Patent classifications
A63F2009/1228
Interactive Toy
A toy having a theme comprises a puzzle including first pieces, second pieces and a frame support. The first pieces are configured to be assembled into a three-dimensional structure. Each of the first pieces includes at least one of a tab and a hole. In particular, the hole is sized and shaped to receive the tab of another one of the pieces. Each of the second pieces are configured to interactively cooperate with the three-dimensional set piece. Each of the first and second pieces also includes a graphic image associated with the theme of the toy. The frame support is substantially flat with a first side having recesses for receiving each of the first and second pieces. The frame support also has a second side, opposite the first side having a graphic image (e.g., representative of a stage) associated with the theme of the toy.
CONSTRUCTION SUPPORT DEVICE
A construction support device is disclosed for support and assembly of planar members into complex structures. A construction support device can comprise a first and second unit that are separable where each support unit comprises a plurality of sinuate grooves between a plurality of sections with sinuate edges. The sections are flexible about a center to increase the width of the sinuate grooves to receive greater thickness of planar members. A cubic embodiment with flat outer surfaces and a spheric embodiment with round outer surfaces are disclosed.
Multi-dimensional puzzle
The invention generally relates to multi-dimensional puzzles for teaching, entertainment, and construction. One embodiment of the invention comprises two forms, one planar and one non-planar, which comprise a plurality of protrusions and recesses. These forms may be assembled by selectively interconnecting the various protrusions and recesses to create multi-dimensional shapes such as a cube, cylinder, and sphere among many other possibilities.
CONSTRUCTION TOY AND GAME
A construction toy and game comprises a base, a core, and a first balance rod to operatively balance the core on the base. The construction toy and game further comprises a first weight component and a second balance rod to operatively connect the core to the first weight component.
THREE DIMENSIONAL PUZZLE WITH TACTILE RESPONSE
A jigsaw puzzle kit is provided having a plurality of interlocking puzzle pieces configured for assembly to form a three dimensional image, each puzzle piece having a surface an image applied thereon, a resilient layer for generating a tactile response when the puzzle piece is depressed, and a rigid backing layer below the resilient layer for providing support. Also provided is a method of manufacturing a jigsaw puzzle which includes the steps of applying an image onto the surface of a resilient material; applying a mold to the resilient material so as to create variations in the height of the resilient layer; adhering a rigid backing material to the molded resilient material; and die cutting the resilient material and the rigid backing material to create a plurality of interlocking puzzle pieces.
Card game and holder
The present invention relates to a method and apparatus for playing a multiplayer card game that includes a deck of cards and a holder. The card game utilizes a unique deck of cards and more than one option for gameplay. The variety of card combinations results in a novel and different experience every time the game is played. The primary method for scoring points is by forming time values. Numbered cards are written in a digital type font from a combination of short, straight lines. Instead of the numbers themselves, these lines are counted and subsequently used for scoring. The winner is awarded elongated sticks for each set of points earned based on the time value formed. The elongated sticks are placed into open storage container until the containers are transformed into a solid shape with the final elongated stick protruding to indicate a player has won the game.
Hexagonal prismatic packing puzzle
A hexagonal prismatic packing puzzle is provided, which includes 18 different shapes of puzzles. Each of the puzzles is composed of a plurality of unit components and the puzzles can be pieced together into a hexagonal prism. The unit components are selected from a group consisting of a first unit component and a second unit component. The volume of the first unit component is larger than that of the second unit component. The packing puzzle does not have an only solution or a specific solution. A user may develop and improve the sense of space and the cognitive of geometric figures thereof. Further, the user may train ability to think in multiple ways and achieve edutainment in the process of thinking.
Multi-dimensional puzzle
The invention generally relates to multi-dimensional puzzles for teaching, entertainment, and construction. One embodiment of the invention comprises two forms, one planar and one non-planar, which comprise a plurality of protrusions and recesses. These forms may be assembled by selectively interconnecting the various protrusions and recesses to create multi-dimensional shapes such as a cube, cylinder, and sphere among many other possibilities.
HEXAGONAL PRISMATIC PACKING PUZZLE
A hexagonal prismatic packing puzzle is provided, which includes 18 different shapes of puzzles. Each of the puzzles is composed of a plurality of unit components and the puzzles can be pieced together into a hexagonal prism. The unit components are selected from a group consisting of a first unit component and a second unit component. The volume of the first unit component is larger than that of the second unit component. The packing puzzle does not have an only solution or a specific solution. A user may develop and improve the sense of space and the cognitive of geometric figures thereof. Further, the user may train ability to think in multiple ways and achieve edutainment in the process of thinking.
Card Game and Holder
The present invention relates to a method and apparatus for playing a multiplayer card game that includes a deck of cards and a holder. The card game utilizes a unique deck of cards and more than one option for gameplay. The variety of card combinations results in a novel and different experience every time the game is played.
The primary method for scoring points is by forming time values. Numbered cards are written in a digital type font from a combination of short, straight lines. Instead of the numbers themselves, these lines are counted and subsequently used for scoring. The winner is awarded elongated sticks for each set of points earned based on the time value formed. The elongated sticks are placed into open storage container until the containers are transformed into a solid shape with the final elongated stick protruding to indicate a player has won the game.