Patent classifications
A63F2009/062
Magic Card Game with Learning System and Method of Use
A magic card trick and learning system is disclosed. The game utilizes a plurality of game cards. Each game card has a subset of selections. The selections may be numbers, words, shapes, pictures, or any combination. Each game card may have one or more apertures. As the game cards are stacked in a proper orientation, a correct selection on a rubric is displayed through the apertures of each card. The game may utilize a question card as well. The question card displays a complete set of selections which a user may select from. In other embodiments the question card may present a question. A user determines which game cards has the chosen selection displayed and orients the game card according to a positive and negative indicator. When properly oriented, the rubric displays the correct answer or selection.
METHODS, MOTIFS, AND KITS FOR EMERGENT PATTERN GAMES AND WORKSHOPS FOR INDIVIDUALS, COLLABORATORS, AND TEAMS
This invention provides motifs, kits and methods for playing emergent pattern games. The motifs lack various types of symmetry and may be bilaterally symmetric, such as when including two or more parallel rectangles. The motifs do not extend fully to a theoretical bounding box containing the motif, nor do they represent or form, singularly or in pairs, regular polygons or basic shapes. Motifs may extend to varying amounts of the sides of the box, and some edge of the box must be open. Motifs also extend to at least one corner of the box. Motifs can be configured as electronic files to be printed, printed or drawn on paper, as stamps, as tiles with a matching shape base or a larger base. Motifs are provided as sets of matching and unique motifs and as kits with instructions for playing emergent pattern games with them. Kits are provided with instructions and optionally cards for directing play. The methods for playing include providing motifs, playing the motifs to form patterns in clusters, and playing or moving/removing motifs to change patterns and block the ability to repeat patterns in a direction. Stamp motifs provide more options, such as overlapping them. Methods optionally include assessing playing tendencies and reactions and predicting psychological, personality or collaboration characteristics of players. Methods are provided for one or several people playing with one or many unique motifs and for additional instructions directing play, such as from a deck of cards or from another player or facilitator.
Overlay for collectible trading cards
An overlay having artwork printed thereon in a strategic location such that when placed over the front face of a card changes the look and appearance of the original artwork on the front face of the card. In some embodiments, the overlay changes the original text printed on the card (1) to provide a translation of that text into any desired language, or (2) to provide updated rule changes from the rules originally printed on the card, or (3) to provide both a translation as well as updated rule changes, if desired. The overlay may be used with any type of card, but is preferably used with playing cards and trading cards, and is most preferably used with collectible trading cards.
TWO-CARD SLEEVE APPARATUS
A two-card sleeve apparatus is described. The two-card sleeve apparatus may include a first transparent layer, an opaque layer, and a second transparent layer. The two-card sleeve apparatus may be used to safely store or display two or more trading cards.
Two-card sleeve apparatus
A two-card sleeve apparatus is described. The two-card sleeve apparatus may include a first transparent layer, an opaque layer, and a second transparent layer. The two-card sleeve apparatus may be used to safely store or display two or more trading cards.
Overlay For Collectible Trading Cards
An overlay having artwork printed thereon in a strategic location such that when placed over the front face of a card changes the look and appearance of the original artwork on the front face of the card. In some embodiments, the overlay changes the original text printed on the card (1) to provide a translation of that text into any desired language, or (2) to provide updated rule changes from the rules originally printed on the card, or (3) to provide both a translation as well as updated rule changes, if desired. The overlay may be used with any type of card, but is preferably used with playing cards and trading cards, and is most preferably used with collectible trading cards.
Multi-layer toy
A multi-layer toy having at least one outer layer adjacent a planar layer or a ball where both the outer layer and the adjacent planar layer or ball each contain related information such that, in play, the information on the outer layer is made to align with the related information on the adjacent planar layer or ball. The information can comprise depictions of objects, things, characters, animals, or words, for a matching game, or the information can comprise numbers for a counting or mental math game. The toy is preferably sized to be hand-held.
Multi-layer toy
A multi-layer toy having at least one outer layer adjacent a planar layer or a ball where both the outer layer and the adjacent planar layer or ball each contain related information such that, in play, the information on the outer layer is made to align with the related information on the adjacent planar layer or ball. The information can comprise depictions of objects, things, characters, animals, or words, for a matching game, or the information can comprise numbers for a counting or mental math game. The toy is preferably sized to be hand-held.
Puzzle and a method of making thereof
A puzzle including a background puzzle surface having printed thereon a background puzzle image including image areas and blank areas, and at least one puzzle piece formed of a transparent material having printed thereon a puzzle piece image including image areas and blank transparent areas. When solving the puzzle, the at least one puzzle piece is superimposed over the background puzzle surface and is moved thereon to a correct location in which the image areas of the background puzzle image together with the image areas of the puzzle piece image match and form a cohesive image.