successfully place symbol playing pieces adjacently in a row or obtain tic-tac-toe. This game can be played in several different modes, including electronic versions, with varying complexity. In this game, each move, of each player, is hidden from view once a move has been made and when a player believes they have formed tic-tac-toe, the game apparatus reveals the moves and whether a player has successfully formed tic-tac-toe or not. The methods of play combined with a game assembly that can shield moves from each player but also reveal past moves at the end of play or at other appropriate times provides a challenging game that utilizes a combination of strategic thinking and memory.
Dual-sided playing piece game apparatus and method of play
A game apparatus comprises a set of fifteen dual-sided playing pieces, a pair of dice, a stock tray, and at least two collector trays. Each of the dual-sided playing pieces has a first face comprising an indicia selected from a plurality of indicia and a second face, opposite the first face, comprising another indicia selected from the plurality of indicia. Each die comprises a number of facets corresponding to the number of indicia in the plurality of indicia. The stock tray is configured to hold a predetermined number of the dual-sided playing pieces that are available for play. Each of the at least two collector trays are configured to hold a predetermined number of the dual-sided playing pieces that are no longer available for play.
Modified Chess Game
Apparatus and method of a variation of the game of chess are shown and described. The playing board is conventional. Playing pieces have two exposable faces including an initial face concealing identity of that playing piece, and a subsequently exposed face identifying identity of that playing piece. Initially, all playing pieces occupy conventional starting positions on the board, but with the face concealing identity visible to the players. The king is an exception, and is identified and placed in the conventional position for a king. Initial moves by each playing piece have move characteristics of that playing piece which conventionally occupies its space on the board. Upon completion of a first move, the face identifying identity of the playing piece is exposed. Moves subsequent to the initial moves have move characteristics of playing pieces identified by exposing the identity. The game may then be played according to conventional rules.
Couples Intimacy Game
An intimacy game kit designed to improve intimacy between partners. The kit includes a set of pink chips, a set of blue chips, each pink chip having kiss her on the on a top surface and a human body part written on a bottom surface thereof, each blue chip having kiss him on the on a top surface and human body part written on a bottom surface thereof. The kit also includes a first cup for removably storing pink chips and a second cup for removably storing blue chips. The game is played by drawing chips from the cups, displaying the bottom surface to the partner, and kissing the body part written on the bottom of the chip. The game continues turn by turn until all chips are drawn or the partners want to end the game.
Orientation dependent token and method for playing a game therewith
Apparatus and methods for playing an orientation-based tabletop game in which one or more game components have functions that vary depending on the orientation of the game component on the game board as compared to the physical location of player positions around the game board. As pieces rotate during the course of play, functional indicators on the game pieces alter the rules or functions of the game piece in the game with respect to each player, depending upon the orientation of the game piece in relation to each player.
ORIENTATION DEPENDENT TOKEN AND METHOD FOR PLAYING A GAME THEREWITH
Apparatus and methods for playing an orientation-based tabletop game in which one or more game components have functions that vary depending on the orientation of the game component on the game board as compared to the physical location of player positions around the game board. As pieces rotate during the course of play, functional indicators on the game pieces alter the rules or functions of the game piece in the game with respect to each player, depending upon the orientation of the game piece in relation to each player.
MULTI-DIRECTIONAL AND MULTI-PLANAR DOMINOES
A domino game having domino game pieces that include double-sided tiles having pips provided on a front surface and a back surface, and a plurality of slots or grooves at peripheral longitudinal and lateral edges thereof that permit, during game play, connection to other game tiles. Such a connection between game tiles permit multi-directional and multi-planar configurations during game play.