A63F2009/2447

SYSTEM AND METHOD FOR DELIVERING PLAYING CARDS
20230027036 · 2023-01-26 ·

A method includes. determining numbers of a cards sequentially removed from a card shooter and delivered to one or more persons during a round of a card game. The method further includes determining, based on the determined numbers of the cards and based on one or more signals received from a set of card detecting optical sensors of a group of sensors located on one or more card guide rails, whether there is an attempt to draw a card from the card shooter after the round of the card game is over. The method also includes, based a determination of that the attempt occurred, generating a signal indicating the attempt.

Gesture recognition device and method for sensing multi-factor assertion

A gesture-recognition (GR) device is disclosed that includes a capacitive touch sensor panel and a controller. The capacitive touch sensor panel comprises a plurality of sensing pads arranged in a cylindrical pattern inside a handle of the GR device and detects a multi-factor touch assertion at a set of sensing pads of the plurality of sensing pads. The controller transmits a driving signal to each of the plurality of sensing pads for the detection of the multi-factor touch assertion, generates an assertion signal, determines a signal sequence based on the assertion signal, and converts a current inactive state of the GR device to an active state based on a validation of the determined signal sequence corresponding to the multi-factor touch assertion and an inferred user intent.

Board game system and method

A board game system comprises a game board, having a surface adapted to receive a board game overlay, a detector array adapted to detect the respective positions of a plurality of game pieces placed on top of the board game overlay, and a transmitter adapted to transmit data indicating the respective positions to an entertainment device; and an entertainment device, having a receiver adapted to receive from the game board data indicating the respective positions of the plurality of game pieces, a game state analyser operable to update the state of a game in dependence upon the indicated respective positions of the plurality of game pieces, and an image generator operable to generate an image for output to a display, the content of the image being responsive to the detected state of the game.

System and method for delivering playing cards
11491391 · 2022-11-08 · ·

A method includes. determining numbers of a cards sequentially removed from a card shooter and delivered to one or more persons during a round of a card game. The method further includes determining, based on the determined numbers of the cards and based on one or more signals received from a set of card detecting optical sensors of a group of sensors located on one or more card guide rails, whether there is an attempt to draw a card from the card shooter after the round of the card game is over. The method also includes, based a determination of that the attempt occurred, generating a signal indicating the attempt.

MOBILE GAMING BOT AND SYSTEM ASSOCIATED WITH SAME
20230095983 · 2023-03-30 ·

The invention relates to a gaming bot (1) for a gaming system (2) comprising a library (3) of gaming apps (3a), the bot (1) being mobile and comprising: —a memory (6) to which a gaming app (3a) in the library can be uploaded, —a module (7) for connecting to a mobile device (8) for installing and/or using the gaming app (3a), —a roan/machine interface (1a) which comprises *means for interpreting user gaming actions, which means are configured to interpret gaming actions of a user or another bot which are specific to the current gaming app (3a), and *bot gaming action means configured to perform bot gaming actions which are specific to the current gaming app (3a). The invention further relates to a corresponding system associated with gaming elements (13, 13a).

Dynamic gameboard

A dynamic gameboard comprising an electronic control system and a board having a plurality of dynamic board pieces, wherein the electronic control system includes a server, lift control board and a user interface, the server having a first processor, a first memory, and a first communication device, wherein instructions are stored on the first memory to cause the first processor to direct the lift control board to instruct the plurality of dynamic board pieces to move between a first position and a second position, and between the second position and the first position, where the first position is a fully extended up position and the second position is a fully recessed down position; the lift control board having a second processor, a second memory, and a second communication device, and the user interface having a third processor, a third memory, and a third communication device.

Interactive Computerized Toy
20230084443 · 2023-03-16 ·

This invention describes an interactive computerized toy that provides light, audio and vibration entertaining patterns in response to touch stimuli from all directions and where the light patterns may be displayed in all directions. In particular, the present invention describes an interactive computerized toy in the shape of a cube with six faces with a unique versatility in providing endless programming options, in a fashion similar to loading and playing different games on the screens of handheld devices such as smartphones.

Method and system for an interactive group-specific player board game
20230141684 · 2023-05-11 ·

An interactive group-specific player board game method comprising the steps of drawing a grid and labeling a plurality of blocks in a sequential process from 1 to n, wherein n depends on the size of the grid, rolling a dice by each player sequentially and recording a number on the dice until each box on the grid has a unique number, establishing a set of at least 6 rules by the group-specific players, each rule corresponding to a unique action to be performed by the players, rolling the dice by at least one player, moving the number of blocks on the board game corresponding to the number on the dice, receiving the action to be performed by the player based on the unique number on the grid established by the set of rules, determining the completion of the action by the remaining group-specific players.

Gaming system leveraging physical polyhedron with M faces rotationally linked to ordered data set of N elements
09846521 · 2017-12-19 ·

A communications pathway between a data handling system and a physical input device can be established. The system can include one or more processors, memories, and program instructions. The device can be a physical object having N faces along an axis of rotation. The N faces can include a display. A content item from an ordered dataset of content items can be presented within a field of a graphical user interface of the display. A number of discrete items in the ordered dataset of content items is M, where M is greater than N. Rotations of the object can be detected along the axis of rotation. Each rotation of one of the N faces can results in navigation through the dataset of content items. Responsive to each navigation through the dataset of items can result in a corresponding presentation of the navigated to one of the items within the field.

Enrichment device
11260274 · 2022-03-01 ·

The present disclosure provides for an enrichment device. The enrichment device may comprise a body, a cap, a retaining mechanism, a release mechanism, an attachment mechanism. The body may comprise a hollow cavity within the enrichment device that may allow for objects to pass through the body. The release mechanism may comprise an external attached device. In some embodiments, the release mechanism may operate electronically. The attachment mechanism may allow a plurality of orientations of the enrichment device. The body may comprise external tracks that may allow for one or more attachment locations via the attachment mechanism. The release mechanism may exert a passive retention force that may be overcome through a sufficient volume of material applying force on the retaining mechanism from within the enrichment device. In some implementations, one or more enrichment devices may be used in unison.